Re: [Freeciv] space race
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>>>>> "Andrew" == Andrew E Schulman <andrex@xxxxxxxxxxx> writes:
Andrew> I'm trying out the space race in CVS 1/21. Although I've
Andrew> built some components, structurals, and modules, and have
Andrew> looked at some pictures of blobs coming together, I still
Andrew> have no idea what any of these things do, which ones to
Andrew> build first or how many, or how to launch a ship. There's
Andrew> no documentation in the help text or anywhere else that I
Andrew> can find. Could someone illuminate this?
Sorry, but the spacerace is implemented only partially and has no
documentation yet. People who know Civilization have an advantage here
:) I intended to work on it a bit and make it really usable.
For this, I wonder how I should implement the different types of
modules etc. In CivI, you got a pop-up when one was finished and you
could select one. In FreeCiv, this would require a round-trip package
and there are some problems if e. g. the turn is ended while the box
is still opened. So I thought I might just add all 6 types as normal
improvements, and allow to switch between them without loss. What do
you think?
Falk
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