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[Freeciv] Re: AI cheating
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To: freeciv@xxxxxxxxxxx
Subject: [Freeciv] Re: AI cheating
From: rodolfo.borges@xxxxxxxx
Date: Tue, 20 Feb 2001 15:27:47 -0200

Andrew Pimlott wrote:

> Ok, the problem is, I have never played against human players, and
> had no idea this was a "feature".  I assume there is no way to tell
> whether a unit has moved this turn?  In that case, one must always
> assume that any enemy unit may be able to move twice before you can
> react (unless you actually saw him move already this turn).

that brings to me an idea:
to represent visually if a unit has free moves left or not.
maybe a little icon on the unit tile, like the one for the
fortified status.

-- 
Rodolfo.Borges@xxxxxxxx



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