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[Freeciv] Re: how to start a new game without killing the server?
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[Freeciv] Re: how to start a new game without killing the server?

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To: freeciv@xxxxxxxxxxx
Subject: [Freeciv] Re: how to start a new game without killing the server?
From: Sam Steingold <sds@xxxxxxx>
Date: Tue, 21 Oct 2003 13:19:12 -0400
Reply-to: sds@xxxxxxx

> * Jason Short <wfubeg=BZ76o2Vi3lYDwHFykFRCTj@xxxxxxxxxxxxxxxx> [2003-10-21 
> 10:16:11 -0400]:
>
> There are three states: pregame, running, and endgame.
>
> /start moves you from pregame to running.
>
> /end moves you from running to endgame.
>
> You move from endgame to pregame when everyone disconnects.  It was
> suggested that there should be a server command for this as well.

like "start --force" or "start --disconnect"?

> In the meantime I'd suggest that the error message for 'start' be
> changed based on the server state.

maybe start could just cut all existing connections?
(possibly after a confirmation)

-- 
Sam Steingold (http://www.podval.org/~sds) running w2k
<http://www.camera.org> <http://www.iris.org.il> <http://www.memri.org/>
<http://www.mideasttruth.com/> <http://www.honestreporting.com>
The software said it requires Windows 3.1 or better, so I installed Linux.



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