[Freeciv] Re: world as a globe
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On Tue, Jan 07, 2003 at 04:39:05AM -0800, Christoph Petschnig wrote:
>
> Hello!
>
> I don't know, if this has ever been discussed, but is it (by
> reasonably means) possible to make a freeciv-version, that is not a
> cylinder but a globe?
>
> When airoplanes fly between (western) europe and the u.s., they go
> over scotland for the shortest distance, altough it looks like a
> detour an a normal world map.
>
> Wouldn't it be cool to have bombers fly over the poles to attack
> targets unreachable in a cylindric world? I also think the freeciv
> poles are just to big for a realistic world.
>
> It might be necessary to replace the squares by circles, but maybe
> there are also other solutions.
>
> My questions: does anybody else like this idea? Would this mean to
> change 90% or only 10% of the code? (I do know that 10% is still
> rather huge than small).
there are 'plans' in place to have a torus or bicylinder world so N/S wraps
as well as E/W but this is quite a ways off.
-mike
- [Freeciv] world as a globe, Christoph Petschnig, 2003/01/07
- [Freeciv] Re: world as a globe,
Mike Kaufman <=
- [Freeciv] Re: world as a globe, John Wheeler, 2003/01/08
- Message not available
- [Freeciv] Re: world as a globe, Ross W. Wetmore, 2003/01/13
- [Freeciv] Re: world as a globe, Reinier Post, 2003/01/15
- [Freeciv] Re: world as a globe, Ross W. Wetmore, 2003/01/18
- [Freeciv] Re: world as a globe, Reinier Post, 2003/01/20
- [Freeciv] Re: world as a globe, Reinier Post, 2003/01/20
- [Freeciv] Re: world as a globe, Reinier Post, 2003/01/22
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