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[Freeciv] Re: Capture the flag freeciv [was Re: Re: Speeding Up Games]
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[Freeciv] Re: Capture the flag freeciv [was Re: Re: Speeding Up Games]

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To: freeciv@xxxxxxxxxxx
Subject: [Freeciv] Re: Capture the flag freeciv [was Re: Re: Speeding Up Games]
From: "Per I. Mathisen" <per@xxxxxxxxxxx>
Date: Mon, 21 Apr 2003 18:27:46 +0000 (GMT)

On Mon, 21 Apr 2003, Alan Horkan wrote:
> > JW> Aren't there barbarian leader units?Maybe each civ
> > JW> could start with a leader, and losing your leader
> > JW> means your civ is defeated.I think it would be a
...
> If you/anyone starts working on this mod. keep us posted, sounds
> interesting.

Some of the code for this has already been written. I wrote a patch that
implements new unit flags that makes you lose the game when you lose a
unit, unique units, unbribable units, undisbandable units and uninciteable
units. The patch is on hold awaiting generalized unit effects.

  - Per



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