[Freeciv-Dev] Re: (PR#14443) city walls not visible (effects problem)
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<URL: http://bugs.freeciv.org/Ticket/Display.html?id=14443 >
Vasco Alexandre da Silva Costa wrote:
> client/text.c could do a check for all VisibleByOthers buildings which
> are in the city.
That would be okay...but this list might get too long and another flag
might be useful here.
> client/tilespec.c could be done by having an optional graphic for each
> VisibleByOthers building.
Exactly.
-jason
- [Freeciv-Dev] Re: (PR#14628) City walls gone, Jason Short, 2005/11/17
- [Freeciv-Dev] (PR#14443) city walls not visible (effects problem), Jason Short, 2005/11/18
- [Freeciv-Dev] Re: (PR#14443) city walls not visible (effects problem), Per I. Mathisen, 2005/11/19
- [Freeciv-Dev] Re: (PR#14443) city walls not visible (effects problem), Jason Short, 2005/11/19
- [Freeciv-Dev] Re: (PR#14443) city walls not visible (effects problem), Vasco Alexandre da Silva Costa, 2005/11/20
- [Freeciv-Dev] Re: (PR#14443) city walls not visible (effects problem), Vasco Alexandre da Silva Costa, 2005/11/20
- [Freeciv-Dev] (PR#14443) city walls not visible (effects problem), Vasco Alexandre da Silva Costa, 2005/11/20
- [Freeciv-Dev] Re: (PR#14443) city walls not visible (effects problem), Vasco Alexandre da Silva Costa, 2005/11/20
- [Freeciv-Dev] Re: (PR#14443) city walls not visible (effects problem), Vasco Alexandre da Silva Costa, 2005/11/20
- [Freeciv-Dev] Re: (PR#14443) city walls not visible (effects problem),
Jason Short <=
- [Freeciv-Dev] Re: (PR#14443) city walls not visible (effects problem), Jason Short, 2005/11/20
- [Freeciv-Dev] (PR#14443) effects queries give useless results when not passed appropriate parameters, Jason Short, 2005/11/21
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