[Freeciv-Dev] (PR#18815) Re: (PR#18912) Freeciv bug
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<URL: http://bugs.freeciv.org/Ticket/Display.html?id=18815 >
On Mon, 24 Jul 2006 01:11:55 -0700
Voker57 wrote:
> > Hi
> > I am using freeciv 2.0.8 +пел for windows and it crashes when one
gtk
> > of cities reaches reallly big manufacturing rate(~30) and/or too
> > of many units
> > (~10). Please help me with a solution!
> > P.S. In 2.1.0 it is not fixed
>
> I have investigated more. This happens when number of
> supported/presented units is too big to fit in its section in city
> window. After moving forces out of city or changing their hometown
> problem solves
Is savegame, from which this bug is reproducible, available?
--
Thanks, evyscr
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