[Freeciv-Dev] Re: Problem compiling gui-sdl client, compile error
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Arjan Franzen wrote:
i've succesfully compiled the lot. looks nice, only the (iso)trident was
supported.
So what now? ;-) still removing it all now could be a waste.
can someone direct me to some more reading material what client does
what best and has what advantage, specifically from dev point of view.
(if there is such a thing present)
would it take a lot of time to get the SDL client up to date to the
featureset of the GTK2 one?
The fact that the SDL client uses SDL is no big deal. GTK is almost as
good as SDL for drawing and is being much more actively developed.
The SDL client was supposed to give a more game-like (as opposed to
application-like) feel to Freeciv. I believe it was modelled after the
LGeneral and/or Civ3 interfaces.
And yes, it would take a huge amount of work to give it all the features
the GTK client has. The reason is that SDL has no widget set so (for
instance) to provide a city report dialog you will have to write your
own. But then, no Payciv game has all the features the GTK client has,
so if the goal is to attract users from Payciv games, these features may
not be necessary.
-jason
- [Freeciv-Dev] Problem compiling gui-sdl client, compile error, Arjan Franzen, 2005/10/20
- [Freeciv-Dev] Re: Problem compiling gui-sdl client, compile error, mateusz, 2005/10/20
- [Freeciv-Dev] Re: Problem compiling gui-sdl client, compile error, Jason Dorje Short, 2005/10/20
- [Freeciv-Dev] Re: Problem compiling gui-sdl client, compile error, Christian Prochaska, 2005/10/21
- [Freeciv-Dev] Re: Problem compiling gui-sdl client, compile error, Christian Prochaska, 2005/10/21
- [Freeciv-Dev] Re: Problem compiling gui-sdl client, compile error, Arjan Franzen, 2005/10/21
- [Freeciv-Dev] Re: Problem compiling gui-sdl client, compile error,
Jason Dorje Short <=
- [Freeciv-Dev] Re: Problem compiling gui-sdl client, compile error, Per Inge Mathisen, 2005/10/21
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