[Freeciv-Dev] Re: Auto attack
[Top] [All Lists]
[Date Prev][Date Next][Thread Prev][Thread Next][Date Index] [Thread Index]
On Thu, Oct 20, 2005 at 12:27:08PM -0400, Jason Dorje Short wrote:
> Christian Knoke wrote:
> >It seems that a cruiser with MP left at end of turn does an autoattack
> >against an enemy unit it sees, if the server option auto attack is on.
> >
> >Is this a bug or a feature?
>
> Why would it be a bug? Isn't that exactly what autoattack is supposed
> to do?
Yes. Probably. I was surprised, though.
I don't know. Attacking can be a disadvantage; if attacking is more costly
than being attacked; I don't know what it does exactly.
There was a city option - its gone and it wouldn't apply any more. The
settler has an 'A' command - should it be used a address units I want to
autoattack?
Christian
--
Christian Knoke * * * http://cknoke.de
* * * * * * * * * Ceterum censeo Microsoft esse dividendum.
|
|