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[Freeciv-Dev] (PR#19574) Choosing a unit collapses client
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[Freeciv-Dev] (PR#19574) Choosing a unit collapses client

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To: lakatoszoltan@xxxxxxxxxx
Subject: [Freeciv-Dev] (PR#19574) Choosing a unit collapses client
From: "Jason Short" <jdorje@xxxxxxxxxxxxxxxxxxxxx>
Date: Tue, 15 Aug 2006 18:10:32 -0700
Reply-to: bugs@xxxxxxxxxxx

<URL: http://bugs.freeciv.org/Ticket/Display.html?id=19574 >

> [lakatoszoltan@xxxxxxxxxx - Mon Aug 14 19:49:53 2006]:
> 
> 
> Dear Freeciv Developers!
> 
> I try to implement Magic ruleset for Freeciv-2.1.0-beta2-gtk2 (for
> WinXP), and it mostly works.
> 
> But, when I choose a unit to produce in city window, at some units,
> client (?) collapses.
> I can see those units in techtree, the help shows the unit properties
> well.
> There is the image in the city production list to choose, but when I
> click on it, the program collapses immediately.
> 
> It is interesting, that it occurs only with units above a certain unit
> count. Client collapses only if I choose a unit which is above the
> 56th unit (default ruleset uses about 56 units?).

We need a copy of the ruleset to hunt down this problem.

-jason




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