[Freeciv-Dev] (PR#14618) Continent-range Effects Crash
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<URL: http://bugs.freeciv.org/Ticket/Display.html?id=14618 >
Using SVN HEAD with a rule-set (Ancients) that has a continent-range
effect, the requirements code crashes with a SEGV at requirements.c:594
because target_city is NULL.
The troublesome effect seems to be this:
[effect_great_wall]
name = "Defend_Bonus"
value = 200
reqs =
{ "type", "name", "range"
"Building", "Great Wall", "Continent"
"UnitClass", "Land", "Local"
}
(
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