[Freeciv] Re: Capture the flag freeciv [was Re: Re: Speeding Up Games]
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freeciv@xxxxxxxxxxx |
Subject: |
[Freeciv] Re: Capture the flag freeciv [was Re: Re: Speeding Up Games] |
From: |
"Per I. Mathisen" <per@xxxxxxxxxxx> |
Date: |
Mon, 21 Apr 2003 18:27:46 +0000 (GMT) |
On Mon, 21 Apr 2003, Alan Horkan wrote:
> > JW> Aren't there barbarian leader units?Maybe each civ
> > JW> could start with a leader, and losing your leader
> > JW> means your civ is defeated.I think it would be a
...
> If you/anyone starts working on this mod. keep us posted, sounds
> interesting.
Some of the code for this has already been written. I wrote a patch that
implements new unit flags that makes you lose the game when you lose a
unit, unique units, unbribable units, undisbandable units and uninciteable
units. The patch is on hold awaiting generalized unit effects.
- Per
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