[Freeciv] Re: Second contest: ICS
[Top] [All Lists]
[Date Prev][Date Next][Thread Prev][Thread Next][Date Index] [Thread Index]
On Sun, Dec 08, 2002 at 07:07:11PM +0100, Raimar Falke wrote:
>
>
> This second contest is about measuring your abilities to ICS. So while
> the contest is basically "build N cities as fast as possible" this
> would lead to situations where you place your last settlers at the
> nearest possible spot to gain a turn or two. So the goal is:
>
> Build as fast as possible 8 cities and also have 4 settler built at
> the end.
>
> I.e. build as fast as possible 10 settlers.
>
> Startgame is http://www.freeciv.org/~rfalke/republic.gz. Player b.
>
> This contest is hand-made for measuring the AI performance. So some
> aspects are left out. It is for example hard to weight trade with
> cities. So science doesn't matter. If there is a draw the gold and
> science is considered. I know that this makes the contest not very
> realistic.
>
> Forbidden:
> - it is forbidden to change the government
> - it is forbidden to change the tax rates
> - it is forbidden to disband the initial explorer
without this three things i don't think thats possible to get less than
37 rounds.
> - it is forbidden to disband a city
> - it is forbidden to have more than 8 cities
> - it is forbidden to build anything other than settler or coinage
>
> Allowed:
> - it is allowed to build terrain improvements
> - it is allowed to buy production
>
> Hopefully I haven't forgotten any loophole ;)
>
> Please send in the final savegame and the gamelog.
>
> Starting point: my poor client side AI got the goal in turn 42.
I need 38 rounds for my current solution.
Thomas
--
Thomas Strub *** eMail ue80@xxxxxxxxxxxxxxxxxxx
Nur weil das Aufzeichnen, Kopieren und Schnüffeln bei elektronischem
Datenverkehr leichter als bei der klassischen Post ist, darf man es nicht
einfach tun.
-- Binary/unsupported file stripped by Ecartis --
-- Type: application/octet-stream
|
|