[Freeciv-Dev] Re: (PR#14538) Freeciv policy on fictional nations needed
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Daniel Markstedt wrote on Jan 14, 21:14 (-0800):
> > [bdunstan149@xxxxxxxxx - Fri Nov 04 19:30:55 2005]:
> >
> > On the other hand, in online playing you'll find a lot
> > of "middle earth" civs. Is there some kind of legal
> > risk that outweighs the benefit it brings to users of
> > the game?
> >
> >
> >
>
> Well, the particular risk is the risk of a cease-and-desist letter from
> the ME trademark holders (Tolkien Enterprises, if I'm not mistaken).
> Removing the ME content from Freeciv is a preemptive move as to avoid
> their attention. IMHO Freeciv should avoid such attention at all costs,
Up to here, I agree fully.
There is a financial risk (attorney fees etc) at this point.
> since it's in most respects a clone of a game franchise that still is
> very much 'alive'.
No, Freeciv only uses some ideas of Civilization, and is different in many
aspects.
> I've also heard reports that Dunedain is the most or one of the most
> played nations on pubserver. But on the other hand, we have loads of new
> 'real' nations with some really good looking flags lined up for the next
> release.
Yes, we can very well do without MiddleEarth.
Christian
--
Christian Knoke * * * http://cknoke.de
* * * * * * * * * Ceterum censeo Microsoft esse dividendum.
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