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[Freeciv-Dev] (PR#14707) Ghost settlers
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Subject: [Freeciv-Dev] (PR#14707) Ghost settlers
From: "Daniel Markstedt" <himasaram@xxxxxxxx>
Date: Sun, 27 Nov 2005 15:27:07 -0800
Reply-to: bugs@xxxxxxxxxxx

<URL: http://bugs.freeciv.org/Ticket/Display.html?id=14707 >

"Ghost settlers" is one of the ghost unit bugs.

A ghost settler appear when a newly founded city size 1 gets razed - 
this has at several occations been the case for me at least. It does 
not move or found a new city and any unit can stack with it (and it 
even shows up in the unit selection dialog.) The goto command tries to 
avoid it's zoc, even though it hasn't one.

It's gone after 'take'ing another player or after a reload but 
otherwise linger on for millennia.

-Daniel

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