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[Freeciv-Dev] Re: (PR#13805) Data: Suggested change of default ruler tit
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[Freeciv-Dev] Re: (PR#13805) Data: Suggested change of default ruler tit

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Subject: [Freeciv-Dev] Re: (PR#13805) Data: Suggested change of default ruler titles
From: "Daniel Markstedt" <himasaram@xxxxxxxx>
Date: Wed, 23 Nov 2005 04:48:53 -0800
Reply-to: bugs@xxxxxxxxxxx

<URL: http://bugs.freeciv.org/Ticket/Display.html?id=13805 >

2005-11-23 kl. 21.31 skrev Per I. Mathisen:

>
> <URL: http://bugs.freeciv.org/Ticket/Display.html?id=13805 >
>
> On Wed, 23 Nov 2005, Daniel Markstedt wrote:
>>>> • Use the generic term "Leader" for Despotism. Better than the
>>>> current "Emperor"->"King" linguistic 'downgrade' when you move from
>>>> Despotism to Monarchy. Individual nations can still define their own
>>>> (more powerful) titles.
>>>
>>> Isn't there a unit called "Leader"?If so then that's not an
>>> improvement.However there have been many other suggestions and most 
>>> of
>>> them are better than Emperor.
> ..
>> There'sa gameloss 'Leader' unit in the default ruleset, yes. But it's
>> rare and in any case an embodiment of the 'Leader', so I don't see how
>> that could be a problem. The unit could be marked ?unit: for
>> localizations. The other suggestions are IMHO not neutral or universal
>> enough.
>
> I do not see a problem with the leader unit, but won't this mean that
> players will be titled "Leader NN" as in "the Vikings are led by Leader
> Per"...?? That would sound very odd.
>
>   - Per
>
>

Does such a string exist? When you change government, it's something 
like "Per now rule the Vikings as a Monarchy" and when you first meet 
someone it's "You made contact with the Vikings, ruled by Per"...

-Daniel





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