[Freeciv-Dev] (PR#12930) RFC: generalizing output types in effects
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<URL: http://bugs.freeciv.org/Ticket/Display.html?id=12930 >
#3 makes more sense.
IMHO we should not add more bloat to the effect type. My reasons are
quite simple. Requirements on effects specify the target, and a unit or
output type are just that. As is a tile type, or tech name.
It is time for a paradigm shift from our current model. Trying to stuff
more things into the effect type is a bad idea. It should only be used
for constants, not something that varies with the target you pass to it.
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