[Freeciv-Dev] Re: (PR#14365) battlegroups...
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<URL: http://bugs.freeciv.org/Ticket/Display.html?id=14365 >
Per I. Mathisen wrote:
> <URL: http://bugs.freeciv.org/Ticket/Display.html?id=14365 >
>
> Ok, now it works, and I like it. There is a bug which makes the client
> goto give much too high numbers after using the battlegroups functions for
> a bit, though.
Hmm, I'll have to play with it a bit.
>Also battlegroup numbers are the same (visually) as city
> sizes, which is very confusing when you select a number of units (eg with
> 'y') and some have battlegroup numbers and some have city size numbers.
This is an art problem. Goto, battlegroup, and city-size numbers all
use different sprite tags but the different graphics for them haven't
been made, so the tags all point to the same sprites.
> I
> think these two should be distinct, and perhaps the battlegroup number
> should have precedence.
Surely.
-jason
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