[Freeciv-Dev] Re: Auto attack
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Christian Knoke wrote:
On Thu, Oct 20, 2005 at 12:27:08PM -0400, Jason Dorje Short wrote:
Christian Knoke wrote:
It seems that a cruiser with MP left at end of turn does an autoattack
against an enemy unit it sees, if the server option auto attack is on.
Is this a bug or a feature?
Why would it be a bug? Isn't that exactly what autoattack is supposed
to do?
Yes. Probably. I was surprised, though.
I don't know. Attacking can be a disadvantage; if attacking is more costly
than being attacked; I don't know what it does exactly.
There was a city option - its gone and it wouldn't apply any more. The
settler has an 'A' command - should it be used a address units I want to
autoattack?
You'd have to take that up with Per. The 'a' behavior of units is gone
as well now. I believe it auto-attack is enabled then any unit may
auto-attack.
Personally I don't like auto-attack at all.
-jason
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