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[Freeciv] Re: administration of large maps
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[Freeciv] Re: administration of large maps

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To: "nicholas.g.lawrence@xxxxxxxxxxxxxxxxxxxx" <nicholas.g.lawrence@xxxxxxxxxxxxxxxxxxxx>
Cc: freeciv@xxxxxxxxxxx
Subject: [Freeciv] Re: administration of large maps
From: Peter Schaefer <peter.schaefer@xxxxxxxxx>
Date: Fri, 16 Sep 2005 22:04:51 +0200
Reply-to: peter.schaefer@xxxxxxxxx

I would suggest using the system as in RTS games like AoE/C&C:

Strg-1=3D mark unit
1=3D select unit
alt-1 select and center unit

Strg-F1=3D mark area
F1 goto area
alt-F1 goto area


On 9/16/05, nicholas.g.lawrence@xxxxxxxxxxxxxxxxxxxx
<nicholas.g.lawrence@xxxxxxxxxxxxxxxxxxxx> wrote:
> Sounds to me like you are describing navigation bookmarks.
> A player could;
> 1 click on a tile
> 2 type a short text string
> 3 have that string appear in a navigation menu
> clicking on the entry in the menu would zoom the map to
> that location.
> nick
>=20
> >for a while I am playing on a huge map (29,000 tiles). There are some
> >continents with significant look. But a lot of isles are not. To find a
> >particular location - not a city -, say a place engineers preparing for
> >building up one city, it would help to have location shortcuts. So, what
> >about adding a feature that allows to add names to special regions
> >ranges, rivers, coasts etc? Plus a way to lookup them...
> >Wolfram
>=20
>=20
>=20
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>=20
>=20
>=20
>



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