[Freeciv] Re: hi :)
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>
> Hi!
>
> This is my first post to this list, you first thx for making and playing
> this great game for all of you.
>
> As i've read the docs, and played some game, i've noticed some things
> about which i'd like to share my thoughts and interested in your
> opinion. Of course as i'm a newbie both to the list and the game, maybe
> i'm talking about already discussed themes, in this case forgive me
> please.
>
> First about smallpox/largepox. In the two week i'm playing freeciv for,
> i haven't seen a single game where largepox could stand againt spx. So
> it's simple, spx rules :) But imho w/ just spx we have a smaller range
> of possible tactics, the game became more predictable. So imho if we
> could find a solution for lpx too, that would be good for gaming
> experience.
[...]
I think your idea is interesting, but the best to stop smallpox is add some
things from Civ3. Especially Worker/Settlers division and upgrade costs of
settlers to 2 citizens. In this situation you can't build new cities so
quick and it's much more important to place city in good place.
It is only teory, but in close future we add publish LoD rulestes with
workers/settlers division (of course with new units picts), and it will be
able to check.
> Now question 2. As i saw coastal cities and sea resources are really
> important, more than in real life.
Yes, you have right. Again some rules from Civ3 should help.
I don't fink we should add all rules from Civ3, but some of them are great.
And I'am very unhapy than nobody is intresting to add them, but maybe I
learn more about programing and I will have more time, and than... who knows
;-)
LarryN
PS
Why when I replay to mail I send it to author not to the list?
--
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| Wawrzyniec Niewodniczański www.larryn.prv.pl |
| LarryN larryn@xxxxxxxxxxxxxx |
| tel: 604591238 ICQ#: 55298869 |
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/ AURE ENTULUVAL \
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- [Freeciv] Re: hi :), Adam Czachorowski, 2003/01/14
- [Freeciv] Re: hi :),
Wawrzyniec Niewodniczanski <=
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