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[Freeciv] Re: An idea about diplomacy
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To: freeciv@xxxxxxxxxxx
Subject: [Freeciv] Re: An idea about diplomacy
From: John Paul Rodman <jp@xxxxxxxx>
Date: Mon, 13 Mar 2000 11:30:26 -0600 (CST)

Supposedly, there's an option in SMAC 4.0 to make their version of Spies
"flagless".  As in, you can see the unit, but you can't tell who owns it.  
This would make it easier to "frame" someone else for certain things.  I
haven't actually witnessed this in effect, I just read about.  

I do agree that making them invisible would make them too powerful, but it
*would* be a cool option.  
However, I do not think that making them "flagless" would make them much
more powerful than they already are, and it could make for some very
interesting game situations.  

If this were to be implemented, it should be optional at two levels.
Obviously, it should be a server option.  I also think that it should be
a "unit" option.  As in a player should be able to set a particular unit's
"flagless" status.  
Maybe there should even be an "only my allies can see that I own this 
unit" option.  Of course, we have to have allies first...  


JP, 
"Eschew obfuscation."


On Sun, 12 Mar 2000, Thue Janus Kristensen wrote:

> On Sun, 12 Mar 2000, Tomasz Wegrzanowski wrote:
> > Let's make diplomat and spies completely invisible !
> > I think they can fake businessmen, turists, jurnalists,
> > scientists, pelgrims, etc.
> > I know this might compromise game balance, so should be optional,
> > but what do you think about it ?
> 
> NO - they are WAY to powerfull allready.
> 
> -Thue
> 
> 





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