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[Freeciv-Dev] Re: (PR#15249) Aggressive AI Could Fight Itself to Obsolen
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[Freeciv-Dev] Re: (PR#15249) Aggressive AI Could Fight Itself to Obsolen

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To: badamson@xxxxxxxxxxxxx
Subject: [Freeciv-Dev] Re: (PR#15249) Aggressive AI Could Fight Itself to Obsolence
From: "Benedict Adamson" <badamson@xxxxxxxxxxx>
Date: Tue, 24 Jan 2006 11:29:38 -0800
Reply-to: bugs@xxxxxxxxxxx

<URL: http://bugs.freeciv.org/Ticket/Display.html?id=15249 >

Per I. Mathisen wrote:
...
> I agree in theory [to feedback from cash-in-hand to tax rate],
 > but is this a problem in practice? As far as I can
> remember, the AI spends gold like a drunken sailor whenever it has any.
...

I'm noticing the problem in a modified version of the code, which better 
assesses building wants. The problems is most apparent if, as you 
suggest, the AI decides not to buy anything.





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