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[Freeciv-Dev] Re: Auto attack
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To: freeciv-dev@xxxxxxxxxxx
Subject: [Freeciv-Dev] Re: Auto attack
From: Christian Knoke <chrisk@xxxxxxxxx>
Date: Thu, 20 Oct 2005 23:23:22 +0200

On Thu, Oct 20, 2005 at 12:27:08PM -0400, Jason Dorje Short wrote:
> Christian Knoke wrote:
> >It seems that a cruiser with MP left at end of turn does an autoattack
> >against an enemy unit it sees, if the server option auto attack is on.
> >
> >Is this a bug or a feature?
> 
> Why would it be a bug?  Isn't that exactly what autoattack is supposed 
> to do?

Yes. Probably. I was surprised, though.

I don't know. Attacking can be a disadvantage; if attacking is more costly
than being attacked; I don't know what it does exactly.

There was a city option - its gone and it wouldn't apply any more. The
settler has an 'A' command - should it be used a address units I want to
autoattack?

Christian

-- 
Christian Knoke            * * *            http://cknoke.de
* * * * * * * * *  Ceterum censeo Microsoft esse dividendum.



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