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June 2005: [Freeciv-Dev] freeciv new release |
[Freeciv-Dev] freeciv new release[Date Prev][Date Next][Thread Prev][Thread Next][Date Index] [Thread Index]
Hello-
I downloaded you new
version of Freeciv the other day, and i was excited to play Civ I for
the first time in 10 years.
After 3 days, I gave
up and removed freeciv from my computer.
I believe the game
is way too hard for novice players. I had built up a nice little empire,
complete with about 15 cities, a strong infrastructure, a lot of gold, and a
republic government. I had no civil disorder, good production, and
barracks in all my cities.
I was promptly
invaded by the Bosnians, I tried all I could to fight them, and lost 31
conecutive battles. 31 in a row. This with veteran units, catapults
vs. horsemen, and plenty of odds in my favor. It seemed as though once the
game had a city on my soil, it became a factory of military units. I
couldn't build equivalent units with 15 cities going all military and sinking
gold into buying units.
I'll cross my
fingers that i can find the original Civ and enjoy that on my computer. I
appreciate your effort, but unfortunately, it's just not enjoyable to play for
novice players who haven't got the experience yet. Sid Meier's original
version had clearly seperate levels of expertise, and you could succeed in the
lower levels frist before moving on. Your game does now allow that, and I
am not going to read message boards on how to beat the game in novice
mode. That's plain silly.
Thought the feedback
would help... good luck.
Rick
Laferriere
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