[Freeciv-Dev] (PR#13009) Island-based generator
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<URL: http://bugs.freeciv.org/Ticket/Display.html?id=13009 >
Hi.. i played lots of freeciv games with islandbased generator now, and i
think a very important factor to win is to find a second island. The problem
is, that sometimes you just have to go round your ilsand and find a new
island, because there is only 1 ocean tile between them, then its quite easy
to expand fast.
Sometimes you have to go with your trireme one square to the open see and back
to find a new island, because they are 2 tiles apart, which is some more
work.
It only gets messy, if you cant find a new island at all with triremes without
risking to loose them, and then you have a big disandvantage towards the
other players.
Since islandbased generator says "fair but boring" i think something should be
done about it..
Any ideas? Interest? I could look at the code myself, it you agree with me.
Thomas
--
Werfen Sie leere Konservendosen nicht weg! Bewahren Sie sie auf! Nach
einigen Jahren haben Sie dann eine schöne Sammlung alter Konservendosen.
- [Freeciv-Dev] (PR#13009) Island-based generator,
Thomas Müller <=
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