[Freeciv] Re: [Freeciv-Dev] (PR#1469) Looking at the score
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Hello,
I still liked to have some opinions from players about a possible change
with the score display in Freeciv.
Maybe I should be more verbose.
Currently, you can see the score in a running game, when you type /score
in the chatline.
Some people are annoyed about this, because they have to type in a command.
Others don't even know about it.
Others get annoyed, because the popup with the score, which is presented to
*all* players, can disturb you.
Others are annoyed because the score points reveal valuable information
about the progress of players you haven't even met.
So what do people think? Do you want a score during the game? What kind of
score?
> I see these options. Some of them can be combined.
>
> 1) Remove the /score command.
>
> The score will only be shown at game end.
>
> 2) Have a menue command Reports --> Score
>
> The score is shown whenever the player wants it.
>
> 3) Have a menue command Reports --> Score (visible to all)
>
> This is the implementation present in conndlg12a patch.
> This is the way the /score command works currently.
>
> 4) Only show an average score for the last ten rounds, which is computed
> every five turns.
>
> Intended to address concerns that too much information is revealed, about
> players you've never met.
>
> 5) Show the score every ten(?) turns, like the other historian reports.
>
> 6) Make the score part of the demographic report.
>
> You can see the ranking and own points, but not points of other players
> (except you have embassy with the best)
>
> So what's your opinion on the score? I'd prefer answer in numbers ;)
Christian
--
Christian Knoke * * * http://www.cknoke.de
* * * * * * * * * Ceterum censeo Microsoft esse dividendum.
- [Freeciv] Re: [Freeciv-Dev] (PR#1469) Looking at the score,
Christian Knoke <=
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