Complete.Org: Mailing Lists: Archives: freeciv: August 2000:
[Freeciv] Re: New way to do turns and unit moves
Home

[Freeciv] Re: New way to do turns and unit moves

[Top] [All Lists]

[Date Prev][Date Next][Thread Prev][Thread Next][Date Index] [Thread Index]
To: Nathan Gundlach <dagchess@xxxxxxxxxxx>
Cc: freeciv@xxxxxxxxxxx
Subject: [Freeciv] Re: New way to do turns and unit moves
From: Erik Sigra <freeciv@xxxxxxx>
Date: Wed, 23 Aug 2000 00:06:59 +0200

> I would also like to be able to custom design my own units in the
> game. Instead of being forced to build horsemen, for instance, I would
> like to be able to build a (man, horse, (club, sword, pike, spear,
> lance, depending on what has been researched), armor of varying
> types). Also, the weapons and armor would be built seperately from the
> units and could be transported to other cities. By changing their
> weapons and armor, units could also upgrade.

The FreecivAC project is working on modularized units, se:

  <http://bellatrix.pcl.ox.ac.uk/~stewart/fcindex.html>
 
> This would be a somewhat seperate project from FreeCiv. My thinking is
> that FreeCiv already has a huge codebase, so why not use mostly its
> code?

This is what FreecivAC did.

> -- Nathan

Erik Sigra



[Prev in Thread] Current Thread [Next in Thread]