[Freeciv] Problems running networked freeciv
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Hi all,
under my account a uni (read: non root account), I have set up freeciv.
It all runs perfectly well for me, until me and my friends try and play
networked (arguably the best way to play).
What happens is that I can run it ok, and my friends can load up
civclient, connect to my civserver process etc, but the moment a friend
has choosen the player to be, their civclient program shuts down, and
comes up with a couple of parse errors in helpdata.txt (line 42 to be
exact).
This even happens when they (my friends) try and run the server and a
game by themselves. It just crashes at that point when the main game
screen is supposed to change to show the map.
Any ideas on how to fix this?
--
Jamie
- "Well-timed silence hath more eloquence than speech. "
- Martin Fraquhar Tupper
--
Jamie
- "Well-timed silence hath more eloquence than speech. "
- Martin Fraquhar Tupper
- [Freeciv] Problems running networked freeciv,
Jamie Love <=
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