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[Freeciv-Dev] Re: (PR#6977) Wish List: Goto into unknown area
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[Freeciv-Dev] Re: (PR#6977) Wish List: Goto into unknown area

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To: per@xxxxxxxxxxx, ue80@xxxxxxxxxxxxxxxxxxxxx
Subject: [Freeciv-Dev] Re: (PR#6977) Wish List: Goto into unknown area
From: "Marko Lindqvist" <marko.lindqvist@xxxxxxxxxxx>
Date: Sat, 2 Jul 2005 12:28:30 -0700
Reply-to: bugs@xxxxxxxxxxx

<URL: http://bugs.freeciv.org/Ticket/Display.html?id=6977 >

Jason Short wrote:
> 
> 1.  For sea and land units the unknown move cost is twice what the worst
> possible cost is.  This is 2*SINGLE_MOVE for sea and is calculated
> on-demand (slow!) for land.

  Unknown move cost should be cached by the unit class.


  - ML





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