[freeciv-ai] ai bodyguard code cleanup part#1
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This patch does stylistic cleanup and introduces the new (but here unused)
function ai_unit_new_role(), which should add an incremental number of
much needed sanity checks to unit task assignment in the AI code.
- new enum BODYGUARD_* instead of magic numbers -1, 0
- documented several functions
- cleaned up style in look_for_charge and ai_military_bodyguard
There are no autogame changes. Please proofread.
More bodyguard patches will be coming, since I want to see if I can give
our active diplomats bodyguards.
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