[Freeciv-Dev] (PR#15661) hex2t fortress bug
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<URL: http://bugs.freeciv.org/Ticket/Display.html?id=15661 >
> [dmarks - Wed Feb 22 08:41:51 2006]:
>
> The fortress_back sprite i drawn incorrectly with hex2t. See screenshot.
Does this fix it?
-jason
Index: client/tilespec.c
===================================================================
--- client/tilespec.c (revision 11686)
+++ client/tilespec.c (working copy)
@@ -4037,7 +4037,7 @@
if (draw_fortress_airbase && contains_special(tspecial, S_FORTRESS)
&& t->sprites.tx.fortress_back) {
- ADD_SPRITE_SIMPLE(t->sprites.tx.fortress_back);
+ ADD_SPRITE_FULL(t->sprites.tx.fortress_back);
}
if (draw_mines && contains_special(tspecial, S_MINE)
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