[Freeciv-Dev] (PR#18912) Fwd: Freeciv bug
[Top] [All Lists]
[Date Prev][Date Next][Thread Prev][Thread Next][Date Index] [Thread Index]
<URL: http://bugs.freeciv.org/Ticket/Display.html?id=18912 >
------- Forwarded message -------
From: Voker57 <voker57@xxxxxxxx>
To: freeciv-dev@xxxxxxxxxxx
Cc:
Subject: Freeciv bug
Date: Sat, 22 Jul 2006 09:12:49 +0400
>>
>> Hi
>> I am using freeciv 2.0.8 +пел for windows and it crashes when one of>>
>> cities reaches reallly big manufacturing rate(~30) and/or too many units
>> (~10). Please help me with a solution!
>> P.S. In 2.1.0 it is not fixed
I have investigated more. This happens when number of supported/presented
units is too big to fit in its section in city window. After moving forces
out of city or changing their hometown problem solves
- [Freeciv-Dev] (PR#18912) Fwd: Freeciv bug,
Voker57 <=
|
|