[Freeciv-Dev] Re: (PR#12930) RFC: generalizing output types in effects
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<URL: http://bugs.freeciv.org/Ticket/Display.html?id=12930 >
This patch adds support for the other rulesets, and updates
README.effects. As the comment says, the README needs to tell what
requirements can be used at what ranges. On even further reflection, I
think any requirement applied at LOCAL range can be considered simply a
parameter for the effect, that tells what target it applies to.
-jason
? data/diff
Index: ai/aicity.c
===================================================================
RCS file: /home/freeciv/CVS/freeciv/ai/aicity.c,v
retrieving revision 1.220
diff -u -r1.220 aicity.c
--- ai/aicity.c 6 May 2005 16:01:42 -0000 1.220
+++ ai/aicity.c 7 May 2005 17:29:30 -0000
@@ -278,7 +278,9 @@
struct requirement *mypreq;
bool useful;
- if (is_effect_disabled(pplayer, pcity, pimpr, NULL, NULL, peffect)) {
+ if (is_effect_disabled(pplayer, pcity, pimpr,
+ NULL, NULL, NULL,
+ peffect)) {
CITY_LOG(LOG_DEBUG, pcity, "%s has a disabled effect: %s",
get_improvement_name(id), effect_type_name(peffect->type));
continue;
@@ -294,7 +296,7 @@
mypreq = preq;
continue;
}
- if (!is_req_active(pplayer, pcity, pimpr, NULL, NULL, preq)) {
+ if (!is_req_active(pplayer, pcity, pimpr, NULL, NULL, NULL, preq)) {
useful = FALSE;
break;
}
@@ -315,29 +317,12 @@
case EFT_UPKEEP_FREE:
case EFT_POLLU_POP_PCT:
case EFT_POLLU_PROD_PCT:
- case EFT_TRADE_PER_TILE:
- case EFT_TRADE_INC_TILE:
- case EFT_FOOD_INC_TILE:
- case EFT_TRADE_ADD_TILE:
- case EFT_PROD_INC_TILE:
- case EFT_PROD_PER_TILE:
- case EFT_PROD_ADD_TILE:
- case EFT_FOOD_PER_TILE:
- case EFT_FOOD_ADD_TILE:
- case EFT_FOOD_BONUS:
- case EFT_PROD_BONUS:
- case EFT_TRADE_BONUS:
- case EFT_TAX_BONUS:
- case EFT_SCIENCE_BONUS:
- case EFT_LUXURY_BONUS:
- case EFT_FOOD_BONUS_2:
- case EFT_PROD_BONUS_2:
- case EFT_TRADE_BONUS_2:
- case EFT_TAX_BONUS_2:
- case EFT_SCIENCE_BONUS_2:
- case EFT_LUXURY_BONUS_2:
- case EFT_CORRUPT_PCT:
- case EFT_WASTE_PCT:
+ case EFT_OUTPUT_BONUS:
+ case EFT_OUTPUT_BONUS_2:
+ case EFT_OUTPUT_ADD_TILE:
+ case EFT_OUTPUT_INC_TILE:
+ case EFT_OUTPUT_PER_TILE:
+ case EFT_OUTPUT_WASTE_PCT:
break;
case EFT_SLOW_DOWN_TIMELINE:
@@ -1273,8 +1258,11 @@
**************************************************************************/
static bool building_unwanted(struct player *plr, Impr_type_id i)
{
+#if 0 /* This check will become more complicated now. */
return (ai_wants_no_science(plr)
&& building_has_effect(i, EFT_SCIENCE_BONUS));
+#endif
+ return FALSE;
}
/**************************************************************************
Index: ai/aidata.c
===================================================================
RCS file: /home/freeciv/CVS/freeciv/ai/aidata.c,v
retrieving revision 1.67
diff -u -r1.67 aidata.c
--- ai/aidata.c 5 May 2005 20:00:41 -0000 1.67
+++ ai/aidata.c 7 May 2005 17:29:31 -0000
@@ -289,23 +289,15 @@
case EFT_MAKE_CONTENT_PCT:
case EFT_MAKE_HAPPY:
#endif
- case EFT_LUXURY_BONUS:
- case EFT_SCIENCE_BONUS:
- case EFT_TAX_BONUS:
case EFT_CAPITAL_CITY:
- case EFT_CORRUPT_PCT:
- case EFT_FOOD_ADD_TILE:
- case EFT_FOOD_INC_TILE:
- case EFT_FOOD_PER_TILE:
case EFT_POLLU_POP_PCT:
case EFT_POLLU_PROD_PCT:
- case EFT_PROD_ADD_TILE:
- case EFT_PROD_BONUS:
- case EFT_PROD_INC_TILE:
- case EFT_PROD_PER_TILE:
- case EFT_TRADE_ADD_TILE:
- case EFT_TRADE_INC_TILE:
- case EFT_TRADE_PER_TILE:
+ case EFT_OUTPUT_BONUS:
+ case EFT_OUTPUT_BONUS_2:
+ case EFT_OUTPUT_ADD_TILE:
+ case EFT_OUTPUT_PER_TILE:
+ case EFT_OUTPUT_INC_TILE:
+ case EFT_OUTPUT_WASTE_PCT:
case EFT_UPKEEP_FREE:
requirement_list_iterate(peffect->reqs, preq) {
if (preq->source.type == REQ_BUILDING
Index: client/citydlg_common.c
===================================================================
RCS file: /home/freeciv/CVS/freeciv/client/citydlg_common.c,v
retrieving revision 1.76
diff -u -r1.76 citydlg_common.c
--- client/citydlg_common.c 5 May 2005 18:32:46 -0000 1.76
+++ client/citydlg_common.c 7 May 2005 17:29:31 -0000
@@ -386,6 +386,7 @@
int total = 0;
int priority;
int tax[O_COUNT];
+ struct output_type *output = &output_types[otype];
buf[0] = '\0';
@@ -430,13 +431,13 @@
}
for (priority = 0; priority < 2; priority++) {
- enum effect_type eft = get_output_bonus_effect(otype, priority);
+ enum effect_type eft[] = {EFT_OUTPUT_BONUS, EFT_OUTPUT_BONUS_2};
- if (eft != EFT_LAST) {
+ {
int base = total, bonus = 100;
struct effect_list *plist = effect_list_new();
- (void) get_city_bonus_effects(plist, pcity, eft);
+ (void) get_city_bonus_effects(plist, pcity, output, eft[priority]);
effect_list_iterate(plist, peffect) {
char buf2[512];
Index: client/helpdata.c
===================================================================
RCS file: /home/freeciv/CVS/freeciv/client/helpdata.c,v
retrieving revision 1.113
diff -u -r1.113 helpdata.c
--- client/helpdata.c 7 May 2005 03:48:34 -0000 1.113
+++ client/helpdata.c 7 May 2005 17:29:31 -0000
@@ -194,6 +194,10 @@
cat_snprintf(buf, bufsz, _("Only applies to %s units.\n\n"),
get_unit_flag_name(req->source.value.unitflag));
return;
+ case REQ_OUTPUTTYPE:
+ cat_snprintf(buf, bufsz, _("Applies only to %s.\n\n"),
+ get_output_name(req->source.value.outputtype));
+ return;
case REQ_MINSIZE:
cat_snprintf(buf, bufsz, _("Requires a minimum size of %d.\n\n"),
req->source.value.minsize);
Index: client/text.c
===================================================================
RCS file: /home/freeciv/CVS/freeciv/client/text.c,v
retrieving revision 1.39
diff -u -r1.39 text.c
--- client/text.c 5 May 2005 20:26:13 -0000 1.39
+++ client/text.c 7 May 2005 17:29:31 -0000
@@ -832,7 +832,7 @@
add_line(_("Buildings: "));
- get_city_bonus_effects(plist, pcity, EFT_MAKE_CONTENT);
+ get_city_bonus_effects(plist, pcity, NULL, EFT_MAKE_CONTENT);
effect_list_iterate(plist, peffect) {
if (faces != 0) {
@@ -865,9 +865,9 @@
INIT;
add_line(_("Wonders: "));
- get_city_bonus_effects(plist, pcity, EFT_MAKE_HAPPY);
- get_city_bonus_effects(plist, pcity, EFT_FORCE_CONTENT);
- get_city_bonus_effects(plist, pcity, EFT_NO_UNHAPPY);
+ get_city_bonus_effects(plist, pcity, NULL, EFT_MAKE_HAPPY);
+ get_city_bonus_effects(plist, pcity, NULL, EFT_FORCE_CONTENT);
+ get_city_bonus_effects(plist, pcity, NULL, EFT_NO_UNHAPPY);
effect_list_iterate(plist, peffect) {
if (faces != 0) {
Index: common/city.c
===================================================================
RCS file: /home/freeciv/CVS/freeciv/common/city.c,v
retrieving revision 1.341
diff -u -r1.341 city.c
--- common/city.c 6 May 2005 16:01:42 -0000 1.341
+++ common/city.c 7 May 2005 17:29:32 -0000
@@ -255,150 +255,21 @@
}
/**************************************************************************
- Return the effect for the production bonus for this output type.
+ Find the output type for this output identifier.
**************************************************************************/
-inline enum effect_type get_output_bonus_effect(Output_type_id otype,
- int priority)
+Output_type_id find_output_type_by_identifier(const char *id)
{
- switch (priority) {
- case 0:
- switch (otype) {
- case O_FOOD:
- return EFT_FOOD_BONUS;
- case O_SHIELD:
- return EFT_PROD_BONUS;
- case O_TRADE:
- return EFT_TRADE_BONUS;
- case O_GOLD:
- return EFT_TAX_BONUS;
- case O_LUXURY:
- return EFT_LUXURY_BONUS;
- case O_SCIENCE:
- return EFT_SCIENCE_BONUS;
- case O_LAST:
- break;
- }
- break;
- case 1:
- switch (otype) {
- case O_FOOD:
- return EFT_FOOD_BONUS_2;
- case O_SHIELD:
- return EFT_PROD_BONUS_2;
- case O_TRADE:
- return EFT_TRADE_BONUS_2;
- case O_GOLD:
- return EFT_TAX_BONUS_2;
- case O_LUXURY:
- return EFT_LUXURY_BONUS_2;
- case O_SCIENCE:
- return EFT_SCIENCE_BONUS_2;
- case O_LAST:
- break;
- }
- break;
- }
- assert(0);
- return EFT_LAST;
-}
-
-/**************************************************************************
- Return the effect for waste reduction for this output type.
-**************************************************************************/
-static inline enum effect_type get_output_waste_effect(Output_type_id otype)
-{
- switch (otype) {
- case O_SHIELD:
- return EFT_WASTE_PCT;
- case O_TRADE:
- return EFT_CORRUPT_PCT;
- case O_FOOD:
- case O_GOLD:
- case O_LUXURY:
- case O_SCIENCE:
- return EFT_LAST;
- case O_LAST:
- break;
- }
-
- assert(0);
- return EFT_LAST;
-}
-
-/**************************************************************************
- Return the effect for add-tile city bonuses for this output type.
-**************************************************************************/
-static inline enum effect_type get_output_add_tile_effect(Output_type_id o)
-{
- switch (o) {
- case O_FOOD:
- return EFT_FOOD_ADD_TILE;
- case O_SHIELD:
- return EFT_PROD_ADD_TILE;
- case O_TRADE:
- return EFT_TRADE_ADD_TILE;
- case O_GOLD:
- case O_LUXURY:
- case O_SCIENCE:
- return EFT_LAST;
- case O_LAST:
- break;
- }
+ Output_type_id o;
- assert(0);
- return EFT_LAST;
-}
-
-/**************************************************************************
- Return the effect for inc-tile city bonuses for this output type.
-**************************************************************************/
-static inline enum effect_type get_output_inc_tile_effect(Output_type_id o)
-{
- switch (o) {
- case O_FOOD:
- return EFT_FOOD_INC_TILE;
- case O_SHIELD:
- return EFT_PROD_INC_TILE;
- case O_TRADE:
- return EFT_TRADE_INC_TILE;
- case O_GOLD:
- case O_LUXURY:
- case O_SCIENCE:
- return EFT_LAST;
- case O_LAST:
- break;
- }
-
- assert(0);
- return EFT_LAST;
-}
-
-/**************************************************************************
- Return the effect for per-tile city bonuses for this output type.
-**************************************************************************/
-static inline enum effect_type get_output_per_tile_effect(Output_type_id o)
-{
- switch (o) {
- case O_FOOD:
- return EFT_FOOD_PER_TILE;
- case O_SHIELD:
- return EFT_PROD_PER_TILE;
- case O_TRADE:
- return EFT_TRADE_PER_TILE;
- case O_GOLD:
- case O_LUXURY:
- case O_SCIENCE:
- return EFT_LAST;
- case O_LAST:
- break;
+ for (o = 0; o < O_LAST; o++) {
+ if (mystrcasecmp(output_types[o].name, id) == 0) {
+ return o;
+ }
}
- assert(0);
- return EFT_LAST;
+ return O_LAST;
}
-
-
/**************************************************************************
Set the worker on the citymap. Also sets the worked field in the map.
**************************************************************************/
@@ -525,7 +396,8 @@
if (building->req[i].source.type == REQ_NONE) {
break;
}
- if (!is_req_active(city_owner(pcity), pcity, NULL, pcity->tile, NULL,
+ if (!is_req_active(city_owner(pcity), pcity, NULL,
+ pcity->tile, NULL, NULL,
&building->req[i])) {
return FALSE;
}
@@ -572,7 +444,8 @@
break;
}
if (is_req_unchanging(&building->req[r])
- && !is_req_active(city_owner(pcity), pcity, NULL, pcity->tile, NULL,
+ && !is_req_active(city_owner(pcity), pcity, NULL,
+ pcity->tile, NULL, NULL,
&building->req[r])) {
return FALSE;
}
@@ -650,7 +523,7 @@
bool city_can_use_specialist(const struct city *pcity,
Specialist_type_id type)
{
- return are_reqs_active(city_owner(pcity), pcity, NULL, NULL, NULL,
+ return are_reqs_active(city_owner(pcity), pcity, NULL, NULL, NULL, NULL,
game.rgame.specialists[type].req, MAX_NUM_REQS);
}
@@ -710,6 +583,7 @@
const bool auto_water = (pcity && is_city_center(city_x, city_y)
&& ptile->terrain == ptype->irrigation_result
&& terrain_control.may_irrigate);
+ const struct output_type *output = &output_types[otype];
assert(otype >= 0 && otype < O_LAST);
@@ -769,27 +643,21 @@
int before_penalty = (is_celebrating
? g->celeb_output_before_penalty[otype]
: g->output_before_penalty[otype]);
- enum effect_type add = get_output_add_tile_effect(otype);
- enum effect_type inc = get_output_inc_tile_effect(otype);
- enum effect_type per = get_output_per_tile_effect(otype);
- if (add != EFT_LAST) {
- prod += get_city_tile_bonus(pcity, ptile, add);
- }
+ prod += get_city_tile_output_bonus(pcity, ptile, output,
+ EFT_OUTPUT_ADD_TILE);
/* Government & effect bonus/penalty. */
if (prod > 0) {
prod += (is_celebrating
? g->celeb_output_inc_tile[otype]
: g->output_inc_tile[otype]);
- if (inc != EFT_LAST) {
- prod += get_city_tile_bonus(pcity, ptile, inc);
- }
+ prod += get_city_tile_output_bonus(pcity, ptile, output,
+ EFT_OUTPUT_INC_TILE);
}
- if (per != EFT_LAST) {
- prod += (prod * get_city_tile_bonus(pcity, ptile, per)) / 100;
- }
+ prod += (prod * get_city_tile_output_bonus(pcity, ptile, output,
+ EFT_OUTPUT_PER_TILE)) / 100;
if (before_penalty > 0 && prod > before_penalty) {
prod--;
@@ -1238,7 +1106,7 @@
while ((replace = city_styles[prev].replaced_by) != -1) {
prev = replace;
- if (are_reqs_active(plr, NULL, NULL, NULL, NULL,
+ if (are_reqs_active(plr, NULL, NULL, NULL, NULL, NULL,
city_styles[replace].req, MAX_NUM_REQS)) {
style = replace;
}
@@ -1577,17 +1445,13 @@
**************************************************************************/
int get_city_output_bonus(const struct city *pcity, Output_type_id otype)
{
- int bonus = 100, i;
-
- for (i = 0; i < 2; i++) {
- enum effect_type eft = get_output_bonus_effect(otype, i);
-
- if (eft != EFT_LAST) {
- bonus = bonus * (100 + get_city_bonus(pcity, eft)) / 100;
- }
- }
+ struct output_type *output = &output_types[otype];
+ int bonus1 = 100 + get_city_tile_output_bonus(pcity, NULL, output,
+ EFT_OUTPUT_BONUS);
+ int bonus2 = 100 + get_city_tile_output_bonus(pcity, NULL, output,
+ EFT_OUTPUT_BONUS_2);
- return bonus;
+ return bonus1 * bonus2 / 100;
}
/**************************************************************************
@@ -2322,7 +2186,6 @@
unsigned int val;
int penalty = 0;
struct gov_waste *waste = &g->waste[otype];
- enum effect_type eft = get_output_waste_effect(otype);
if (otype == O_TRADE) {
/* FIXME: special case for trade: it is affected by notradesize and
@@ -2364,9 +2227,11 @@
/* Now calculate the final waste. Ordered to reduce integer
* roundoff errors. */
val = total * MAX(dist, 1) * waste->level;
- if (eft != EFT_LAST) {
- val -= (val * get_city_bonus(pcity, eft)) / 100;
- }
+
+ /* FIXME: should be a get_city_output_bonus? */
+ val -= (val * get_city_tile_output_bonus(pcity, NULL, &output_types[otype],
+ EFT_OUTPUT_WASTE_PCT)) / 100;
+
val /= 100 * 100; /* Level is a % multiplied by 100 */
val = CLIP(penalty, val, total);
return val;
Index: common/city.h
===================================================================
RCS file: /home/freeciv/CVS/freeciv/common/city.h,v
retrieving revision 1.210
diff -u -r1.210 city.h
--- common/city.h 4 May 2005 17:56:06 -0000 1.210
+++ common/city.h 7 May 2005 17:29:32 -0000
@@ -369,8 +369,7 @@
const char *get_output_identifier(Output_type_id output);
const char *get_output_name(Output_type_id output);
-enum effect_type get_output_bonus_effect(Output_type_id otype,
- int priority);
+Output_type_id find_output_type_by_identifier(const char *id);
/* properties */
Index: common/effects.c
===================================================================
RCS file: /home/freeciv/CVS/freeciv/common/effects.c,v
retrieving revision 1.39
diff -u -r1.39 effects.c
--- common/effects.c 7 May 2005 13:53:13 -0000 1.39
+++ common/effects.c 7 May 2005 17:29:32 -0000
@@ -41,22 +41,19 @@
"Airlift",
"Any_Government",
"Capital_City",
- "Corrupt_Pct",
- "Waste_Pct",
"Enable_Nuke",
"Enable_Space",
- "Food_Add_Tile",
- "Food_Bonus",
- /* TODO: "Food_Pct", */
- "Food_Inc_Tile",
- "Food_Per_Tile",
+ "Output_Bonus",
+ "Output_Bonus_2",
+ "Output_Add_Tile",
+ "Output_Inc_Tile",
+ "Output_Per_Tile",
+ "Output_Waste_Pct",
"Force_Content",
/* TODO: "Force_Content_Pct", */
"Give_Imm_Tech",
"Growth_Food",
"Have_Embassies",
- "Luxury_Bonus",
- /* TODO: "Luxury_Pct", */
"Make_Content",
"Make_Content_Mil",
"Make_Content_Mil_Per",
@@ -71,37 +68,17 @@
"Pollu_Pop_Pct",
/* TODO: "Pollu_Prod_Adj", */
"Pollu_Prod_Pct",
- "Prod_Add_Tile",
- "Prod_Bonus",
- /* TODO: "Prod_Pct", */
- "Prod_Inc_Tile",
- "Prod_Per_Tile",
"Prod_To_Gold",
"Reveal_Cities",
"Reveal_Map",
/* TODO: "Incite_Dist_Adj", */
"Incite_Dist_Pct",
- "Science_Bonus",
- /* TODO: "Science_Pct", */
"Size_Adj",
"Size_Unlimit",
"SS_Structural",
"SS_Component",
"SS_Module",
"Spy_Resistant",
- "Tax_Bonus",
- /* TODO: "Tax_Pct", */
- "Trade_Add_Tile",
- "Trade_Bonus",
- /* TODO: "Trade_Pct", */
- "Trade_Inc_Tile",
- "Trade_Per_Tile",
- "Food_Bonus_2",
- "Prod_Bonus_2",
- "Trade_Bonus_2",
- "Tax_Bonus_2",
- "Luxury_Bonus_2",
- "Science_Bonus_2",
"Sea_Move",
"Unit_No_Lose_Pop",
"Unit_Recover",
@@ -563,11 +540,13 @@
const struct impr_type *target_building,
const struct tile *target_tile,
const struct unit *target_unit,
+ const struct output_type *target_output,
const struct effect *peffect)
{
requirement_list_iterate(peffect->nreqs, preq) {
if (is_req_active(target_player, target_city, target_building,
- target_tile, target_unit, preq)) {
+ target_tile, target_unit, target_output,
+ preq)) {
return TRUE;
}
} requirement_list_iterate_end;
@@ -584,11 +563,13 @@
const struct impr_type *target_building,
const struct tile *target_tile,
const struct unit *target_unit,
+ const struct output_type *target_output,
const struct effect *peffect)
{
requirement_list_iterate(peffect->reqs, preq) {
if (!is_req_active(target_player, target_city, target_building,
- target_tile, target_unit, preq)) {
+ target_tile, target_unit, target_output,
+ preq)) {
return FALSE;
}
} requirement_list_iterate_end;
@@ -609,12 +590,15 @@
const struct impr_type *target_building,
const struct tile *target_tile,
const struct unit *target_unit,
+ const struct output_type *target_output,
const struct effect *peffect)
{
return is_effect_enabled(target_player, target_city, target_building,
- target_tile, target_unit, peffect)
+ target_tile, target_unit, target_output,
+ peffect)
&& !is_effect_disabled(target_player, target_city, target_building,
- target_tile, target_unit, peffect);
+ target_tile, target_unit, target_output,
+ peffect);
}
/**************************************************************************
@@ -634,10 +618,11 @@
const struct impr_type *target_building,
const struct tile *target_tile,
const struct unit *target_unit,
+ const struct output_type *target_output,
Impr_type_id source, const struct effect *peffect)
{
- if (is_effect_disabled(target_player, target_city,
- target_building, target_tile, target_unit,
+ if (is_effect_disabled(target_player, target_city, target_building,
+ target_tile, target_unit, target_output,
peffect)) {
return FALSE;
}
@@ -647,7 +632,8 @@
continue;
}
if (!is_req_active(target_player, target_city, target_building,
- target_tile, target_unit, preq)) {
+ target_tile, target_unit, target_output,
+ preq)) {
return FALSE;
}
} requirement_list_iterate_end;
@@ -678,7 +664,7 @@
* the building is its own target - but whether this is actually
* checked depends on the range of the effect. */
if (!is_effect_disabled(city_owner(pcity), pcity,
- get_improvement_type(building), NULL, NULL,
+ get_improvement_type(building), NULL, NULL, NULL,
peffect)) {
return FALSE;
}
@@ -704,6 +690,7 @@
const struct impr_type *target_building,
const struct tile *target_tile,
const struct unit *target_unit,
+ const struct output_type *target_output,
enum effect_type effect_type)
{
int bonus = 0;
@@ -711,8 +698,8 @@
/* Loop over all effects of this type. */
effect_list_iterate(get_effects(effect_type), peffect) {
/* For each effect, see if it is active. */
- if (is_effect_active(target_player, target_city,
- target_building, target_tile, target_unit,
+ if (is_effect_active(target_player, target_city, target_building,
+ target_tile, target_unit, target_output,
peffect)) {
/* And if so add on the value. */
bonus += peffect->value;
@@ -735,7 +722,8 @@
return 0;
}
- return get_target_bonus_effects(NULL, NULL, NULL, NULL, NULL, NULL,
+ return get_target_bonus_effects(NULL,
+ NULL, NULL, NULL, NULL, NULL, NULL,
effect_type);
}
@@ -749,7 +737,8 @@
return 0;
}
- return get_target_bonus_effects(NULL, pplayer, NULL, NULL, NULL, NULL,
+ return get_target_bonus_effects(NULL,
+ pplayer, NULL, NULL, NULL, NULL, NULL,
effect_type);
}
@@ -762,7 +751,8 @@
return 0;
}
- return get_target_bonus_effects(NULL, city_owner(pcity), pcity,
+ return get_target_bonus_effects(NULL,
+ city_owner(pcity), pcity, NULL,
NULL, NULL, NULL,
effect_type);
}
@@ -770,13 +760,15 @@
/**************************************************************************
Returns the effect bonus at a city tile.
**************************************************************************/
-int get_city_tile_bonus(const struct city *pcity, const struct tile *ptile,
- enum effect_type effect_type)
+int get_city_tile_output_bonus(const struct city *pcity,
+ const struct tile *ptile,
+ const struct output_type *poutput,
+ enum effect_type effect_type)
{
assert(pcity != NULL && ptile != NULL);
return get_target_bonus_effects(NULL,
- city_owner(pcity), pcity, NULL, ptile,
- NULL,
+ city_owner(pcity), pcity, NULL,
+ ptile, NULL, poutput,
effect_type);
}
@@ -789,7 +781,8 @@
assert(pcity != NULL && id != B_LAST);
return get_target_bonus_effects(NULL,
city_owner(pcity), pcity,
- get_improvement_type(id), NULL, NULL,
+ get_improvement_type(id),
+ NULL, NULL, NULL,
effect_type);
}
@@ -799,8 +792,9 @@
int get_unit_bonus(const struct unit *punit, enum effect_type effect_type)
{
assert(punit != NULL);
- return get_target_bonus_effects(NULL, unit_owner(punit), NULL,
- NULL, NULL, punit,
+ return get_target_bonus_effects(NULL,
+ unit_owner(punit), NULL, NULL,
+ NULL, punit, NULL,
effect_type);
}
@@ -816,7 +810,8 @@
{
assert(pplayer != NULL);
return get_target_bonus_effects(plist,
- pplayer, NULL, NULL, NULL, NULL,
+ pplayer, NULL, NULL,
+ NULL, NULL, NULL,
effect_type);
}
@@ -828,11 +823,13 @@
**************************************************************************/
int get_city_bonus_effects(struct effect_list *plist,
const struct city *pcity,
+ const struct output_type *poutput,
enum effect_type effect_type)
{
assert(pcity != NULL);
return get_target_bonus_effects(plist,
- city_owner(pcity), pcity, NULL, NULL, NULL,
+ city_owner(pcity), pcity, NULL,
+ NULL, NULL, poutput,
effect_type);
}
@@ -862,8 +859,9 @@
if (peffect->type != effect_type) {
continue;
}
- if (is_effect_useful(city_owner(pcity),
- pcity, building, NULL, NULL, id, peffect)) {
+ if (is_effect_useful(city_owner(pcity), pcity, building,
+ NULL, NULL, NULL,
+ id, peffect)) {
power += peffect->value;
}
} effect_list_iterate_end;
Index: common/effects.h
===================================================================
RCS file: /home/freeciv/CVS/freeciv/common/effects.h,v
retrieving revision 1.24
diff -u -r1.24 effects.h
--- common/effects.h 7 May 2005 13:53:13 -0000 1.24
+++ common/effects.h 7 May 2005 17:29:32 -0000
@@ -28,22 +28,19 @@
EFT_AIRLIFT,
EFT_ANY_GOVERNMENT,
EFT_CAPITAL_CITY,
- EFT_CORRUPT_PCT,
- EFT_WASTE_PCT,
EFT_ENABLE_NUKE,
EFT_ENABLE_SPACE,
- EFT_FOOD_ADD_TILE,
- EFT_FOOD_BONUS,
- /*TODO: EFT_FOOD_PCT, */
- EFT_FOOD_INC_TILE,
- EFT_FOOD_PER_TILE,
+ EFT_OUTPUT_BONUS,
+ EFT_OUTPUT_BONUS_2,
+ EFT_OUTPUT_ADD_TILE,
+ EFT_OUTPUT_INC_TILE,
+ EFT_OUTPUT_PER_TILE,
+ EFT_OUTPUT_WASTE_PCT,
EFT_FORCE_CONTENT,
/* TODO: EFT_FORCE_CONTENT_PCT, */
EFT_GIVE_IMM_TECH,
EFT_GROWTH_FOOD,
EFT_HAVE_EMBASSIES,
- EFT_LUXURY_BONUS,
- /* TODO: EFT_LUXURY_PCT, */
EFT_MAKE_CONTENT,
EFT_MAKE_CONTENT_MIL,
EFT_MAKE_CONTENT_MIL_PER,
@@ -58,37 +55,18 @@
EFT_POLLU_POP_PCT,
/* TODO: EFT_POLLU_PROD_ADJ, */
EFT_POLLU_PROD_PCT,
- EFT_PROD_ADD_TILE,
- EFT_PROD_BONUS,
/* TODO: EFT_PROD_PCT, */
- EFT_PROD_INC_TILE,
- EFT_PROD_PER_TILE,
EFT_PROD_TO_GOLD,
EFT_REVEAL_CITIES,
EFT_REVEAL_MAP,
/* TODO: EFT_INCITE_DIST_ADJ, */
EFT_INCITE_DIST_PCT,
- EFT_SCIENCE_BONUS,
- /* TODO: EFT_SCIENCE_PCT, */
EFT_SIZE_ADJ,
EFT_SIZE_UNLIMIT,
EFT_SS_STRUCTURAL,
EFT_SS_COMPONENT,
EFT_SS_MODULE,
EFT_SPY_RESISTANT,
- EFT_TAX_BONUS,
- /* TODO: EFT_TAX_PCT, */
- EFT_TRADE_ADD_TILE,
- EFT_TRADE_BONUS,
- /* TODO: EFT_TRADE_PCT, */
- EFT_TRADE_INC_TILE,
- EFT_TRADE_PER_TILE,
- EFT_FOOD_BONUS_2,
- EFT_PROD_BONUS_2,
- EFT_TRADE_BONUS_2,
- EFT_TAX_BONUS_2,
- EFT_LUXURY_BONUS_2,
- EFT_SCIENCE_BONUS_2,
EFT_SEA_MOVE,
EFT_UNIT_NO_LOSE_POP,
EFT_UNIT_RECOVER,
@@ -181,6 +159,7 @@
const struct impr_type *target_building,
const struct tile *target_tile,
const struct unit *target_unit,
+ const struct output_type *target_output,
Impr_type_id source, const struct effect *effect);
bool is_building_replaced(const struct city *pcity, Impr_type_id building);
@@ -189,8 +168,10 @@
int get_world_bonus(enum effect_type effect_type);
int get_player_bonus(const struct player *plr, enum effect_type effect_type);
int get_city_bonus(const struct city *pcity, enum effect_type effect_type);
-int get_city_tile_bonus(const struct city *pcity, const struct tile *ptile,
- enum effect_type effect_type);
+int get_city_tile_output_bonus(const struct city *pcity,
+ const struct tile *ptile,
+ const struct output_type *poutput,
+ enum effect_type effect_type);
int get_building_bonus(const struct city *pcity, Impr_type_id building,
enum effect_type effect_type);
int get_unit_bonus(const struct unit *punit, enum effect_type effect_type);
@@ -202,12 +183,15 @@
const struct impr_type *target_building,
const struct tile *target_tile,
const struct unit *target_unit,
+ const struct output_type *target_output,
const struct effect *peffect);
int get_player_bonus_effects(struct effect_list *plist,
const struct player *pplayer, enum effect_type effect_type);
int get_city_bonus_effects(struct effect_list *plist,
- const struct city *pcity, enum effect_type effect_type);
+ const struct city *pcity,
+ const struct output_type *poutput,
+ enum effect_type effect_type);
bool building_has_effect(Impr_type_id building,
enum effect_type effect_type);
Index: common/government.c
===================================================================
RCS file: /home/freeciv/CVS/freeciv/common/government.c,v
retrieving revision 1.56
diff -u -r1.56 government.c
--- common/government.c 6 May 2005 16:01:42 -0000 1.56
+++ common/government.c 7 May 2005 17:29:32 -0000
@@ -148,7 +148,7 @@
return TRUE;
}
- return are_reqs_active(pplayer, NULL, NULL, NULL, NULL,
+ return are_reqs_active(pplayer, NULL, NULL, NULL, NULL, NULL,
gov->req, MAX_NUM_REQS);
}
Index: common/improvement.c
===================================================================
RCS file: /home/freeciv/CVS/freeciv/common/improvement.c,v
retrieving revision 1.60
diff -u -r1.60 improvement.c
--- common/improvement.c 6 May 2005 16:01:42 -0000 1.60
+++ common/improvement.c 7 May 2005 17:29:32 -0000
@@ -305,7 +305,8 @@
break;
}
if (impr->req[i].range >= REQ_RANGE_PLAYER
- && !is_req_active(p, NULL, 0, NULL, NULL, &impr->req[i])) {
+ && !is_req_active(p, NULL, NULL, NULL, NULL, NULL,
+ &impr->req[i])) {
return FALSE;
}
}
@@ -389,7 +390,8 @@
}
if (building->req[r].range >= REQ_RANGE_PLAYER
&& is_req_unchanging(&building->req[r])
- && !is_req_active(p, NULL, NULL, NULL, NULL, &building->req[r])) {
+ && !is_req_active(p, NULL, NULL, NULL, NULL, NULL,
+ &building->req[r])) {
return FALSE;
}
}
Index: common/requirements.c
===================================================================
RCS file: /home/freeciv/CVS/freeciv/common/requirements.c,v
retrieving revision 1.21
diff -u -r1.21 requirements.c
--- common/requirements.c 6 May 2005 23:13:53 -0000 1.21
+++ common/requirements.c 7 May 2005 17:29:32 -0000
@@ -38,6 +38,7 @@
"Nation",
"UnitType",
"UnitFlag",
+ "OutputType",
"MinSize"
};
@@ -150,6 +151,12 @@
return source;
}
break;
+ case REQ_OUTPUTTYPE:
+ source.value.outputtype = find_output_type_by_identifier(value);
+ if (source.value.outputtype != O_LAST) {
+ return source;
+ }
+ break;
case REQ_MINSIZE:
source.value.minsize = atoi(value);
if (source.value.minsize > 0) {
@@ -202,6 +209,9 @@
case REQ_UNITFLAG:
source.value.unitflag = value;
return source;
+ case REQ_OUTPUTTYPE:
+ source.value.outputtype = value;
+ return source;
case REQ_MINSIZE:
source.value.minsize = value;
return source;
@@ -251,6 +261,9 @@
case REQ_UNITFLAG:
*value = source->value.unitflag;
return;
+ case REQ_OUTPUTTYPE:
+ *value = source->value.outputtype;
+ return;
case REQ_MINSIZE:
*value = source->value.minsize;
return;
@@ -291,6 +304,7 @@
case REQ_TERRAIN:
case REQ_UNITTYPE:
case REQ_UNITFLAG:
+ case REQ_OUTPUTTYPE:
req.range = REQ_RANGE_LOCAL;
break;
case REQ_MINSIZE:
@@ -337,6 +351,9 @@
case REQ_UNITFLAG:
invalid = (req.range != REQ_RANGE_LOCAL);
break;
+ case REQ_OUTPUTTYPE:
+ invalid = (req.range != REQ_RANGE_LOCAL);
+ break;
case REQ_NONE:
invalid = FALSE;
break;
@@ -701,6 +718,7 @@
const struct impr_type *target_building,
const struct tile *target_tile,
const struct unit *target_unit,
+ const struct output_type *target_output,
const struct requirement *req)
{
/* Note the target may actually not exist. In particular, effects that
@@ -745,6 +763,9 @@
return is_unitflag_in_range(target_unit,
req->range, req->survives,
req->source.value.unitflag);
+ case REQ_OUTPUTTYPE:
+ return (target_output
+ && target_output->index == req->source.value.outputtype);
case REQ_MINSIZE:
return target_city && target_city->size >= req->source.value.minsize;
case REQ_LAST:
@@ -774,6 +795,7 @@
const struct impr_type *target_building,
const struct tile *target_tile,
const struct unit *target_unit,
+ const struct output_type *target_output,
const struct requirement *reqs, int num_reqs)
{
int i;
@@ -781,8 +803,8 @@
for (i = 0; i < num_reqs; i++) {
if (reqs[i].source.type == REQ_NONE) {
break; /* Short-circuit any more checks. */
- } else if (!is_req_active(target_player, target_city,
- target_building, target_tile, target_unit,
+ } else if (!is_req_active(target_player, target_city, target_building,
+ target_tile, target_unit, target_output,
&reqs[i])) {
return FALSE;
}
@@ -806,6 +828,7 @@
switch (req->source.type) {
case REQ_NATION:
case REQ_NONE:
+ case REQ_OUTPUTTYPE:
return TRUE;
case REQ_TECH:
case REQ_GOV:
@@ -857,6 +880,8 @@
return psource1->value.unittype == psource2->value.unittype;
case REQ_UNITFLAG:
return psource1->value.unitflag == psource2->value.unitflag;
+ case REQ_OUTPUTTYPE:
+ return psource1->value.outputtype == psource2->value.outputtype;
case REQ_MINSIZE:
return psource1->value.minsize == psource2->value.minsize;
case REQ_LAST:
@@ -903,6 +928,9 @@
cat_snprintf(buf, bufsz, _("%s units"),
get_unit_flag_name(psource->value.unitflag));
break;
+ case REQ_OUTPUTTYPE:
+ mystrlcat(buf, get_output_name(psource->value.outputtype), bufsz);
+ break;
case REQ_MINSIZE:
cat_snprintf(buf, bufsz, _("Size %d"),
psource->value.minsize);
Index: common/requirements.h
===================================================================
RCS file: /home/freeciv/CVS/freeciv/common/requirements.h,v
retrieving revision 1.15
diff -u -r1.15 requirements.h
--- common/requirements.h 6 May 2005 23:13:53 -0000 1.15
+++ common/requirements.h 7 May 2005 17:29:33 -0000
@@ -30,6 +30,7 @@
REQ_NATION,
REQ_UNITTYPE,
REQ_UNITFLAG,
+ REQ_OUTPUTTYPE,
REQ_MINSIZE, /* Minimum size: at city range means city size */
REQ_LAST
};
@@ -59,6 +60,7 @@
Nation_type_id nation; /* source nation type */
Unit_type_id unittype; /* source unittype */
enum unit_flag_id unitflag; /* source unit flag */
+ Output_type_id outputtype; /* source output type */
int minsize; /* source minsize type */
} value; /* source value */
};
@@ -106,12 +108,14 @@
const struct impr_type *target_building,
const struct tile *target_tile,
const struct unit *target_unit,
+ const struct output_type *target_output,
const struct requirement *req);
bool are_reqs_active(const struct player *target_player,
const struct city *target_city,
const struct impr_type *target_building,
const struct tile *target_tile,
const struct unit *target_unit,
+ const struct output_type *target_output,
const struct requirement *reqs, int num_reqs);
bool is_req_unchanging(const struct requirement *req);
Index: data/civ1/effects.ruleset
===================================================================
RCS file: /home/freeciv/CVS/freeciv/data/civ1/effects.ruleset,v
retrieving revision 1.5
diff -u -r1.5 effects.ruleset
--- data/civ1/effects.ruleset 2 May 2005 08:45:20 -0000 1.5
+++ data/civ1/effects.ruleset 7 May 2005 17:29:33 -0000
@@ -296,21 +296,23 @@
}
[effect_bank]
-name = "Tax_Bonus"
+name = "Output_Bonus"
value = 50
reqs =
{ "type", "name", "range"
"Building", "Marketplace", "City"
"Building", "Bank", "City"
+ "OutputType", "Gold", "Local"
}
[effect_bank_1]
-name = "Luxury_Bonus"
+name = "Output_Bonus"
value = 50
reqs =
{ "type", "name", "range"
"Building", "Marketplace", "City"
"Building", "Bank", "City"
+ "OutputType", "Luxury", "Local"
}
[effect_barracks]
@@ -434,35 +436,38 @@
}
[effect_courthouse]
-name = "Corrupt_Pct"
+name = "Output_Waste_Pct"
value = 50
reqs =
{ "type", "name", "range"
"Building", "Courthouse", "City"
+ "OutputType", "Trade", "Local"
}
nreqs =
{ "type", "name", "range"
"Building", "Palace", "City"
}
-[effect_courthouse_1]
-name = "Waste_Pct"
-value = 50
-reqs =
- { "type", "name", "range"
- "Building", "Courthouse", "City"
- }
-nreqs =
- { "type", "name", "range"
- "Building", "Palace", "City"
- }
+;[effect_courthouse_1]
+;name = "Output_Waste_Pct"
+;value = 50
+;reqs =
+; { "type", "name", "range"
+; "Building", "Courthouse", "City"
+; "OutputType", "shield", "local"
+; }
+;nreqs =
+; { "type", "name", "range"
+; "Building", "Palace", "City"
+; }
[effect_factory]
-name = "Prod_Bonus"
+name = "Output_Bonus"
value = 50
reqs =
{ "type", "name", "range"
"Building", "Factory", "City"
+ "OutputType", "Shield", "Local"
}
nreqs =
{ "type", "name", "range"
@@ -478,11 +483,12 @@
}
[effect_hydro_plant]
-name = "Prod_Bonus"
+name = "Output_Bonus"
value = 50
reqs =
{ "type", "name", "range"
"Building", "Hydro Plant", "City"
+ "OutputType", "shield", "local"
}
nreqs =
{ "type", "name", "range"
@@ -505,27 +511,30 @@
}
[effect_library]
-name = "Science_Bonus"
+name = "Output_Bonus"
value = 50
reqs =
{ "type", "name", "range"
"Building", "Library", "City"
+ "OutputType", "science", "local"
}
[effect_marketplace]
-name = "Tax_Bonus"
+name = "Output_Bonus"
value = 50
reqs =
{ "type", "name", "range"
"Building", "Marketplace", "City"
+ "OutputType", "gold", "local"
}
[effect_marketplace_1]
-name = "Luxury_Bonus"
+name = "Output_Bonus"
value = 50
reqs =
{ "type", "name", "range"
"Building", "Marketplace", "City"
+ "OutputType", "luxury", "local"
}
[effect_mass_transit]
@@ -537,19 +546,21 @@
}
[effect_mfg_plant]
-name = "Prod_Bonus"
+name = "Output_Bonus"
value = 100
reqs =
{ "type", "name", "range"
"Building", "Mfg. Plant", "City"
+ "OutputType", "shield", "local"
}
[effect_nuclear_plant]
-name = "Prod_Bonus"
+name = "Output_Bonus"
value = 50
reqs =
{ "type", "name", "range"
"Building", "Nuclear Plant", "City"
+ "OutputType", "shield", "local"
}
nreqs =
{ "type", "name", "range"
@@ -570,19 +581,21 @@
}
[effect_palace]
-name = "Corrupt_Pct"
+name = "Output_Waste_Pct"
value = 50
reqs =
{ "type", "name", "range"
"Building", "Palace", "City"
+ "OutputType", "trade", "local"
}
[effect_palace_1]
-name = "Waste_Pct"
+name = "Output_Waste_Pct"
value = 50
reqs =
{ "type", "name", "range"
"Building", "Palace", "City"
+ "OutputType", "shield", "local"
}
[effect_palace_2]
@@ -610,11 +623,12 @@
}
[effect_power_plant]
-name = "Prod_Bonus"
+name = "Output_Bonus"
value = 50
reqs =
{ "type", "name", "range"
"Building", "Power Plant", "City"
+ "OutputType", "shield", "local"
}
nreqs =
{ "type", "name", "range"
@@ -681,12 +695,13 @@
}
[effect_university]
-name = "Science_Bonus"
+name = "Output_Bonus"
value = 50
reqs =
{ "type", "name", "range"
"Building", "Library", "City"
"Building", "University", "City"
+ "OutputType", "science", "local"
}
[effect_apollo_program]
@@ -706,37 +721,41 @@
}
[effect_colossus]
-name = "Trade_Inc_Tile"
+name = "Output_Inc_Tile"
value = 1
reqs =
{ "type", "name", "range"
"Building", "Colossus", "City"
+ "OutputType", "trade", "local"
}
[effect_copernicus_observatory]
-name = "Science_Bonus"
+name = "Output_Bonus"
value = 50
reqs =
{ "type", "name", "range"
"Building", "Library", "City"
"Building", "Copernicus' Observatory", "City"
+ "OutputType", "science", "local"
}
[effect_copernicus_observatory_1]
-name = "Science_Bonus"
+name = "Output_Bonus"
value = 50
reqs =
{ "type", "name", "range"
"Building", "University", "City"
"Building", "Copernicus' Observatory", "City"
+ "OutputType", "science", "local"
}
[effect_copernicus_observatory_2]
-name = "Science_Bonus"
+name = "Output_Bonus"
value = 100
reqs =
{ "type", "name", "range"
"Building", "Copernicus' Observatory", "City"
+ "OutputType", "science", "local"
}
[effect_cure_for_cancer]
@@ -788,11 +807,12 @@
}
[effect_hoover_dam]
-name = "Prod_Bonus"
+name = "Output_Bonus"
value = 50
reqs =
{ "type", "name", "range"
"Building", "Hoover Dam", "Continent"
+ "OutputType", "shield", "local"
}
[effect_hoover_dam_1]
@@ -808,21 +828,23 @@
}
[effect_isaac_newtons_college]
-name = "Science_Bonus"
+name = "Output_Bonus"
value = 50
reqs =
{ "type", "name", "range"
"Building", "Library", "City"
"Building", "Isaac Newton's College", "City"
+ "OutputType", "science", "local"
}
[effect_isaac_newtons_college_1]
-name = "Science_Bonus"
+name = "Output_Bonus"
value = 50
reqs =
{ "type", "name", "range"
"Building", "University", "City"
"Building", "Isaac Newton's College", "Player"
+ "OutputType", "science", "local"
}
[effect_js_bachs_cathedral]
@@ -892,11 +914,12 @@
}
[effect_seti_program]
-name = "Science_Bonus"
+name = "Output_Bonus"
value = 50
reqs =
{ "type", "name", "range"
"Building", "SETI Program", "Player"
+ "OutputType", "science", "local"
}
[effect_shakespeares_theatre]
Index: data/civ2/effects.ruleset
===================================================================
RCS file: /home/freeciv/CVS/freeciv/data/civ2/effects.ruleset,v
retrieving revision 1.7
diff -u -r1.7 effects.ruleset
--- data/civ2/effects.ruleset 2 May 2005 08:45:21 -0000 1.7
+++ data/civ2/effects.ruleset 7 May 2005 17:29:33 -0000
@@ -342,11 +342,12 @@
}
[effect_fundamentalism]
-name = "Science_Bonus_2"
+name = "Output_Bonus_2"
value = -50
reqs =
{ "type", "name", "range"
"Gov", "Fundamentalism", "Player"
+ "OutputType", "science", "local"
}
; Nuclear power gives +1 moves to sea units
@@ -396,21 +397,23 @@
}
[effect_bank]
-name = "Tax_Bonus"
+name = "Output_Bonus"
value = 50
reqs =
{ "type", "name", "range"
"Building", "Marketplace", "City"
"Building", "Bank", "City"
+ "OutputType", "gold", "local"
}
[effect_bank_1]
-name = "Luxury_Bonus"
+name = "Output_Bonus"
value = 50
reqs =
{ "type", "name", "range"
"Building", "Marketplace", "City"
"Building", "Bank", "City"
+ "OutputType", "luxury", "local"
}
[effect_barracks]
@@ -545,11 +548,12 @@
}
[effect_courthouse]
-name = "Corrupt_Pct"
+name = "Output_Waste_Pct"
value = 50
reqs =
{ "type", "name", "range"
"Building", "Courthouse", "City"
+ "OutputType", "trade", "local"
}
nreqs =
{ "type", "name", "range"
@@ -557,11 +561,12 @@
}
[effect_courthouse_1]
-name = "Waste_Pct"
+name = "Output_Waste_Pct"
value = 50
reqs =
{ "type", "name", "range"
"Building", "Courthouse", "City"
+ "OutputType", "shield", "local"
}
nreqs =
{ "type", "name", "range"
@@ -586,11 +591,12 @@
}
[effect_factory]
-name = "Prod_Bonus"
+name = "Output_Bonus"
value = 50
reqs =
{ "type", "name", "range"
"Building", "Factory", "City"
+ "OutputType", "shield", "local"
}
[effect_granary]
@@ -606,21 +612,23 @@
}
[effect_harbour]
-name = "Food_Add_Tile"
+name = "Output_Add_Tile"
value = 1
reqs =
{ "type", "name", "range"
"Terrain", "Ocean", "Local"
"Building", "Harbour", "City"
+ "OutputType", "food", "local"
}
[effect_hydro_plant]
-name = "Prod_Bonus"
+name = "Output_Bonus"
value = 25
reqs =
{ "type", "name", "range"
"Building", "Factory", "City"
"Building", "Hydro Plant", "City"
+ "OutputType", "shield", "local"
}
nreqs =
{ "type", "name", "range"
@@ -629,12 +637,13 @@
}
[effect_hydro_plant_1]
-name = "Prod_Bonus"
+name = "Output_Bonus"
value = 25
reqs =
{ "type", "name", "range"
"Building", "Mfg. Plant", "City"
"Building", "Hydro Plant", "City"
+ "OutputType", "shield", "local"
}
nreqs =
{ "type", "name", "range"
@@ -657,27 +666,30 @@
}
[effect_library]
-name = "Science_Bonus"
+name = "Output_Bonus"
value = 50
reqs =
{ "type", "name", "range"
"Building", "Library", "City"
+ "OutputType", "science", "local"
}
[effect_marketplace]
-name = "Tax_Bonus"
+name = "Output_Bonus"
value = 50
reqs =
{ "type", "name", "range"
"Building", "Marketplace", "City"
+ "OutputType", "gold", "local"
}
[effect_marketplace_1]
-name = "Luxury_Bonus"
+name = "Output_Bonus"
value = 50
reqs =
{ "type", "name", "range"
"Building", "Marketplace", "City"
+ "OutputType", "luxury", "local"
}
[effect_mass_transit]
@@ -689,21 +701,23 @@
}
[effect_mfg_plant]
-name = "Prod_Bonus"
+name = "Output_Bonus"
value = 50
reqs =
{ "type", "name", "range"
"Building", "Factory", "City"
"Building", "Mfg. Plant", "City"
+ "OutputType", "shield", "local"
}
[effect_nuclear_plant]
-name = "Prod_Bonus"
+name = "Output_Bonus"
value = 25
reqs =
{ "type", "name", "range"
"Building", "Factory", "City"
"Building", "Nuclear Plant", "City"
+ "OutputType", "shield", "local"
}
nreqs =
{ "type", "name", "range"
@@ -711,12 +725,13 @@
}
[effect_nuclear_plant_1]
-name = "Prod_Bonus"
+name = "Output_Bonus"
value = 25
reqs =
{ "type", "name", "range"
"Building", "Mfg. Plant", "City"
"Building", "Nuclear Plant", "City"
+ "OutputType", "shield", "local"
}
nreqs =
{ "type", "name", "range"
@@ -737,28 +752,31 @@
}
[effect_offshore_platform]
-name = "Prod_Add_Tile"
+name = "Output_Add_Tile"
value = 1
reqs =
{ "type", "name", "range"
"Terrain", "Ocean", "Local"
"Building", "Offshore Platform", "City"
+ "OutputType", "shield", "local"
}
[effect_palace]
-name = "Corrupt_Pct"
+name = "Output_Waste_Pct"
value = 50
reqs =
{ "type", "name", "range"
"Building", "Palace", "City"
+ "OutputType", "trade", "local"
}
[effect_palace_1]
-name = "Waste_Pct"
+name = "Output_Waste_Pct"
value = 50
reqs =
{ "type", "name", "range"
"Building", "Palace", "City"
+ "OutputType", "shield", "local"
}
[effect_palace_2]
@@ -828,12 +846,13 @@
}
[effect_power_plant]
-name = "Prod_Bonus"
+name = "Output_Bonus"
value = 25
reqs =
{ "type", "name", "range"
"Building", "Factory", "City"
"Building", "Power Plant", "City"
+ "OutputType", "shield", "local"
}
nreqs =
{ "type", "name", "range"
@@ -843,12 +862,13 @@
}
[effect_power_plant_1]
-name = "Prod_Bonus"
+name = "Output_Bonus"
value = 25
reqs =
{ "type", "name", "range"
"Building", "Mfg. Plant", "City"
"Building", "Power Plant", "City"
+ "OutputType", "shield", "local"
}
nreqs =
{ "type", "name", "range"
@@ -866,12 +886,13 @@
}
[effect_research_lab]
-name = "Science_Bonus"
+name = "Output_Bonus"
value = 50
reqs =
{ "type", "name", "range"
"Building", "Library", "City"
"Building", "Research Lab", "City"
+ "OutputType", "science", "local"
}
nreqs =
{ "type", "name", "range"
@@ -936,39 +957,43 @@
}
[effect_stock_exchange]
-name = "Tax_Bonus"
+name = "Output_Bonus"
value = 50
reqs =
{ "type", "name", "range"
"Building", "Bank", "City"
"Building", "Stock Exchange", "City"
+ "OutputType", "gold", "local"
}
[effect_stock_exchange_1]
-name = "Luxury_Bonus"
+name = "Output_Bonus"
value = 50
reqs =
{ "type", "name", "range"
"Building", "Bank", "City"
"Building", "Stock Exchange", "City"
+ "OutputType", "luxury", "local"
}
[effect_super_highways]
-name = "Trade_Per_Tile"
+name = "Output_Per_Tile"
value = 50
reqs =
{ "type", "name", "range"
"Special", "Road", "Local"
"Building", "Super Highways", "City"
+ "OutputType", "trade", "local"
}
[effect_supermarket]
-name = "Food_Per_Tile"
+name = "Output_Per_Tile"
value = 50
reqs =
{ "type", "name", "range"
"Special", "Farmland", "Local"
"Building", "Supermarket", "City"
+ "OutputType", "food", "local"
}
[effect_temple]
@@ -989,12 +1014,13 @@
}
[effect_university]
-name = "Science_Bonus"
+name = "Output_Bonus"
value = 50
reqs =
{ "type", "name", "range"
"Building", "Library", "City"
"Building", "University", "City"
+ "OutputType", "science", "local"
}
[effect_apollo_program]
@@ -1022,19 +1048,21 @@
}
[effect_colossus]
-name = "Trade_Inc_Tile"
+name = "Output_Inc_Tile"
value = 1
reqs =
{ "type", "name", "range"
"Building", "Colossus", "City"
+ "OutputType", "trade", "local"
}
[effect_copernicus_observatory]
-name = "Science_Bonus"
+name = "Output_Bonus"
value = 50
reqs =
{ "type", "name", "range"
"Building", "Copernicus' Observatory", "City"
+ "OutputType", "science", "local"
}
[effect_cure_for_cancer]
@@ -1094,21 +1122,23 @@
}
[effect_hoover_dam]
-name = "Prod_Bonus"
+name = "Output_Bonus"
value = 25
reqs =
{ "type", "name", "range"
"Building", "Factory", "City"
"Building", "Hoover Dam", "Player"
+ "OutputType", "shield", "local"
}
[effect_hoover_dam_1]
-name = "Prod_Bonus"
+name = "Output_Bonus"
value = 25
reqs =
{ "type", "name", "range"
"Building", "Mfg. Plant", "City"
"Building", "Hoover Dam", "Player"
+ "OutputType", "shield", "local"
}
[effect_hoover_dam_2]
@@ -1124,11 +1154,12 @@
}
[effect_isaac_newtons_college]
-name = "Science_Bonus"
+name = "Output_Bonus"
value = 100
reqs =
{ "type", "name", "range"
"Building", "Isaac Newton's College", "City"
+ "OutputType", "science", "local"
}
[effect_js_bachs_cathedral]
@@ -1140,11 +1171,12 @@
}
[effect_king_richards_crusade]
-name = "Prod_Add_Tile"
+name = "Output_Add_Tile"
value = 1
reqs =
{ "type", "name", "range"
"Building", "King Richard's Crusade", "City"
+ "OutputType", "shield", "local"
}
[effect_leonardos_workshop]
@@ -1247,12 +1279,13 @@
}
[effect_seti_program]
-name = "Science_Bonus"
+name = "Output_Bonus"
value = 50
reqs =
{ "type", "name", "range"
"Building", "Library", "City"
"Building", "SETI Program", "Player"
+ "OutputType", "science", "local"
}
[effect_shakespeares_theatre]
Index: data/default/effects.ruleset
===================================================================
RCS file: /home/freeciv/CVS/freeciv/data/default/effects.ruleset,v
retrieving revision 1.8
diff -u -r1.8 effects.ruleset
--- data/default/effects.ruleset 5 May 2005 21:14:57 -0000 1.8
+++ data/default/effects.ruleset 7 May 2005 17:29:33 -0000
@@ -388,21 +388,23 @@
}
[effect_bank]
-name = "Tax_Bonus"
+name = "Output_Bonus"
value = 50
reqs =
{ "type", "name", "range"
"Building", "Marketplace", "City"
"Building", "Bank", "City"
+ "OutputType", "Gold", "Local"
}
[effect_bank_1]
-name = "Luxury_Bonus"
+name = "Output_Bonus"
value = 50
reqs =
{ "type", "name", "range"
"Building", "Marketplace", "City"
"Building", "Bank", "City"
+ "OutputType", "Luxury", "Local"
}
[effect_barracks]
@@ -537,28 +539,29 @@
}
[effect_courthouse]
-name = "Corrupt_Pct"
+name = "Output_Waste_Pct"
value = 50
reqs =
{ "type", "name", "range"
"Building", "Courthouse", "City"
+ "OutputType", "Trade", "Local"
}
nreqs =
{ "type", "name", "range"
"Building", "Palace", "City"
}
-[effect_courthouse_1]
-name = "Waste_Pct"
-value = 50
-reqs =
- { "type", "name", "range"
- "Building", "Courthouse", "City"
- }
-nreqs =
- { "type", "name", "range"
- "Building", "Palace", "City"
- }
+;[effect_courthouse_1]
+;name = "Waste_Pct"
+;value = 50
+;reqs =
+; { "type", "name", "range"
+; "Building", "Courthouse", "City"
+; }
+;nreqs =
+; { "type", "name", "range"
+; "Building", "Palace", "City"
+; }
[effect_courthouse_2]
name = "Make_Content"
@@ -578,11 +581,12 @@
}
[effect_factory]
-name = "Prod_Bonus"
+name = "Output_Bonus"
value = 50
reqs =
{ "type", "name", "range"
"Building", "Factory", "City"
+ "OutputType", "Shield", "Local"
}
[effect_granary]
@@ -594,21 +598,23 @@
}
[effect_harbour]
-name = "Food_Add_Tile"
+name = "Output_Add_Tile"
value = 1
reqs =
{ "type", "name", "range"
"Terrain", "Ocean", "Local"
"Building", "Harbour", "City"
+ "OutputType", "Food", "Local"
}
[effect_hydro_plant]
-name = "Prod_Bonus"
+name = "Output_Bonus"
value = 25
reqs =
{ "type", "name", "range"
"Building", "Factory", "City"
"Building", "Hydro Plant", "City"
+ "OutputType", "Shield", "Local"
}
nreqs =
{ "type", "name", "range"
@@ -617,12 +623,13 @@
}
[effect_hydro_plant_1]
-name = "Prod_Bonus"
+name = "Output_Bonus"
value = 25
reqs =
{ "type", "name", "range"
"Building", "Mfg. Plant", "City"
"Building", "Hydro Plant", "City"
+ "OutputType", "Shield", "Local"
}
nreqs =
{ "type", "name", "range"
@@ -661,27 +668,30 @@
}
[effect_library]
-name = "Science_Bonus"
+name = "Output_Bonus"
value = 100
reqs =
{ "type", "name", "range"
"Building", "Library", "City"
+ "OutputType", "Science", "Local"
}
[effect_marketplace]
-name = "Tax_Bonus"
+name = "Output_Bonus"
value = 50
reqs =
{ "type", "name", "range"
"Building", "Marketplace", "City"
+ "OutputType", "Gold", "Local"
}
[effect_marketplace_1]
-name = "Luxury_Bonus"
+name = "Output_Bonus"
value = 50
reqs =
{ "type", "name", "range"
"Building", "Marketplace", "City"
+ "OutputType", "Luxury", "Local"
}
[effect_mass_transit]
@@ -693,21 +703,23 @@
}
[effect_mfg_plant]
-name = "Prod_Bonus"
+name = "Output_Bonus"
value = 50
reqs =
{ "type", "name", "range"
"Building", "Factory", "City"
"Building", "Mfg. Plant", "City"
+ "OutputType", "Shield", "Local"
}
[effect_nuclear_plant]
-name = "Prod_Bonus"
+name = "Output_Bonus"
value = 25
reqs =
{ "type", "name", "range"
"Building", "Factory", "City"
"Building", "Nuclear Plant", "City"
+ "OutputType", "Shield", "Local"
}
nreqs =
{ "type", "name", "range"
@@ -715,12 +727,13 @@
}
[effect_nuclear_plant_1]
-name = "Prod_Bonus"
+name = "Output_Bonus"
value = 25
reqs =
{ "type", "name", "range"
"Building", "Mfg. Plant", "City"
"Building", "Nuclear Plant", "City"
+ "OutputType", "Shield", "Local"
}
nreqs =
{ "type", "name", "range"
@@ -756,29 +769,31 @@
}
[effect_offshore_platform]
-name = "Prod_Add_Tile"
+name = "Output_Add_Tile"
value = 1
reqs =
{ "type", "name", "range"
"Terrain", "Ocean", "Local"
"Building", "Offshore Platform", "City"
+ "OutputType", "Shield", "Local"
}
[effect_palace]
-name = "Corrupt_Pct"
+name = "Output_Waste_Pct"
value = 50
reqs =
{ "type", "name", "range"
"Building", "Palace", "City"
+ "OutputType", "Trade", "Local"
}
-[effect_palace_1]
-name = "Waste_Pct"
-value = 50
-reqs =
- { "type", "name", "range"
- "Building", "Palace", "City"
- }
+;[effect_palace_1]
+;name = "Waste_Pct"
+;value = 50
+;reqs =
+; { "type", "name", "range"
+; "Building", "Palace", "City"
+; }
[effect_palace_2]
name = "Spy_Resistant"
@@ -847,12 +862,13 @@
}
[effect_power_plant]
-name = "Prod_Bonus"
+name = "Output_Bonus"
value = 25
reqs =
{ "type", "name", "range"
"Building", "Factory", "City"
"Building", "Power Plant", "City"
+ "OutputType", "Shield", "Local"
}
nreqs =
{ "type", "name", "range"
@@ -862,12 +878,13 @@
}
[effect_power_plant_1]
-name = "Prod_Bonus"
+name = "Output_Bonus"
value = 25
reqs =
{ "type", "name", "range"
"Building", "Mfg. Plant", "City"
"Building", "Power Plant", "City"
+ "OutputType", "Shield", "Local"
}
nreqs =
{ "type", "name", "range"
@@ -885,21 +902,23 @@
}
[effect_research_lab]
-name = "Science_Bonus"
+name = "Output_Bonus"
value = 100
reqs =
{ "type", "name", "range"
"Building", "Library", "City"
"Building", "Research Lab", "City"
+ "OutputType", "Science", "Local"
}
[effect_research_lab_1]
-name = "Science_Bonus"
+name = "Output_Bonus"
value = 100
reqs =
{ "type", "name", "range"
"Building", "University", "City"
"Building", "Research Lab", "City"
+ "OutputType", "Science", "Local"
}
[effect_sam_battery]
@@ -984,39 +1003,43 @@
}
[effect_stock_exchange]
-name = "Tax_Bonus"
+name = "Output_Bonus"
value = 50
reqs =
{ "type", "name", "range"
"Building", "Bank", "City"
"Building", "Stock Exchange", "City"
+ "OutputType", "Gold", "Local"
}
[effect_stock_exchange_1]
-name = "Luxury_Bonus"
+name = "Output_Bonus"
value = 50
reqs =
{ "type", "name", "range"
"Building", "Bank", "City"
"Building", "Stock Exchange", "City"
+ "OutputType", "Luxury", "Local"
}
[effect_super_highways]
-name = "Trade_Per_Tile"
+name = "Output_Per_Tile"
value = 50
reqs =
{ "type", "name", "range"
"Special", "Road", "Local"
"Building", "Super Highways", "City"
+ "OutputType", "Trade", "Local"
}
[effect_supermarket]
-name = "Food_Per_Tile"
+name = "Output_Per_Tile"
value = 50
reqs =
{ "type", "name", "range"
"Special", "Farmland", "Local"
"Building", "Supermarket", "City"
+ "OutputType", "Food", "Local"
}
[effect_temple]
@@ -1037,12 +1060,13 @@
}
[effect_university]
-name = "Science_Bonus"
+name = "Output_Bonus"
value = 150
reqs =
{ "type", "name", "range"
"Building", "Library", "City"
"Building", "University", "City"
+ "OutputType", "Science", "Local"
}
[effect_apollo_program]
@@ -1070,19 +1094,21 @@
}
[effect_colossus]
-name = "Trade_Inc_Tile"
+name = "Output_Inc_Tile"
value = 1
reqs =
{ "type", "name", "range"
"Building", "Colossus", "City"
+ "OutputType", "Trade", "Local"
}
[effect_copernicus_observatory]
-name = "Science_Bonus"
+name = "Output_Bonus"
value = 100
reqs =
{ "type", "name", "range"
"Building", "Copernicus' Observatory", "City"
+ "OutputType", "Science", "Local"
}
[effect_cure_for_cancer]
@@ -1150,21 +1176,23 @@
}
[effect_hoover_dam]
-name = "Prod_Bonus"
+name = "Output_Bonus"
value = 25
reqs =
{ "type", "name", "range"
"Building", "Factory", "City"
"Building", "Hoover Dam", "Player"
+ "OutputType", "Shield", "Local"
}
[effect_hoover_dam_1]
-name = "Prod_Bonus"
+name = "Output_Bonus"
value = 25
reqs =
{ "type", "name", "range"
"Building", "Mfg. Plant", "City"
"Building", "Hoover Dam", "Player"
+ "OutputType", "Shield", "Local"
}
[effect_hoover_dam_2]
@@ -1194,12 +1222,13 @@
}
[effect_isaac_newtons_college]
-name = "Science_Bonus"
+name = "Output_Bonus"
value = 100
reqs =
{ "type", "name", "range"
"Building", "University", "City"
"Building", "Isaac Newton's College", "Player"
+ "OutputType", "Science", "Local"
}
[effect_js_bachs_cathedral]
@@ -1211,11 +1240,12 @@
}
[effect_king_richards_crusade]
-name = "Prod_Add_Tile"
+name = "Output_Add_Tile"
value = 1
reqs =
{ "type", "name", "range"
"Building", "King Richard's Crusade", "City"
+ "OutputType", "Shield", "Local"
}
[effect_leonardos_workshop]
@@ -1318,12 +1348,13 @@
}
[effect_seti_program]
-name = "Science_Bonus"
+name = "Output_Bonus"
value = 100
reqs =
{ "type", "name", "range"
"Building", "Research Lab", "City"
"Building", "SETI Program", "Player"
+ "OutputType", "Science", "Local"
}
[effect_shakespeares_theatre]
Index: data/history/effects.ruleset
===================================================================
RCS file: /home/freeciv/CVS/freeciv/data/history/effects.ruleset,v
retrieving revision 1.5
diff -u -r1.5 effects.ruleset
--- data/history/effects.ruleset 21 Apr 2005 22:53:13 -0000 1.5
+++ data/history/effects.ruleset 7 May 2005 17:29:33 -0000
@@ -63,21 +63,23 @@
}
[effect_bank]
-name = "Tax_Bonus"
+name = "Output_Bonus"
value = 50
reqs =
{ "type", "name", "range"
"Building", "Marketplace", "City"
"Building", "Bank", "City"
+ "OutputType", "Gold", "Local"
}
[effect_bank_1]
-name = "Luxury_Bonus"
+name = "Output_Bonus"
value = 50
reqs =
{ "type", "name", "range"
"Building", "Marketplace", "City"
"Building", "Bank", "City"
+ "OutputType", "Luxury", "Local"
}
[effect_barracks]
@@ -212,28 +214,29 @@
}
[effect_courthouse]
-name = "Corrupt_Pct"
+name = "Output_Waste_Pct"
value = 50
reqs =
{ "type", "name", "range"
"Building", "Courthouse", "City"
+ "OutputType", "Trade", "Local"
}
nreqs =
{ "type", "name", "range"
"Building", "Palace", "City"
}
-[effect_courthouse_1]
-name = "Waste_Pct"
-value = 50
-reqs =
- { "type", "name", "range"
- "Building", "Courthouse", "City"
- }
-nreqs =
- { "type", "name", "range"
- "Building", "Palace", "City"
- }
+;[effect_courthouse_1]
+;name = "Waste_Pct"
+;value = 50
+;reqs =
+; { "type", "name", "range"
+; "Building", "Courthouse", "City"
+; }
+;nreqs =
+; { "type", "name", "range"
+; "Building", "Palace", "City"
+; }
[effect_courthouse_2]
name = "Make_Content"
@@ -253,11 +256,12 @@
}
[effect_factory]
-name = "Prod_Bonus"
+name = "Output_Bonus"
value = 50
reqs =
{ "type", "name", "range"
"Building", "Factory", "City"
+ "OutputType", "Shield", "Local"
}
[effect_granary]
@@ -269,21 +273,23 @@
}
[effect_harbour]
-name = "Food_Add_Tile"
+name = "Output_Add_Tile"
value = 1
reqs =
{ "type", "name", "range"
"Terrain", "Ocean", "Local"
"Building", "Harbour", "City"
+ "OutputType", "Food", "Local"
}
[effect_hydro_plant]
-name = "Prod_Bonus"
+name = "Output_Bonus"
value = 25
reqs =
{ "type", "name", "range"
"Building", "Factory", "City"
"Building", "Hydro Plant", "City"
+ "OutputType", "Shield", "Local"
}
nreqs =
{ "type", "name", "range"
@@ -292,12 +298,13 @@
}
[effect_hydro_plant_1]
-name = "Prod_Bonus"
+name = "Output_Bonus"
value = 25
reqs =
{ "type", "name", "range"
"Building", "Mfg. Plant", "City"
"Building", "Hydro Plant", "City"
+ "OutputType", "Shield", "Local"
}
nreqs =
{ "type", "name", "range"
@@ -320,27 +327,30 @@
}
[effect_library]
-name = "Science_Bonus"
+name = "Output_Bonus"
value = 50
reqs =
{ "type", "name", "range"
"Building", "Library", "City"
+ "OutputType", "science", "local"
}
[effect_marketplace]
-name = "Tax_Bonus"
+name = "Output_Bonus"
value = 50
reqs =
{ "type", "name", "range"
"Building", "Marketplace", "City"
+ "OutputType", "gold", "local"
}
[effect_marketplace_1]
-name = "Luxury_Bonus"
+name = "Output_Bonus"
value = 50
reqs =
{ "type", "name", "range"
"Building", "Marketplace", "City"
+ "OutputType", "luxury", "local"
}
[effect_mass_transit]
@@ -352,21 +362,23 @@
}
[effect_mfg_plant]
-name = "Prod_Bonus"
+name = "Output_Bonus"
value = 50
reqs =
{ "type", "name", "range"
"Building", "Factory", "City"
"Building", "Mfg. Plant", "City"
+ "OutputType", "Shield", "Local"
}
[effect_nuclear_plant]
-name = "Prod_Bonus"
+name = "Output_Bonus"
value = 25
reqs =
{ "type", "name", "range"
"Building", "Factory", "City"
"Building", "Nuclear Plant", "City"
+ "OutputType", "Shield", "Local"
}
nreqs =
{ "type", "name", "range"
@@ -374,12 +386,13 @@
}
[effect_nuclear_plant_1]
-name = "Prod_Bonus"
+name = "Output_Bonus"
value = 25
reqs =
{ "type", "name", "range"
"Building", "Mfg. Plant", "City"
"Building", "Nuclear Plant", "City"
+ "OutputType", "Shield", "Local"
}
nreqs =
{ "type", "name", "range"
@@ -400,29 +413,31 @@
}
[effect_offshore_platform]
-name = "Prod_Add_Tile"
+name = "Output_Add_Tile"
value = 1
reqs =
{ "type", "name", "range"
"Terrain", "Ocean", "Local"
"Building", "Offshore Platform", "City"
+ "OutputType", "Shield", "Local"
}
[effect_palace]
-name = "Corrupt_Pct"
+name = "Output_Waste_Pct"
value = 50
reqs =
{ "type", "name", "range"
"Building", "Palace", "City"
+ "OutputType", "Trade", "Local"
}
-[effect_palace_1]
-name = "Waste_Pct"
-value = 50
-reqs =
- { "type", "name", "range"
- "Building", "Palace", "City"
- }
+;[effect_palace_1]
+;name = "Waste_Pct"
+;value = 50
+;reqs =
+; { "type", "name", "range"
+; "Building", "Palace", "City"
+; }
[effect_palace_2]
name = "Spy_Resistant"
@@ -491,12 +506,13 @@
}
[effect_power_plant]
-name = "Prod_Bonus"
+name = "Output_Bonus"
value = 25
reqs =
{ "type", "name", "range"
"Building", "Factory", "City"
"Building", "Power Plant", "City"
+ "OutputType", "Shield", "Local"
}
nreqs =
{ "type", "name", "range"
@@ -506,12 +522,13 @@
}
[effect_power_plant_1]
-name = "Prod_Bonus"
+name = "Output_Bonus"
value = 25
reqs =
{ "type", "name", "range"
"Building", "Mfg. Plant", "City"
"Building", "Power Plant", "City"
+ "OutputType", "Shield", "Local"
}
nreqs =
{ "type", "name", "range"
@@ -529,12 +546,13 @@
}
[effect_research_lab]
-name = "Science_Bonus"
+name = "Output_Bonus"
value = 50
reqs =
{ "type", "name", "range"
"Building", "Library", "City"
"Building", "Research Lab", "City"
+ "OutputType", "science", "local"
}
nreqs =
{ "type", "name", "range"
@@ -599,39 +617,43 @@
}
[effect_stock_exchange]
-name = "Tax_Bonus"
+name = "Output_Bonus"
value = 50
reqs =
{ "type", "name", "range"
"Building", "Bank", "City"
"Building", "Stock Exchange", "City"
+ "OutputType", "Gold", "Local"
}
[effect_stock_exchange_1]
-name = "Luxury_Bonus"
+name = "Output_Bonus"
value = 50
reqs =
{ "type", "name", "range"
"Building", "Bank", "City"
"Building", "Stock Exchange", "City"
+ "OutputType", "Luxury", "Local"
}
[effect_super_highways]
-name = "Trade_Per_Tile"
+name = "Output_Per_Tile"
value = 50
reqs =
{ "type", "name", "range"
"Special", "Road", "Local"
"Building", "Super Highways", "City"
+ "OutputType", "Trade", "Local"
}
[effect_supermarket]
-name = "Food_Per_Tile"
+name = "Output_Per_Tile"
value = 50
reqs =
{ "type", "name", "range"
"Special", "Farmland", "Local"
"Building", "Supermarket", "City"
+ "OutputType", "Food", "Local"
}
[effect_temple]
@@ -652,12 +674,13 @@
}
[effect_university]
-name = "Science_Bonus"
+name = "Output_Bonus"
value = 50
reqs =
{ "type", "name", "range"
"Building", "Library", "City"
"Building", "University", "City"
+ "OutputType", "science", "local"
}
[effect_apollo_program]
@@ -685,19 +708,21 @@
}
[effect_colossus]
-name = "Trade_Inc_Tile"
+name = "Output_Inc_Tile"
value = 1
reqs =
{ "type", "name", "range"
"Building", "Colossus", "City"
+ "OutputType", "trade", "local"
}
[effect_copernicus_observatory]
-name = "Science_Bonus"
+name = "Output_Bonus"
value = 50
reqs =
{ "type", "name", "range"
"Building", "Copernicus' Observatory", "City"
+ "OutputType", "science", "local"
}
[effect_cure_for_cancer]
@@ -757,21 +782,23 @@
}
[effect_hoover_dam]
-name = "Prod_Bonus"
+name = "Output_Bonus"
value = 25
reqs =
{ "type", "name", "range"
"Building", "Factory", "City"
"Building", "Hoover Dam", "Player"
+ "OutputType", "Shield", "Local"
}
[effect_hoover_dam_1]
-name = "Prod_Bonus"
+name = "Output_Bonus"
value = 25
reqs =
{ "type", "name", "range"
"Building", "Mfg. Plant", "City"
"Building", "Hoover Dam", "Player"
+ "OutputType", "Shield", "Local"
}
[effect_hoover_dam_2]
@@ -787,11 +814,12 @@
}
[effect_isaac_newtons_college]
-name = "Science_Bonus"
+name = "Output_Bonus"
value = 100
reqs =
{ "type", "name", "range"
"Building", "Isaac Newton's College", "City"
+ "OutputType", "science", "local"
}
[effect_js_bachs_cathedral]
@@ -803,11 +831,12 @@
}
[effect_king_richards_crusade]
-name = "Prod_Add_Tile"
+name = "Output_Add_Tile"
value = 1
reqs =
{ "type", "name", "range"
"Building", "King Richard's Crusade", "City"
+ "OutputType", "Shield", "Local"
}
[effect_leonardos_workshop]
@@ -910,12 +939,13 @@
}
[effect_seti_program]
-name = "Science_Bonus"
+name = "Output_Bonus"
value = 50
reqs =
{ "type", "name", "range"
"Building", "Library", "City"
"Building", "SETI Program", "Player"
+ "OutputType", "science", "local"
}
[effect_shakespeares_theatre]
Index: doc/README.effects
===================================================================
RCS file: /home/freeciv/CVS/freeciv/doc/README.effects,v
retrieving revision 1.11
diff -u -r1.11 README.effects
--- doc/README.effects 7 May 2005 06:10:05 -0000 1.11
+++ doc/README.effects 7 May 2005 17:29:33 -0000
@@ -176,14 +176,17 @@
(if unspecified, 0 (doesn't survive) is assumed)
.req_type = The type of the requirement; one of:
"None" (default), "Tech", "Gov", "Building", "Special",
- "Terrain", "UnitType", "UnitFlag", "Nation", "MinSize"
+ "Terrain", "UnitType", "UnitFlag", "Nation", "OutputType",
+ "MinSize"
.req = The requirement. The effect will not be active unless this
requirement is met. This is a string containing the name of
the technology, government, building, tile special, tile
- terrain, unit type, unit flag, or nation that is required.
- For MinSize it is the
+ terrain, unit type, unit flag, nation, or output type that is
+ required. For MinSize it is the
minimum (city) size at which the requirement is met. The
requirement applies to the target of the effect (not
- the source).
+ the source). Note that a requirement applied at local range
+ means that the requirement simply gives the target of the effect
+ type itself.
See data/default/buildings.ruleset for examples.
Index: server/citytools.c
===================================================================
RCS file: /home/freeciv/CVS/freeciv/server/citytools.c,v
retrieving revision 1.323
diff -u -r1.323 citytools.c
--- server/citytools.c 7 May 2005 13:55:56 -0000 1.323
+++ server/citytools.c 7 May 2005 17:29:33 -0000
@@ -2070,7 +2070,8 @@
struct requirement *req = &get_improvement_type(impr)->req[r];
if (req->source.type == REQ_TERRAIN
- && !is_req_active(city_owner(pcity), pcity, NULL, NULL, NULL,
+ && !is_req_active(city_owner(pcity), pcity, NULL,
+ NULL, NULL, NULL,
req)) {
do_sell_building(pplayer, pcity, impr);
notify_player_ex(pplayer, tile1, E_IMP_SOLD,
Index: server/cityturn.c
===================================================================
RCS file: /home/freeciv/CVS/freeciv/server/cityturn.c,v
retrieving revision 1.312
diff -u -r1.312 cityturn.c
--- server/cityturn.c 6 May 2005 23:13:53 -0000 1.312
+++ server/cityturn.c 7 May 2005 17:29:34 -0000
@@ -693,7 +693,7 @@
if (req->source.type == REQ_NONE) {
break;
}
- if (!is_req_active(pplayer, pcity, NULL, NULL, NULL, req)) {
+ if (!is_req_active(pplayer, pcity, NULL, NULL, NULL, NULL, req)) {
known = TRUE;
switch (req->source.type) {
case REQ_TECH:
@@ -752,6 +752,9 @@
case REQ_UNITFLAG:
/* Will only happen with a bogus ruleset. */
break;
+ case REQ_OUTPUTTYPE:
+ /* Should never happen. */
+ break;
case REQ_MINSIZE:
notify_player_ex(pplayer, pcity->tile, E_CITY_CANTBUILD,
_("%s can't build %s from the worklist; "
Index: server/score.c
===================================================================
RCS file: /home/freeciv/CVS/freeciv/server/score.c,v
retrieving revision 1.20
diff -u -r1.20 score.c
--- server/score.c 5 May 2005 20:26:14 -0000 1.20
+++ server/score.c 7 May 2005 17:29:34 -0000
@@ -414,7 +414,8 @@
pplayer->score.bnp += pcity->surplus[O_TRADE];
pplayer->score.mfg += pcity->surplus[O_SHIELD];
- bonus = CLIP(0, get_city_bonus(pcity, EFT_SCIENCE_BONUS), 100);
+ bonus = get_city_output_bonus(pcity, O_SCIENCE) - 100;
+ bonus = CLIP(0, bonus, 100);
pplayer->score.literacy += (city_population(pcity) * bonus) / 100;
} city_list_iterate_end;
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