[Freeciv-Dev] Re: (PR#14589) New borders, riots, and working city tiles
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<URL: http://bugs.freeciv.org/Ticket/Display.html?id=14589 >
> On 11/11/05, Christian Knoke <chrisk@xxxxxxxxx> wrote:
> > The attached PNG shows a just conquered city, with new borders code. The
> > cities I conquer usually go in riot for 1 or 2 turns, because they have no
> > tiles to work on and so no nutrition or luxus.
> >
> > Not sure whether this is good or bad, intended or a bug. Maybe some more
> > tiles should belong to me after I got the city?
On Fri, 11 Nov 2005, Peter Schaefer wrote:
> I would expect a conquered city to acquire the tiles it has been
> working as within its borders.
Correct. All tiles owned by a border source should become yours on turn
end. However, it is possible that a city is border source of no tiles.
This can happen if you create a new city inside your own, existing
borders. I am not sure how big a problem this is, and what can be done
about it.
- Per
- [Freeciv-Dev] Re: (PR#14589) New borders, riots, and working city tiles, Peter Schaefer, 2005/11/11
- [Freeciv-Dev] Re: (PR#14589) New borders, riots, and working city tiles,
Per I. Mathisen <=
- [Freeciv-Dev] Re: (PR#14589) New borders, riots, and working city tiles, Jason Short, 2005/11/11
- [Freeciv-Dev] Re: (PR#14589) New borders, riots, and working city tiles, Christian Knoke, 2005/11/12
- [Freeciv-Dev] Re: (PR#14589) New borders, riots, and working city tiles, Per I. Mathisen, 2005/11/19
- [Freeciv-Dev] Re: (PR#14589) New borders, riots, and working city tiles, Per I. Mathisen, 2005/11/19
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