[Freeciv-Dev] Re: (PR#14043) Air-loading land-transporters traps and cra
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<URL: http://bugs.freeciv.org/Ticket/Display.html?id=14043 >
Lo'oris wrote:
> <URL: http://bugs.freeciv.org/Ticket/Display.html?id=14043 >
>
> i've tried to create air and land transporters. They work, except in
> one case:
>
> > sanitycheck.c:137: failed assertion `same_pos(punit->tile, ptile)'
> Abort trap
>
> this is the error i "end turn" if i loaded into an air-transporter some
> land-transporter that was already carrying some other units.
>
> another strange (but non-critical) error, is that sometimes the
> land-transporter loads in itself (but when i activate him, the problem
> disappears).
>
> tested with beta5, on osx 10.3, and i still can't try cvs unless you
> give me a precompiled version (sorry).
Again, you should test this with the development version.
Recursive transporting is not supposed to be allowed; it makes the rules
and user interface too complicated. The bug in the above case is that
somehow a recursive transport was created. None of this code has been
rigorously tested so if you could create a test ruleset that
demonstrates the problem we can probably fix it pretty easily. This is
a bug that we can fix in 2.0.
-jason
- [Freeciv-Dev] Re: (PR#14043) Air-loading land-transporters traps and crashes,
Jason Short <=
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