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[Freeciv] Re: world as a globe
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To: Jason Short <jdorje@xxxxxxxxxxxxxxxxxxxxx>
Cc: John Wheeler <jdwheeler42@xxxxxxxxx>, freeciv@xxxxxxxxxxx
Subject: [Freeciv] Re: world as a globe
From: "Ross W. Wetmore" <rwetmore@xxxxxxxxxxxx>
Date: Mon, 13 Jan 2003 03:42:18 -0500

At 03:55 AM 03/01/08 -0500, Jason Short wrote:
>
>On Wed, 2003-01-08 at 03:29, John Wheeler wrote:
>> 

>> Games which put an emphasis on realism generally use a
>> hexagonal grid.  
>
>The only advantage of the hexagonal grid that I can see is that the
>distance to the next tile is equal in all directions.

>jason

One can map a hexagonal grid onto a sphere maintaining uniform 
distances and orientations.

One cannot do this with any regular four-sided tileset.

Cheers,
RossW
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