Complete.Org: Mailing Lists: Archives: freeciv-ai: August 2002:
[freeciv-ai] bodyguard cleanup part#1+2, v3

[freeciv-ai] bodyguard cleanup part#1+2, v3

[Top] [All Lists]

[Date Prev][Date Next][Thread Prev][Thread Next][Date Index] [Thread Index]
To: freeciv-ai@xxxxxxxxxxx
Subject: [freeciv-ai] bodyguard cleanup part#1+2, v3
From: "Per I. Mathisen" <per@xxxxxxxxxxx>
Date: Tue, 13 Aug 2002 13:50:41 +0000 (GMT)

I found that I could add even more to this part of the patch without
causing autogame differences, so I did. Here is the result. Only two very
notable expections to ai_unit_new_role() crusade remain, and they need
some consideration before being changed (preferably deleted), these are
the lines that set each unit to AIUNIT_IDLE each turn.

I've combined part 1 and 2 into one patch for simplicity.


Attachment: bodyguardcleancomb1.diff
Description: Text document

[Prev in Thread] Current Thread [Next in Thread]