Complete.Org: Mailing Lists: Archives: freeciv-dev: June 2005:
[Freeciv-Dev] Re: Allow Pact-Canceling only every X turns
Home

[Freeciv-Dev] Re: Allow Pact-Canceling only every X turns

[Top] [All Lists]

[Date Prev][Date Next][Thread Prev][Thread Next][Date Index] [Thread Index]
To: Freeciv-Dev <freeciv-dev@xxxxxxxxxxx>
Subject: [Freeciv-Dev] Re: Allow Pact-Canceling only every X turns
From: Peter Schaefer <peter.schaefer@xxxxxxxxx>
Date: Fri, 3 Jun 2005 18:56:33 +0200
Reply-to: Peter Schaefer <peter.schaefer@xxxxxxxxx>

Uhm second thoughts:

If player A goes from peace to neutral with player D, then player D
should be able to go to war at least as soon as player A, maybe
immediately

Did you think of that?

On 6/2/05, Thomas Müller <mail@xxxxxxxxxxx> wrote:
> Hi,
> i'd like to have an option, that allows the canceling of a treaty only once
> every X turns. I.E. if its 1, and i have an Alliance in turn 10, i can go to
> Peace in turn 10, but not to neutral/war. I can go to neutral in round 9, and
> to war in round 8.
> Since you can go to neutral in and of Round 10, and Attack early in Round 8,
> that would give you 1 full turn to prepare. From Peace to war would still go
> in a few seconds though.
> If X is 2, it would give you at least one round of Preparation before someone
> with peace can attack you.



[Prev in Thread] Current Thread [Next in Thread]