[Freeciv-Dev] Re: (PR#14314) effects and unitclass cleanup
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<URL: http://bugs.freeciv.org/Ticket/Display.html?id=14314 >
Per I. Mathisen wrote:
> <URL: http://bugs.freeciv.org/Ticket/Display.html?id=14314 >
>
> On Sat, 22 Oct 2005, Jason Short wrote:
>
>>>+ "UnitClass", "Helicoptor", "Local"
>>>
>>>This is a typo I assume. Maybe we need improved error reporting for
>>>effects.ruleset parsing?
>>
>>Why is it a typo?
>
> http://dictionary.reference.com/search?q=helicoptor
Oh duh.
[effect_airport_0a]
name = "Veteran_Build"
value = 1
reqs =
{ "type", "name", "range"
"Building", "Airport", "City"
"UnitClass", "Helicoptor", "Local"
}
[effect_airport_0a]
name = "Veteran_Build"
value = 1
reqs =
{ "type", "name", "range"
"Building", "Airport", "City"
"UnitClass", "Missile", "Local"
}
The reason this isn't reported as an error is that the section names are
the same for both entries. Only the missile entry is read; the
helicoptor entry is _silently_ ignored.
This is really, really bad. We need to audit S2_0 ASAP to make sure
there are no duplicate entries there.
-jason
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