[Freeciv-Dev] Re: Allow Pact-Canceling only every X turns
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Uhm second thoughts:
If player A goes from peace to neutral with player D, then player D
should be able to go to war at least as soon as player A, maybe
immediately
Did you think of that?
On 6/2/05, Thomas Müller <mail@xxxxxxxxxxx> wrote:
> Hi,
> i'd like to have an option, that allows the canceling of a treaty only once
> every X turns. I.E. if its 1, and i have an Alliance in turn 10, i can go to
> Peace in turn 10, but not to neutral/war. I can go to neutral in round 9, and
> to war in round 8.
> Since you can go to neutral in and of Round 10, and Attack early in Round 8,
> that would give you 1 full turn to prepare. From Peace to war would still go
> in a few seconds though.
> If X is 2, it would give you at least one round of Preparation before someone
> with peace can attack you.
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