[Freeciv-Dev] Re: (PR#12848) AI Guards Allied Cities Forever
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<URL: http://bugs.freeciv.org/Ticket/Display.html?id=12848 >
On Tue, 19 Apr 2005, Benedict Adamson wrote:
> The ai_military_defend function prefers guarding the city that a unit is
> in, even if there are more deserving cities nearby. Therefore, a
> guarding unit that begins defending an allied city will continue to do
> so... apparently forever.
>
> The AI should be more willing to free units from the defence of cities
> that merely belong to allies.
Yes, but this is not the duty of ai_military_defend(), at least not how I
see it. If we have assigned it as a defender, and not set punit->ai.charge
to another city, then ai_military_defense() should read this as "defend
the city you are currently in", above all else, if that is possible.
- Per
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