[Freeciv] Re: AI cheating
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Andrew Pimlott wrote:
> Ok, the problem is, I have never played against human players, and
> had no idea this was a "feature". I assume there is no way to tell
> whether a unit has moved this turn? In that case, one must always
> assume that any enemy unit may be able to move twice before you can
> react (unless you actually saw him move already this turn).
that brings to me an idea:
to represent visually if a unit has free moves left or not.
maybe a little icon on the unit tile, like the one for the
fortified status.
--
Rodolfo.Borges@xxxxxxxx
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