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[Freeciv-Dev] Re: (PR#12968) Barbarians rethought
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[Freeciv-Dev] Re: (PR#12968) Barbarians rethought

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To: per@xxxxxxxxxxx
Subject: [Freeciv-Dev] Re: (PR#12968) Barbarians rethought
From: "Benedict Adamson" <badamson@xxxxxxxxxxx>
Date: Tue, 3 May 2005 10:39:57 -0700
Reply-to: bugs@xxxxxxxxxxx

<URL: http://bugs.freeciv.org/Ticket/Display.html?id=12968 >

Per I. Mathisen wrote:
...
> You get barbarians spawning in...  near cities that have a
> different original owner (and no EFT_ASSIMILATE_CITY effect).
...

Representing, I guess, partisans of some kind?
Why not go the whole way and have the regions around conquered cities 
generate Partisan units belonging to the original owner, instead of 
Barbarian units? Or reserve Barbarian units for the case that the 
original owner has now been destroyed.





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