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To: freeciv@xxxxxxxxxxx
Subject: [Freeciv] Turn_done
From: Sebasatian Boehm <seb@xxxxxxxx>
Date: Thu, 27 May 1999 21:29:34 +0200

Hi,

To the autors :

please add an option like "auto turn done". So that you don´t have to press the
turn_done button ervery time. Only when no unit it movable ( all units in
go-to-mode , auto-expl. , auto-settle or simply no units avaliable ) then you
have to press the button.

I don´t know how it is on slower computers, but on my P-II-400 you can´t see
any enemy movement ( it is too fast ). When a unit travels 30 squares over
railroad, it happen within less than a 1/10th second.
So I can´t see where the enemys come from, because they use my railroad-system
and they seems to be everywhere. An Option to cange this will be nice.

And the third point : When a city finished a city improvment it starts another
one, better could be : everytime a builduing is finished a popup-dialog comes
up and you have to set it, like it is with the technology. There can be also a
goal (  research , financial, defense, food, ... ). 
The problem is : Everytime the "autochoice" want to build city-walls and
barracs but I don´t want, and sotimes I forget to set it and so I got a
city-wall which is useless at some moment.

Also a little problem is that you can´t scroll the map by clicking onto the
small map upper left.

Thats all at the moment, ;-) be be prepared (-; !

PS: Something I haven´t found : How can I meet with others ? ( to make
peace, coalition or whatever )


CU (; seb

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