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[Freeciv-Dev] Re: (PR#14365) battlegroups...
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To: jdorje@xxxxxxxxxxxxxxxxxxxxx
Subject: [Freeciv-Dev] Re: (PR#14365) battlegroups...
From: "Daniel Markstedt" <himasaram@xxxxxxxx>
Date: Sun, 4 Dec 2005 19:07:40 -0800
Reply-to: bugs@xxxxxxxxxxx

<URL: http://bugs.freeciv.org/Ticket/Display.html?id=14365 >


On 2005-12-05, at 11.49, Jason Short wrote:

>
> <URL: http://bugs.freeciv.org/Ticket/Display.html?id=14365 >
>
>
>> Also battlegroup numbers are the same (visually) as city
>> sizes, which is very confusing when you select a number of units (eg 
>> with
>> 'y') and some have battlegroup numbers and some have city size 
>> numbers.
>
> This is an art problem.  Goto, battlegroup, and city-size numbers all
> use different sprite tags but the different graphics for them haven't
> been made, so the tags all point to the same sprites.
>
>> I
>> think these two should be distinct, and perhaps the battlegroup number
>> should have precedence.
>
> Surely.
>
> -jason
>
>

Suggestion for battlegroup art: Use Roman numerals, e.g. II, VI, XIV 
etc. Roman legion style. :-)

-Daniel





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