Re: [Freeciv] Turn_done
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Sebasatian Boehm <seb@xxxxxxxx> writes:
> Hi,
>
> To the autors :
>
> please add an option like "auto turn done". So that you don´t have to press
> the
> turn_done button ervery time. Only when no unit it movable ( all units in
> go-to-mode , auto-expl. , auto-settle or simply no units avaliable ) then you
> have to press the button.
>
> I don´t know how it is on slower computers, but on my P-II-400 you can´t see
> any enemy movement ( it is too fast ). When a unit travels 30 squares over
> railroad, it happen within less than a 1/10th second.
> So I can´t see where the enemys come from, because they use my railroad-system
> and they seems to be everywhere. An Option to cange this will be nice.
There's the "smooth unit moves" option which introduces a delay, but a
very short one; likely the author thought he was stating it in ms.
Also there's a bug in the smooth unit moves with transparent
backgrounds which takes a bit to fix because the grafics code is
*really* inflexible.
Falk
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