[Freeciv-Dev] Re: (PR#14173) Team crash
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<URL: http://bugs.freeciv.org/Ticket/Display.html?id=14173 >
Mateusz Stefek wrote:
> <URL: http://bugs.freeciv.org/Ticket/Display.html?id=14173 >
>
>>[jdorje - Wed Oct 05 21:09:26 2005]:
>>
>>Looks like the server doesn't send all info when a user connects.
>
> Your patch crashes the server in pregame.
Well, crap. I guess this is the right patch.
-jason
Index: server/connecthand.c
===================================================================
RCS file: /home/freeciv/CVS/freeciv/server/connecthand.c,v
retrieving revision 1.56
diff -p -u -r1.56 connecthand.c
--- server/connecthand.c 26 Sep 2005 18:59:12 -0000 1.56
+++ server/connecthand.c 6 Oct 2005 15:58:06 -0000
@@ -194,6 +194,7 @@ static void establish_new_connection(str
send_conn_info(dest, game.est_connections);
send_conn_info(game.est_connections, dest);
+ send_game_info(dest);
send_player_info_c(NULL, dest);
reset_all_start_commands();
(void) send_server_info_to_metaserver(META_INFO);
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