[FreeCiv-Java] Re: scrollable map component & painting units, goto-lines
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I had to rewrite a lot of code because of changes to the tilespec stuff in
1.10 (and 1.12 again). But, I thought the overlays were cool too, and we
still have your code.. don't worry, they will return :)
I'm using 1.12.0 for testing at the moment.
Brian
> -----Original Message-----
> From: freeciv-java-bounce@xxxxxxxxxxx
> [mailto:freeciv-java-bounce@xxxxxxxxxxx]On Behalf Of Artur Biesiadowski
> Sent: 13 November 2001 13:44
> To: freeciv-java
> Subject: [FreeCiv-Java] Re: scrollable map component & painting units,
> goto-lines etc
>
>
> Brian Duff wrote:
>
>
> > I need to do some make sure the parts of this code which deal with unit
> > sprites (and their various overlays and indicators) is separated out
> > properly. Likewise with the goto lines, which I'm not handling
> at all yet,
> > and I think this may also apply to text overlays, such as city names and
> > production captions.
>
>
> So city/settler overlays are here no more ?
>
> http://thenut.eti.pg.gda.pl/~abies/freeciv/ss/fcss04.png
>
> Sad, this was the part I was most proud of (second was nuke explosion :)
>
> BTW, which server version you use now for testing ?
>
>
> Artur
>
>
>
- [FreeCiv-Java] scrollable map component, Luke Lindsay, 2001/11/01
- [FreeCiv-Java] Re: scrollable map component, Brian Duff, 2001/11/02
- [FreeCiv-Java] Re: scrollable map component, Luke Lindsay, 2001/11/09
- [FreeCiv-Java] Re: scrollable map component, Brian Duff, 2001/11/11
- [FreeCiv-Java] scrollable map component & painting units, goto-lines etc, Luke Lindsay, 2001/11/13
- [FreeCiv-Java] Re: scrollable map component & painting units, goto-lines etc, Brian Duff, 2001/11/13
- [FreeCiv-Java] Re: scrollable map component & painting units, goto-lines etc, Artur Biesiadowski, 2001/11/13
- [FreeCiv-Java] Re: scrollable map component & painting units, goto-lines etc,
Brian Duff <=
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