[Freeciv-Dev] Re: (PR#14443) city walls not visible (effects problem)
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<URL: http://bugs.freeciv.org/Ticket/Display.html?id=14443 >
On 11/20/05, Vasco Alexandre da Silva Costa <vasco.costa@xxxxxxxxx> wrote:
> If you look at the places which use city_got_citywalls inside advmilitary.c,
> in one you have a unit pointer, and in the other you have a unit type pointer.
> Can't we just use those?
Now I notice those are *defender* units, not the attacker unit. Blech.
Shouldn't the EFT_DEFEND_BONUS effects queries be passed the defender unit,
rather than the attacking unit, like effects.c says? They are defender
modifiers after
all, no?
- [Freeciv-Dev] Re: (PR#14628) City walls gone, Jason Short, 2005/11/17
- [Freeciv-Dev] (PR#14443) city walls not visible (effects problem), Jason Short, 2005/11/18
- [Freeciv-Dev] Re: (PR#14443) city walls not visible (effects problem), Per I. Mathisen, 2005/11/19
- [Freeciv-Dev] Re: (PR#14443) city walls not visible (effects problem), Jason Short, 2005/11/19
- [Freeciv-Dev] Re: (PR#14443) city walls not visible (effects problem), Vasco Alexandre da Silva Costa, 2005/11/20
- [Freeciv-Dev] Re: (PR#14443) city walls not visible (effects problem), Vasco Alexandre da Silva Costa, 2005/11/20
- [Freeciv-Dev] (PR#14443) city walls not visible (effects problem), Vasco Alexandre da Silva Costa, 2005/11/20
- [Freeciv-Dev] Re: (PR#14443) city walls not visible (effects problem),
Vasco Alexandre da Silva Costa <=
- [Freeciv-Dev] Re: (PR#14443) city walls not visible (effects problem), Vasco Alexandre da Silva Costa, 2005/11/20
- [Freeciv-Dev] Re: (PR#14443) city walls not visible (effects problem), Jason Short, 2005/11/20
- [Freeciv-Dev] Re: (PR#14443) city walls not visible (effects problem), Jason Short, 2005/11/20
- [Freeciv-Dev] (PR#14443) effects queries give useless results when not passed appropriate parameters, Jason Short, 2005/11/21
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