[Freeciv-Dev] (PR#12789) update civ1/civ2/history buildings.ruleset
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<URL: http://bugs.freeciv.org/Ticket/Display.html?id=12789 >
This patch removes the unused effects and groups data in
buildings.ruleset. I will commit immediately.
-jason
Index: civ1/buildings.ruleset
===================================================================
RCS file: /home/freeciv/CVS/freeciv/data/civ1/buildings.ruleset,v
retrieving revision 1.44
diff -u -r1.44 buildings.ruleset
--- civ1/buildings.ruleset 24 Mar 2005 16:41:41 -0000 1.44
+++ civ1/buildings.ruleset 14 Apr 2005 00:40:21 -0000
@@ -37,12 +37,6 @@
build_cost = 160
upkeep = 3
sabotage = 100
-effect =
- { "type", "range", "aff_unit"
- "Unit_Veteran", "City", "Air"
- "Unit_Repair", "City", "Air"
- "Airlift", "City"
- }
sound = "b_airport"
sound_alt = "b_generic"
helptext = _("\
@@ -56,51 +50,6 @@
some movement points left to be airlifted.\
")
-[group_factories]
-name = "Factories"
-elements =
- { "building", "range"
- "Mfg. Plant", "City"
- "Factory", "City"
- }
-
-[group_generators]
-name = "Generators"
-elements =
- { "building", "range"
- "Hoover Dam", "Player"
- "Nuclear Plant", "City"
- "Hydro Plant", "City"
- "Power Plant", "City"
- }
-
-[group_janitors]
-name = "Janitors"
-elements =
- { "building", "range"
- "Recycling Center", "City"
- "Hoover Dam", "Player"
- "Nuclear Plant", "City"
- "Hydro Plant", "City"
- }
-
-[group_defenders]
-name = "Defenders"
-elements =
- { "building", "range"
- "Great Wall", "Player"
- "City Walls", "City"
- }
-
-[group_purifiers]
-name = "Purifiers"
-elements =
- { "building", "range"
- "Palace", "City"
- "Courthouse", "City"
- }
-
-
[building_aqueduct]
name = _("Aqueduct")
genus = "Improvement"
@@ -114,10 +63,6 @@
build_cost = 120
upkeep = 2
sabotage = 100
-effect =
- { "name"
- "Size_Unlimit"
- }
sound = "b_aqueduct"
sound_alt = "b_generic"
helptext = _("\
@@ -137,11 +82,6 @@
build_cost = 120
upkeep = 3
sabotage = 100
-effect =
- { "name", "value", "req_type", "req"
- "Tax_Bonus", 50, "Building", "Marketplace"
- "Luxury_Bonus", 50, "Building", "Marketplace"
- }
sound = "b_bank"
sound_alt = "b_generic"
; /* xgettext:no-c-format */
@@ -163,12 +103,6 @@
build_cost = 40
upkeep = 1
sabotage = 100
-effect =
- { "name"
- "Land_Veteran"
- "Sea_Veteran"
- "Air_Veteran"
- }
sound = "b_barracks_i"
sound_alt = "b_generic"
helptext = _("\
@@ -192,12 +126,6 @@
build_cost = 40
upkeep = 2
sabotage = 100
-effect =
- { "name"
- "Land_Veteran"
- "Sea_Veteran"
- "Air_Veteran"
- }
sound = "b_barracks_ii"
sound_alt = "b_generic"
helptext = _("\
@@ -221,12 +149,6 @@
build_cost = 40
upkeep = 3
sabotage = 100
-effect =
- { "name"
- "Land_Veteran"
- "Sea_Veteran"
- "Air_Veteran"
- }
sound = "b_barracks_iii"
sound_alt = "b_generic"
helptext = _("\
@@ -250,10 +172,6 @@
build_cost = 160
upkeep = 3
sabotage = 100
-effect =
- { "name", "value"
- "Make_Content", 4
- }
sound = "b_cathedral"
sound_alt = "b_generic"
helptext = _("\
@@ -274,12 +192,6 @@
build_cost = 120
upkeep = 2
sabotage = 50
-effect =
- { "name", "value", "equiv"
- "Land_Defend", 200, "Defenders"
- "Sea_Defend", 200, "Defenders"
- "Unit_No_Lose_Pop"
- }
sound = "b_city_walls"
sound_alt = "b_generic"
helptext = _("\
@@ -303,10 +215,6 @@
build_cost = 100
upkeep = 4
sabotage = 100
-effect =
- { "name", "value"
- "Make_Content", 3
- }
sound = "b_colosseum"
sound_alt = "b_generic"
helptext = _("\
@@ -326,11 +234,6 @@
build_cost = 80
upkeep = 1
sabotage = 100
-effect =
- { "name", "value", "equiv", "req_type", "req"
- "Corrupt_Pct", 50, "Purifiers"
- "Waste_Pct", 50, "Purifiers"
- }
sound = "b_courthouse"
sound_alt = "b_generic"
helptext = _("\
@@ -353,10 +256,6 @@
build_cost = 200
upkeep = 4
sabotage = 100
-effect =
- { "name", "value", "equiv"
- "Prod_Bonus", 50, "Factories"
- }
sound = "b_factory"
sound_alt = "b_generic"
helptext = _("\
@@ -377,10 +276,6 @@
build_cost = 60
upkeep = 1
sabotage = 100
-effect =
- { "name"
- "Growth_Food"
- }
sound = "b_granary"
sound_alt = "b_generic"
helptext = _("\
@@ -405,11 +300,6 @@
build_cost = 240
upkeep = 4
sabotage = 100
-effect =
- { "name", "value", "equiv"
- "Prod_Bonus", 50, "Generators"
- "Pollu_Prod_Pct", -50, "Janitors"
- }
sound = "b_hydro_plant"
sound_alt = "b_generic"
helptext = _("\
@@ -438,10 +328,6 @@
build_cost = 80
upkeep = 1
sabotage = 100
-effect =
- { "name", "value"
- "Science_Bonus", 50
- }
sound = "b_library"
sound_alt = "b_generic"
; /* xgettext:no-c-format */
@@ -462,11 +348,6 @@
build_cost = 80
upkeep = 1
sabotage = 100
-effect =
- { "name", "value"
- "Tax_Bonus", 50
- "Luxury_Bonus", 50
- }
sound = "b_marketplace"
sound_alt = "b_generic"
; /* xgettext:no-c-format */
@@ -487,10 +368,6 @@
build_cost = 160
upkeep = 4
sabotage = 100
-effect =
- { "name", "value"
- "Pollu_Pop_Pct", -100
- }
sound = "b_mass_transit"
sound_alt = "b_generic"
helptext = _("\
@@ -512,10 +389,6 @@
build_cost = 320
upkeep = 6
sabotage = 100
-effect =
- { "name", "value", "equiv"
- "Prod_Bonus", 100, "Factories"
- }
sound = "b_mfg_plant"
sound_alt = "b_generic"
; /* xgettext:no-c-format */
@@ -537,11 +410,6 @@
build_cost = 240
upkeep = 2
sabotage = 100
-effect =
- { "name", "value", "equiv"
- "Prod_Bonus", 50, "Generators"
- "Pollu_Prod_Pct", -50, "Janitors"
- }
sound = "b_nuclear_plant"
sound_alt = "b_generic"
helptext = _("\
@@ -572,14 +440,6 @@
build_cost = 200
upkeep = 0
sabotage = 0
-effect =
- { "name", "value", "equiv"
- "Corrupt_Pct", 50, "Purifiers"
- "Waste_Pct", 50, "Purifiers"
- "Spy_Resistant", 50
- "No_Incite"
- "Capital_City"
- }
sound = "b_palace"
sound_alt = "b_generic"
helptext = _("\
@@ -608,10 +468,6 @@
build_cost = 160
upkeep = 4
sabotage = 100
-effect =
- { "name", "value", "equiv"
- "Prod_Bonus", 50, "Generators"
- }
sound = "b_power_plant"
sound_alt = "b_generic"
; /* xgettext:no-c-format */
@@ -639,10 +495,6 @@
build_cost = 200
upkeep = 2
sabotage = 100
-effect =
- { "name", "value", "equiv"
- "Pollu_Prod_Pct", -66, "Janitors"
- }
sound = "b_recycling_center"
sound_alt = "b_generic"
; /* xgettext:no-c-format */
@@ -664,10 +516,6 @@
build_cost = 200
upkeep = 4
sabotage = 100
-effect =
- { "name"
- "Nuke_Proof"
- }
sound = "b_sdi_defense"
sound_alt = "b_generic"
helptext = _("\
@@ -691,10 +539,6 @@
build_cost = 120
upkeep = 2
sabotage = 100
-effect =
- { "type", "range", "amount", "cond_bldg"
- "Size_Unlimit", "City", 12, "Aqueduct"
- }
sound = "b_sewer_system"
sound_alt = "b_generic"
; helptext = ""
@@ -742,10 +586,6 @@
build_cost = 160
upkeep = 0
sabotage = 100
-effect =
- { "name"
- "SS_Component"
- }
sound = "b_space_component"
sound_alt = "b_generic"
helptext = _("\
@@ -770,10 +610,6 @@
build_cost = 320
upkeep = 0
sabotage = 100
-effect =
- { "name"
- "SS_Module"
- }
sound = "b_space_module"
sound_alt = "b_generic"
helptext = _("\
@@ -807,10 +643,6 @@
build_cost = 80
upkeep = 0
sabotage = 100
-effect =
- { "name"
- "SS_Structural"
- }
sound = "b_space_structural"
sound_alt = "b_generic"
helptext = _("\
@@ -835,11 +667,6 @@
build_cost = 40
upkeep = 1
sabotage = 100
-effect =
- { "name", "value", "req_type", "req"
- "Make_Content", 1
- "Make_Content", 1, "Tech", "Mysticism"
- }
sound = "b_temple"
sound_alt = "b_generic"
helptext = _("\
@@ -861,10 +688,6 @@
build_cost = 160
upkeep = 3
sabotage = 100
-effect =
- { "name", "value", "req_type", "req"
- "Science_Bonus", 50, "Building", "Library"
- }
sound = "b_university"
sound_alt = "b_generic"
; /* xgettext:no-c-format */
@@ -886,11 +709,6 @@
build_cost = 600
upkeep = 0
sabotage = 0
-effect =
- { "name", "range", "survives"
- "Reveal_Cities", "Player", 0
- "Enable_Space", "World", 1
- }
helptext = _("\
All cities on the map become visible for the player who owns it. \
It allows all players to start building spaceship parts (assuming\
@@ -910,10 +728,6 @@
build_cost = 200
upkeep = 0
sabotage = 0
-effect =
- { "name", "value"
- "Trade_Inc_Tile", 1
- }
sound = "w_colossus"
sound_alt = "w_generic"
helptext = _("\
@@ -934,12 +748,6 @@
build_cost = 300
upkeep = 0
sabotage = 0
-effect =
- { "name", "value", "req_type", "req"
- "Science_Bonus", 50, "Building", "Library"
- "Science_Bonus", 50, "Building", "University"
- "Science_Bonus", 100
- }
sound = "w_copernicus_observatory"
sound_alt = "w_generic"
; /* xgettext:no-c-format */
@@ -960,10 +768,6 @@
build_cost = 600
upkeep = 0
sabotage = 0
-effect =
- { "name", "range", "value"
- "Force_Content", "Player", 1
- }
sound = "w_cure_for_cancer"
sound_alt = "w_generic"
helptext = _("\
@@ -984,10 +788,6 @@
build_cost = 300
upkeep = 0
sabotage = 0
-effect =
- { "name", "range", "value"
- "Give_Imm_Tech", "Player", 2
- }
sound = "w_darwins_voyage"
sound_alt = "w_generic"
helptext = _("\
@@ -1032,10 +832,6 @@
build_cost = 300
upkeep = 0
sabotage = 0
-effect =
- { "name", "range", "value"
- "Tech_Parasite", "Player", 2
- }
sound = "w_great_library"
sound_alt = "w_generic"
helptext = _("\
@@ -1056,11 +852,6 @@
build_cost = 300
upkeep = 0
sabotage = 0
-effect =
- { "name", "range", "value", "equiv"
- "Land_Defend", "Player", 200, "Defenders"
- "Sea_Defend", "Player", 200, "Defenders"
- }
sound = "w_great_wall"
sound_alt = "w_generic"
helptext = _("\
@@ -1082,10 +873,6 @@
build_cost = 300
upkeep = 0
sabotage = 0
-effect =
- { "name", "range", "value"
- "Make_Happy", "Player", 1
- }
sound = "w_hanging_gardens"
sound_alt = "w_generic"
helptext = _("\
@@ -1109,11 +896,6 @@
build_cost = 600
upkeep = 0
sabotage = 0
-effect =
- { "name", "range", "value", "equiv"
- "Prod_Bonus", "Continent", 50, "Generators"
- "Pollu_Prod_Pct", "Continent", -50, "Janitors"
- }
sound = "w_hoover_dam"
sound_alt = "w_generic"
helptext = _("\
@@ -1136,15 +918,6 @@
build_cost = 400
upkeep = 0
sabotage = 0
-effect =
- { "name", "range", "value", "req_type", "req"
- "Science_Bonus", "Player", 50, "Building", "Library"
- "Science_Bonus", "Player", 50, "Building", "University"
- }
-effect =
- { "type", "range", "amount"
- "Science_Bonus", "City", 100
- }
sound = "w_isaac_newtons_college"
sound_alt = "w_generic"
; /* xgettext:no-c-format */
@@ -1165,10 +938,6 @@
build_cost = 400
upkeep = 0
sabotage = 0
-effect =
- { "name", "range", "value"
- "Force_Content", "Continent", 2
- }
sound = "w_js_bachs_cathedral"
sound_alt = "w_generic"
helptext = _("\
@@ -1189,10 +958,6 @@
build_cost = 200
upkeep = 0
sabotage = 0
-effect =
- { "name", "range", "value"
- "Sea_Move", "Player", 1
- }
sound = "w_lighthouse"
sound_alt = "w_generic"
helptext = _("\
@@ -1216,10 +981,6 @@
build_cost = 400
upkeep = 0
sabotage = 0
-effect =
- { "name", "range", "value"
- "Sea_Move", "Player", 1
- }
sound = "w_magellans_expedition"
sound_alt = "w_generic"
helptext = _("\
@@ -1239,10 +1000,6 @@
build_cost = 600
upkeep = 0
sabotage = 0
-effect =
- { "name", "range", "survives"
- "Enable_Nuke", "World", 1
- }
sound = "w_manhattan_project"
sound_alt = "w_generic"
;helptext is set in client/helpdata.c:helptext_wonder()
@@ -1261,10 +1018,6 @@
build_cost = 300
upkeep = 0
sabotage = 0
-effect =
- { "name", "value", "req_type", "req"
- "Make_Content", 4, "Building", "Cathedral"
- }
sound = "w_michelangelos_chapel"
sound_alt = "w_generic"
helptext = _("\
@@ -1284,12 +1037,6 @@
build_cost = 300
upkeep = 0
sabotage = 0
-effect =
- { "name", "range", "value", "req_type", "req"
-; BUG: this will give the wrong results if the player has oracle but not
-; Mysticism
- "Make_Content", "Player", 2, "Building", "Temple"
- }
sound = "w_oracle"
sound_alt = "w_generic"
helptext = _("\
@@ -1309,11 +1056,6 @@
build_cost = 300
upkeep = 0
sabotage = 0
-effect =
- { "name", "range"
- "Any_Government", "Player"
- "No_Anarchy", "Player"
- }
sound = "w_pyramids"
sound_alt = "w_generic"
helptext = _("\
@@ -1335,10 +1077,6 @@
build_cost = 600
upkeep = 0
sabotage = 0
-effect =
- { "name", "range", "value"
- "Science_Bonus", "Player", 50
- }
sound = "w_seti_program"
sound_alt = "w_generic"
; /* xgettext:no-c-format */
@@ -1359,10 +1097,6 @@
build_cost = 400
upkeep = 0
sabotage = 0
-effect =
- { "name"
- "No_Unhappy"
- }
sound = "w_shakespeares_theatre"
sound_alt = "w_generic"
helptext = _("\
@@ -1382,11 +1116,6 @@
build_cost = 600
upkeep = 0
sabotage = 0
-effect =
- { "name", "range"
- "Any_Government", "Player"
- "No_Anarchy", "Player"
- }
sound = "w_united_nations"
sound_alt = "w_generic"
helptext = _("\
@@ -1413,10 +1142,6 @@
build_cost = 600
upkeep = 0
sabotage = 0
-effect =
- { "name", "range", "value"
- "Make_Content_Mil_Per", "Player", 1
- }
sound = "w_womens_suffrage"
sound_alt = "w_generic"
helptext = _("\
@@ -1438,10 +1163,6 @@
build_cost = 999
upkeep = 0
sabotage = 0
-effect =
- { "name"
- "Prod_To_Gold"
- }
helptext = _("\
This is not a normal improvement. Instead, setting a city's\
production to Capitalization means its shield production is\
Index: civ2/buildings.ruleset
===================================================================
RCS file: /home/freeciv/CVS/freeciv/data/civ2/buildings.ruleset,v
retrieving revision 1.47
diff -u -r1.47 buildings.ruleset
--- civ2/buildings.ruleset 24 Mar 2005 16:41:42 -0000 1.47
+++ civ2/buildings.ruleset 14 Apr 2005 00:40:21 -0000
@@ -24,67 +24,6 @@
; /*** For details of this file's format, ***/
; /*** see the default buildings.ruleset. ***/
-[group_cathedrals]
-name = "Cathedrals"
-elements =
- { "building", "range"
- "Michelangelo's Chapel", "Player"
- "Cathedral", "City"
- }
-
-[group_labs]
-name = "Labs"
-elements =
- { "building", "range"
- "SETI Program", "Player"
- "Research Lab", "City"
- }
-
-[group_generators]
-name = "Generators"
-elements =
- { "building", "range"
- "Hoover Dam", "Player"
- "Nuclear Plant", "City"
- "Hydro Plant", "City"
- "Power Plant", "City"
- }
-
-[group_janitors]
-name = "Janitors"
-elements =
- { "building", "range"
- "Recycling Center", "City"
- "Hoover Dam", "Player"
- "Nuclear Plant", "City"
- "Hydro Plant", "City"
- }
-
-[group_defenders]
-name = "Defenders"
-elements =
- { "building", "range"
- "Great Wall", "Player"
- "City Walls", "City"
- }
-
-[group_peacekeepers]
-name = "Peacekeepers"
-elements =
- { "building", "range"
- "Women's Suffrage", "Player"
- "Police Station", "City"
- }
-
-[group_purifiers]
-name = "Purifiers"
-elements =
- { "building", "range"
- "Palace", "City"
- "Courthouse", "City"
- }
-
-
[building_airport]
name = _("Airport")
genus = "Improvement"
@@ -98,12 +37,6 @@
build_cost = 160
upkeep = 3
sabotage = 100
-effect =
- { "name"
- "Air_Veteran"
- "Air_Regen"
- "Airlift"
- }
sound = "b_airport"
sound_alt = "b_generic"
helptext = _("\
@@ -130,10 +63,6 @@
build_cost = 80
upkeep = 2
sabotage = 100
-effect =
- { "name", "value"
- "Size_Adj", 4
- }
sound = "b_aqueduct"
sound_alt = "b_generic"
helptext = _("\
@@ -154,11 +83,6 @@
build_cost = 120
upkeep = 3
sabotage = 100
-effect =
- { "name", "value", "req_type", "req"
- "Tax_Bonus", 50, "Building", "Marketplace"
- "Luxury_Bonus", 50, "Building", "Marketplace"
- }
sound = "b_bank"
sound_alt = "b_generic"
; /* xgettext:no-c-format */
@@ -180,11 +104,6 @@
build_cost = 40
upkeep = 1
sabotage = 100
-effect =
- { "name"
- "Land_Veteran"
- "Land_Regen"
- }
sound = "b_barracks_i"
sound_alt = "b_generic"
helptext = _("\
@@ -208,11 +127,6 @@
build_cost = 40
upkeep = 1
sabotage = 100
-effect =
- { "name"
- "Land_Veteran"
- "Land_Regen"
- }
sound = "b_barracks_ii"
sound_alt = "b_generic"
helptext = _("\
@@ -236,11 +150,6 @@
build_cost = 40
upkeep = 1
sabotage = 100
-effect =
- { "name"
- "Land_Veteran"
- "Land_Regen"
- }
sound = "b_barracks_iii"
sound_alt = "b_generic"
helptext = _("\
@@ -264,12 +173,6 @@
build_cost = 120
upkeep = 3
sabotage = 100
-effect =
- { "name", "value", "equiv", "req_type", "req"
- "Make_Content", 3, "Cathedrals"
- "Make_Content", 1, "Cathedrals", "Tech", "Theology"
- "Make_Content", -1, "Cathedrals", "Tech", "Communism"
- }
sound = "b_cathedral"
sound_alt = "b_generic"
helptext = _("\
@@ -294,11 +197,6 @@
build_cost = 80
upkeep = 0
sabotage = 50
-effect =
- { "name", "value", "equiv"
- "Land_Defend", 200, "Defenders"
- "Unit_No_Lose_Pop"
- }
sound = "b_city_walls"
sound_alt = "b_generic"
helptext = _("\
@@ -322,10 +220,6 @@
build_cost = 80
upkeep = 1
sabotage = 100
-effect =
- { "name", "value"
- "Sea_Defend", 100
- }
sound = "b_coastal_defense"
sound_alt = "b_generic"
helptext = _("\
@@ -346,11 +240,6 @@
build_cost = 100
upkeep = 4
sabotage = 100
-effect =
- { "name", "value", "req_type", "req"
- "Make_Content", 3
- "Make_Content", 1, "Tech", "Electricity"
- }
sound = "b_colosseum"
sound_alt = "b_generic"
helptext = _("\
@@ -371,13 +260,6 @@
build_cost = 80
upkeep = 1
sabotage = 100
-effect =
- { "name", "value", "equiv", "req_type", "req"
- "Corrupt_Pct", 50, "Purifiers"
- "Waste_Pct", 50, "Purifiers"
- "Make_Content", 1, "", "Gov", "Democracy"
- "Incite_Dist_Pct", 75
- }
sound = "b_courthouse"
sound_alt = "b_generic"
helptext = _("\
@@ -400,10 +282,6 @@
build_cost = 200
upkeep = 4
sabotage = 100
-effect =
- { "name", "value"
- "Prod_Bonus", 50
- }
sound = "b_factory"
sound_alt = "b_generic"
helptext = _("\
@@ -424,10 +302,6 @@
build_cost = 60
upkeep = 1
sabotage = 100
-effect =
- { "name"
- "Growth_Food"
- }
sound = "b_granary"
sound_alt = "b_generic"
helptext = _("\
@@ -452,10 +326,6 @@
build_cost = 60
upkeep = 1
sabotage = 100
-effect =
- { "name", "value", "req_type", "req"
- "Food_Add_Tile", 1, "Terrain", "Ocean"
- }
sound = "b_harbour"
sound_alt = "b_generic"
helptext = _("\
@@ -476,12 +346,6 @@
build_cost = 240
upkeep = 4
sabotage = 100
-effect =
- { "name", "value", "equiv", "req_type", "req"
- "Prod_Bonus", 25, "Generators", "Building", "Factory"
- "Prod_Bonus", 25, "Generators", "Building", "Mfg. Plant"
- "Pollu_Prod_Pct", -50, "Janitors"
- }
sound = "b_hydro_plant"
sound_alt = "b_generic"
helptext = _("\
@@ -512,10 +376,6 @@
build_cost = 80
upkeep = 1
sabotage = 100
-effect =
- { "name", "value"
- "Science_Bonus", 50
- }
sound = "b_library"
sound_alt = "b_generic"
; /* xgettext:no-c-format */
@@ -536,11 +396,6 @@
build_cost = 80
upkeep = 1
sabotage = 100
-effect =
- { "name", "value"
- "Tax_Bonus", 50
- "Luxury_Bonus", 50
- }
sound = "b_marketplace"
sound_alt = "b_generic"
; /* xgettext:no-c-format */
@@ -561,10 +416,6 @@
build_cost = 160
upkeep = 4
sabotage = 100
-effect =
- { "name", "value"
- "Pollu_Pop_Pct", -100
- }
sound = "b_mass_transit"
sound_alt = "b_generic"
helptext = _("\
@@ -586,10 +437,6 @@
build_cost = 320
upkeep = 6
sabotage = 100
-effect =
- { "name", "value", "req_type", "req"
- "Prod_Bonus", 50, "Building", "Factory"
- }
sound = "b_mfg_plant"
sound_alt = "b_generic"
; /* xgettext:no-c-format */
@@ -611,12 +458,6 @@
build_cost = 160
upkeep = 2
sabotage = 100
-effect =
- { "name", "value", "equiv", "req_type", "req"
- "Prod_Bonus", 25, "Generators", "Building", "Factory"
- "Prod_Bonus", 25, "Generators", "Building", "Mfg. Plant"
- "Pollu_Prod_Pct", -50, "Janitors"
- }
sound = "b_nuclear_plant"
sound_alt = "b_generic"
helptext = _("\
@@ -649,10 +490,6 @@
build_cost = 160
upkeep = 3
sabotage = 100
-effect =
- { "name", "value", "req_type", "req"
- "Prod_Add_Tile", 1, "Terrain", "Ocean"
- }
sound = "b_offshore_platform"
sound_alt = "b_generic"
helptext = _("\
@@ -673,14 +510,6 @@
build_cost = 100
upkeep = 0
sabotage = 0
-effect =
- { "name", "value", "equiv"
- "Corrupt_Pct", 50, "Purifiers"
- "Waste_Pct", 50, "Purifiers"
- "Spy_Resistant", 50
- "No_Incite"
- "Capital_City"
- }
sound = "b_palace"
sound_alt = "b_generic"
helptext = _("\
@@ -709,11 +538,6 @@
build_cost = 60
upkeep = 2
sabotage = 100
-effect =
- { "name", "value", "equiv", "req_type", "req"
- "Make_Content_Mil", 1, "Peacekeepers", "Gov", "Republic"
- "Make_Content_Mil", 2, "Peacekeepers", "Gov", "Democracy"
- }
sound = "b_police_station"
sound_alt = "b_generic"
helptext = _("\
@@ -735,11 +559,6 @@
build_cost = 80
upkeep = 3
sabotage = 100
-effect =
- { "name"
- "Sea_Veteran"
- "Sea_Regen"
- }
sound = "b_port_facility"
sound_alt = "b_generic"
helptext = _("\
@@ -761,11 +580,6 @@
build_cost = 160
upkeep = 4
sabotage = 100
-effect =
- { "name", "value", "equiv", "req_type", "req"
- "Prod_Bonus", 25, "Generators", "Building", "Factory"
- "Prod_Bonus", 25, "Generators", "Building", "Mfg. Plant"
- }
sound = "b_power_plant"
sound_alt = "b_generic"
; /* xgettext:no-c-format */
@@ -793,10 +607,6 @@
build_cost = 200
upkeep = 2
sabotage = 100
-effect =
- { "name", "value", "equiv"
- "Pollu_Prod_Pct", -66, "Janitors"
- }
sound = "b_recycling_center"
sound_alt = "b_generic"
; /* xgettext:no-c-format */
@@ -818,10 +628,6 @@
build_cost = 160
upkeep = 3
sabotage = 100
-effect =
- { "name", "value", "equiv", "req_type", "req"
- "Science_Bonus", 50, "Labs", "Building", "Library"
- }
sound = "b_research_lab"
sound_alt = "b_generic"
helptext = _("\
@@ -844,10 +650,6 @@
build_cost = 100
upkeep = 2
sabotage = 100
-effect =
- { "name", "value"
- "Air_Defend", 100
- }
sound = "b_sam_battery"
sound_alt = "b_generic"
helptext = _("\
@@ -868,11 +670,6 @@
build_cost = 200
upkeep = 4
sabotage = 100
-effect =
- { "name", "value"
- "Nuke_Proof"
- "Missile_Defend", 100
- }
sound = "b_sdi_defense"
sound_alt = "b_generic"
helptext = _("\
@@ -896,10 +693,6 @@
build_cost = 120
upkeep = 2
sabotage = 100
-effect =
- { "name", "req_type", "req"
- "Size_Unlimit", "Building", "Aqueduct"
- }
sound = "b_sewer_system"
sound_alt = "b_generic"
helptext = _("\
@@ -950,10 +743,6 @@
build_cost = 160
upkeep = 0
sabotage = 100
-effect =
- { "name"
- "SS_Component"
- }
sound = "b_space_component"
sound_alt = "b_generic"
helptext = _("\
@@ -978,10 +767,6 @@
build_cost = 320
upkeep = 0
sabotage = 100
-effect =
- { "name"
- "SS_Module"
- }
sound = "b_space_module"
sound_alt = "b_generic"
helptext = _("\
@@ -1015,10 +800,6 @@
build_cost = 80
upkeep = 0
sabotage = 100
-effect =
- { "name"
- "SS_Structural"
- }
sound = "b_space_structural"
sound_alt = "b_generic"
helptext = _("\
@@ -1043,11 +824,6 @@
build_cost = 160
upkeep = 4
sabotage = 100
-effect =
- { "name", "value", "req_type", "req"
- "Tax_Bonus", 50, "Building", "Bank"
- "Luxury_Bonus", 50, "Building", "Bank"
- }
sound = "b_stock_exchange"
sound_alt = "b_generic"
; /* xgettext:no-c-format */
@@ -1069,10 +845,6 @@
build_cost = 160
upkeep = 3
sabotage = 100
-effect =
- { "name", "value", "req_type", "req"
- "Trade_Per_Tile", 50, "Special", "Road"
- }
sound = "b_super_highways"
sound_alt = "b_generic"
; /* xgettext:no-c-format */
@@ -1094,10 +866,6 @@
build_cost = 120
upkeep = 3
sabotage = 100
-effect =
- { "name", "value", "req_type", "req"
- "Food_Per_Tile", 50, "Special", "Farmland"
- }
sound = "b_supermarket"
sound_alt = "b_generic"
; /* xgettext:no-c-format */
@@ -1120,11 +888,6 @@
build_cost = 40
upkeep = 1
sabotage = 100
-effect =
- { "name", "value", "req_type", "req"
- "Make_Content", 1
- "Make_Content", 1, "Tech", "Mysticism"
- }
sound = "b_temple"
sound_alt = "b_generic"
helptext = _("\
@@ -1146,10 +909,6 @@
build_cost = 160
upkeep = 3
sabotage = 100
-effect =
- { "name", "value", "req_type", "req"
- "Science_Bonus", 50, "Building", "Library"
- }
sound = "b_university"
sound_alt = "b_generic"
; /* xgettext:no-c-format */
@@ -1171,11 +930,6 @@
build_cost = 600
upkeep = 0
sabotage = 0
-effect =
- { "name", "range", "survives"
- "Reveal_Map", "Player", 0
- "Enable_Space", "World", 1
- }
sound = "w_apollo_program"
sound_alt = "w_generic"
helptext = _("\
@@ -1197,10 +951,6 @@
build_cost = 400
upkeep = 0
sabotage = 0
-effect =
- { "name", "range", "value"
- "Upkeep_Free", "Player", 1
- }
sound = "w_asmiths_trading_co"
sound_alt = "w_generic"
helptext = _("\
@@ -1221,10 +971,6 @@
build_cost = 200
upkeep = 0
sabotage = 0
-effect =
- { "name", "value"
- "Trade_Inc_Tile", 1
- }
sound = "w_colossus"
sound_alt = "w_generic"
helptext = _("\
@@ -1245,10 +991,6 @@
build_cost = 300
upkeep = 0
sabotage = 0
-effect =
- { "name", "value"
- "Science_Bonus", 50
- }
sound = "w_copernicus_observatory"
sound_alt = "w_generic"
; /* xgettext:no-c-format */
@@ -1269,10 +1011,6 @@
build_cost = 600
upkeep = 0
sabotage = 0
-effect =
- { "name", "range", "value"
- "Force_Content", "Player", 1
- }
sound = "w_cure_for_cancer"
sound_alt = "w_generic"
helptext = _("\
@@ -1293,10 +1031,6 @@
build_cost = 300
upkeep = 0
sabotage = 0
-effect =
- { "name", "range", "value"
- "Give_Imm_Tech", "Player", 2
- }
sound = "w_darwins_voyage"
sound_alt = "w_generic"
helptext = _("\
@@ -1341,10 +1075,6 @@
build_cost = 300
upkeep = 0
sabotage = 0
-effect =
- { "name", "range", "value"
- "Tech_Parasite", "Player", 2
- }
sound = "w_great_library"
sound_alt = "w_generic"
helptext = _("\
@@ -1365,11 +1095,6 @@
build_cost = 300
upkeep = 0
sabotage = 0
-effect =
- { "name", "range", "value", "equiv"
- "Land_Defend", "Player", 200, "Defenders"
- "Unit_No_Lose_Pop", "Player"
- }
sound = "w_great_wall"
sound_alt = "w_generic"
helptext = _("\
@@ -1391,11 +1116,6 @@
build_cost = 200
upkeep = 0
sabotage = 0
-effect =
- { "name", "range", "value"
- "Make_Happy", "Player", 1
- "Make_Happy", "City", 2
- }
sound = "w_hanging_gardens"
sound_alt = "w_generic"
helptext = _("\
@@ -1419,12 +1139,6 @@
build_cost = 600
upkeep = 0
sabotage = 0
-effect =
- { "name", "range", "value", "equiv", "req_type", "req"
- "Prod_Bonus", "Player", 25, "Generators", "Building", "Factory"
- "Prod_Bonus", "Player", 25, "Generators", "Building", "Mfg. Plant"
- "Pollu_Prod_Pct", "Player", -50, "Janitors"
- }
sound = "w_hoover_dam"
sound_alt = "w_generic"
helptext = _("\
@@ -1445,10 +1159,6 @@
build_cost = 400
upkeep = 0
sabotage = 0
-effect =
- { "name", "value"
- "Science_Bonus", 100
- }
sound = "w_isaac_newtons_college"
sound_alt = "w_generic"
; /* xgettext:no-c-format */
@@ -1469,10 +1179,6 @@
build_cost = 400
upkeep = 0
sabotage = 0
-effect =
- { "name", "range", "value"
- "Force_Content", "Player", 2
- }
sound = "w_js_bachs_cathedral"
sound_alt = "w_generic"
helptext = _("\
@@ -1492,10 +1198,6 @@
build_cost = 300
upkeep = 0
sabotage = 0
-effect =
- { "name", "value"
- "Prod_Add_Tile", 1
- }
sound = "w_king_richards_crusade"
sound_alt = "w_generic"
helptext = _("\
@@ -1516,10 +1218,6 @@
build_cost = 400
upkeep = 0
sabotage = 0
-effect =
- { "name", "range", "value"
- "Upgrade_Unit", "Player", 1
- }
sound = "w_leonardos_workshop"
sound_alt = "w_generic"
helptext = _("\
@@ -1539,12 +1237,6 @@
build_cost = 200
upkeep = 0
sabotage = 0
-effect =
- { "name", "range", "value"
- "Sea_Move", "Player", 1
- "No_Sink_Deep", "Player"
- "Sea_Veteran", "Player"
- }
sound = "w_lighthouse"
sound_alt = "w_generic"
helptext = _("\
@@ -1566,10 +1258,6 @@
build_cost = 400
upkeep = 0
sabotage = 0
-effect =
- { "name", "range", "value"
- "Sea_Move", "Player", 2
- }
sound = "w_magellans_expedition"
sound_alt = "w_generic"
helptext = _("\
@@ -1589,10 +1277,6 @@
build_cost = 600
upkeep = 0
sabotage = 0
-effect =
- { "name", "range", "survives"
- "Enable_Nuke", "World", 1
- }
sound = "w_manhattan_project"
sound_alt = "w_generic"
;helptext is set in client/helpdata.c:helptext_wonder()
@@ -1611,10 +1295,6 @@
build_cost = 200
upkeep = 0
sabotage = 0
-effect =
- { "name", "range"
- "Have_Embassies", "Player"
- }
sound = "w_marco_polos_embassy"
sound_alt = "w_generic"
helptext = _("\
@@ -1634,12 +1314,6 @@
build_cost = 400
upkeep = 0
sabotage = 0
-effect =
- { "name", "range", "value", "equiv", "req_type", "req"
- "Make_Content", "Player", 3, "Cathedrals"
- "Make_Content", "Player", 1, "Cathedrals", "Tech", "Theology"
- "Make_Content", "Player", -1, "Cathedrals", "Tech", "Communism"
- }
sound = "w_michelangelos_chapel"
sound_alt = "w_generic"
helptext = _("\
@@ -1664,12 +1338,6 @@
build_cost = 300
upkeep = 0
sabotage = 0
-effect =
- { "name", "range", "value", "req_type", "req"
-; BUG: this will give the wrong results if the player has oracle but not
-; Mysticism
- "Make_Content", "Player", 2, "Building", "Temple"
- }
sound = "w_oracle"
sound_alt = "w_generic"
helptext = _("\
@@ -1689,10 +1357,6 @@
build_cost = 200
upkeep = 0
sabotage = 0
-effect =
- { "name", "range"
- "Growth_Food", "Player"
- }
sound = "w_pyramids"
sound_alt = "w_generic"
helptext = _("\
@@ -1712,10 +1376,6 @@
build_cost = 600
upkeep = 0
sabotage = 0
-effect =
- { "name", "range", "value", "equiv", "req_type", "req"
- "Science_Bonus", "Player", 50, "Labs", "Building", "Library"
- }
sound = "w_seti_program"
sound_alt = "w_generic"
helptext = _("\
@@ -1736,10 +1396,6 @@
build_cost = 300
upkeep = 0
sabotage = 0
-effect =
- { "name"
- "No_Unhappy"
- }
sound = "w_shakespeares_theatre"
sound_alt = "w_generic"
helptext = _("\
@@ -1759,11 +1415,6 @@
build_cost = 400
upkeep = 0
sabotage = 0
-effect =
- { "name", "range"
- "Any_Government", "Player"
- "No_Anarchy", "Player"
- }
sound = "w_statue_of_liberty"
sound_alt = "w_generic"
helptext = _("\
@@ -1785,11 +1436,6 @@
build_cost = 300
upkeep = 0
sabotage = 0
-effect =
- { "name", "range", "value"
- "Land_Veteran", "Player"
- "Land_Vet_Combat", "Player", 100
- }
sound = "w_sun_tzus_war_academy"
sound_alt = "w_generic"
helptext = _("\
@@ -1811,10 +1457,6 @@
build_cost = 600
upkeep = 0
sabotage = 0
-effect =
- { "name", "range", "value"
- "Unit_Recover", "Player", 2
- }
sound = "w_united_nations"
sound_alt = "w_generic"
helptext = _("\
@@ -1842,11 +1484,6 @@
build_cost = 600
upkeep = 0
sabotage = 0
-effect =
- { "name", "range", "value", "equiv", "req_type", "req"
- "Make_Content_Mil", "Player", 1, "Peacekeepers", "Gov", "Republic"
- "Make_Content_Mil", "Player", 2, "Peacekeepers", "Gov", "Democracy"
- }
sound = "w_womens_suffrage"
sound_alt = "w_generic"
helptext = _("\
@@ -1869,10 +1506,6 @@
build_cost = 999
upkeep = 0
sabotage = 0
-effect =
- { "name"
- "Prod_To_Gold"
- }
helptext = _("\
This is not a normal improvement. Instead, setting a city's\
production to Capitalization means its shield production is\
Index: history/buildings.ruleset
===================================================================
RCS file: /home/freeciv/CVS/freeciv/data/history/buildings.ruleset,v
retrieving revision 1.20
diff -u -r1.20 buildings.ruleset
--- history/buildings.ruleset 24 Mar 2005 16:41:42 -0000 1.20
+++ history/buildings.ruleset 14 Apr 2005 00:40:22 -0000
@@ -24,67 +24,6 @@
; /*** For details of this file's format, ***/
; /*** see the default buildings.ruleset. ***/
-[group_cathedrals]
-name = "Cathedrals"
-elements =
- { "building", "range"
- "Michelangelo's Chapel", "Player"
- "Cathedral", "City"
- }
-
-[group_labs]
-name = "Labs"
-elements =
- { "building", "range"
- "SETI Program", "Player"
- "Research Lab", "City"
- }
-
-[group_generators]
-name = "Generators"
-elements =
- { "building", "range"
- "Hoover Dam", "Player"
- "Nuclear Plant", "City"
- "Hydro Plant", "City"
- "Power Plant", "City"
- }
-
-[group_janitors]
-name = "Janitors"
-elements =
- { "building", "range"
- "Recycling Center", "City"
- "Hoover Dam", "Player"
- "Nuclear Plant", "City"
- "Hydro Plant", "City"
- }
-
-[group_defenders]
-name = "Defenders"
-elements =
- { "building", "range"
- "Great Wall", "Player"
- "City Walls", "City"
- }
-
-[group_peacekeepers]
-name = "Peacekeepers"
-elements =
- { "building", "range"
- "Women's Suffrage", "Player"
- "Police Station", "City"
- }
-
-[group_purifiers]
-name = "Purifiers"
-elements =
- { "building", "range"
- "Palace", "City"
- "Courthouse", "City"
- }
-
-
[building_airport]
name = _("Airport")
genus = "Improvement"
@@ -98,12 +37,6 @@
build_cost = 160
upkeep = 3
sabotage = 100
-effect =
- { "name"
- "Air_Veteran"
- "Air_Regen"
- "Airlift"
- }
sound = "b_airport"
sound_alt = "b_generic"
helptext = _("\
@@ -130,10 +63,6 @@
build_cost = 80
upkeep = 2
sabotage = 100
-effect =
- { "name", "value"
- "Size_Adj", 4
- }
sound = "b_aqueduct"
sound_alt = "b_generic"
helptext = _("\
@@ -154,11 +83,6 @@
build_cost = 120
upkeep = 3
sabotage = 100
-effect =
- { "name", "value", "req_type", "req"
- "Tax_Bonus", 50, "Building", "Marketplace"
- "Luxury_Bonus", 50, "Building", "Marketplace"
- }
sound = "b_bank"
sound_alt = "b_generic"
; /* xgettext:no-c-format */
@@ -181,11 +105,6 @@
build_cost = 40
upkeep = 1
sabotage = 100
-effect =
- { "name"
- "Land_Veteran"
- "Land_Regen"
- }
sound = "b_barracks_i"
sound_alt = "b_generic"
helptext = _("\
@@ -210,11 +129,6 @@
build_cost = 40
upkeep = 1
sabotage = 100
-effect =
- { "name"
- "Land_Veteran"
- "Land_Regen"
- }
sound = "b_barracks_ii"
sound_alt = "b_generic"
helptext = _("\
@@ -238,11 +152,6 @@
build_cost = 40
upkeep = 1
sabotage = 100
-effect =
- { "name"
- "Land_Veteran"
- "Land_Regen"
- }
sound = "b_barracks_iii"
sound_alt = "b_generic"
helptext = _("\
@@ -266,12 +175,6 @@
build_cost = 120
upkeep = 3
sabotage = 100
-effect =
- { "name", "value", "equiv", "req_type", "req"
- "Make_Content", 3, "Cathedrals"
- "Make_Content", 1, "Cathedrals", "Tech", "Theology"
- "Make_Content", -1, "Cathedrals", "Tech", "Communism"
- }
sound = "b_cathedral"
sound_alt = "b_generic"
helptext = _("\
@@ -296,11 +199,6 @@
build_cost = 80
upkeep = 0
sabotage = 50
-effect =
- { "name", "value", "equiv"
- "Land_Defend", 200, "Defenders"
- "Unit_No_Lose_Pop"
- }
sound = "b_city_walls"
sound_alt = "b_generic"
helptext = _("\
@@ -324,10 +222,6 @@
build_cost = 80
upkeep = 1
sabotage = 100
-effect =
- { "name", "value"
- "Sea_Defend", 100
- }
sound = "b_coastal_defense"
sound_alt = "b_generic"
helptext = _("\
@@ -348,11 +242,6 @@
build_cost = 100
upkeep = 4
sabotage = 100
-effect =
- { "name", "value", "req_type", "req"
- "Make_Content", 3
- "Make_Content", 1, "Tech", "Electricity"
- }
sound = "b_colosseum"
sound_alt = "b_generic"
helptext = _("\
@@ -375,13 +264,6 @@
build_cost = 80
upkeep = 1
sabotage = 100
-effect =
- { "name", "value", "equiv", "req_type", "req"
- "Corrupt_Pct", 50, "Purifiers"
- "Waste_Pct", 50, "Purifiers"
- "Make_Content", 1, "", "Gov", "Democracy"
- "Incite_Dist_Pct", 75
- }
sound = "b_courthouse"
sound_alt = "b_generic"
helptext = _("\
@@ -404,10 +286,6 @@
build_cost = 200
upkeep = 4
sabotage = 100
-effect =
- { "name", "value"
- "Prod_Bonus", 50
- }
sound = "b_factory"
sound_alt = "b_generic"
helptext = _("\
@@ -428,10 +306,6 @@
build_cost = 60
upkeep = 1
sabotage = 100
-effect =
- { "name"
- "Growth_Food"
- }
sound = "b_granary"
sound_alt = "b_generic"
helptext = _("\
@@ -456,10 +330,6 @@
build_cost = 60
upkeep = 1
sabotage = 100
-effect =
- { "name", "value", "req_type", "req"
- "Food_Add_Tile", 1, "Terrain", "Ocean"
- }
sound = "b_harbour"
sound_alt = "b_generic"
helptext = _("\
@@ -480,12 +350,6 @@
build_cost = 240
upkeep = 4
sabotage = 100
-effect =
- { "name", "value", "equiv", "req_type", "req"
- "Prod_Bonus", 25, "Generators", "Building", "Factory"
- "Prod_Bonus", 25, "Generators", "Building", "Mfg. Plant"
- "Pollu_Prod_Pct", -50, "Janitors"
- }
sound = "b_hydro_plant"
sound_alt = "b_generic"
helptext = _("\
@@ -519,10 +383,6 @@
build_cost = 80
upkeep = 1
sabotage = 100
-effect =
- { "name", "value"
- "Science_Bonus", 50
- }
sound = "b_library"
sound_alt = "b_generic"
; /* xgettext:no-c-format */
@@ -543,11 +403,6 @@
build_cost = 80
upkeep = 1
sabotage = 100
-effect =
- { "name", "value"
- "Tax_Bonus", 50
- "Luxury_Bonus", 50
- }
sound = "b_marketplace"
sound_alt = "b_generic"
; /* xgettext:no-c-format */
@@ -568,10 +423,6 @@
build_cost = 160
upkeep = 4
sabotage = 100
-effect =
- { "name", "value"
- "Pollu_Pop_Pct", -100
- }
sound = "b_mass_transit"
sound_alt = "b_generic"
helptext = _("\
@@ -593,10 +444,6 @@
build_cost = 320
upkeep = 6
sabotage = 100
-effect =
- { "name", "value", "req_type", "req"
- "Prod_Bonus", 50, "Building", "Factory"
- }
sound = "b_mfg_plant"
sound_alt = "b_generic"
; /* xgettext:no-c-format */
@@ -618,12 +465,6 @@
build_cost = 160
upkeep = 2
sabotage = 100
-effect =
- { "name", "value", "equiv", "req_type", "req"
- "Prod_Bonus", 25, "Generators", "Building", "Factory"
- "Prod_Bonus", 25, "Generators", "Building", "Mfg. Plant"
- "Pollu_Prod_Pct", -50, "Janitors"
- }
sound = "b_nuclear_plant"
sound_alt = "b_generic"
helptext = _("\
@@ -658,10 +499,6 @@
build_cost = 160
upkeep = 3
sabotage = 100
-effect =
- { "name", "value", "req_type", "req"
- "Prod_Add_Tile", 1, "Terrain", "Ocean"
- }
sound = "b_offshore_platform"
sound_alt = "b_generic"
helptext = _("\
@@ -682,14 +519,6 @@
build_cost = 100
upkeep = 0
sabotage = 0
-effect =
- { "name", "value", "equiv"
- "Corrupt_Pct", 50, "Purifiers"
- "Waste_Pct", 50, "Purifiers"
- "Spy_Resistant", 50
- "No_Incite"
- "Capital_City"
- }
sound = "b_palace"
sound_alt = "b_generic"
helptext = _("\
@@ -718,11 +547,6 @@
build_cost = 60
upkeep = 2
sabotage = 100
-effect =
- { "name", "value", "equiv", "req_type", "req"
- "Make_Content_Mil", 1, "Peacekeepers", "Gov", "Republic"
- "Make_Content_Mil", 2, "Peacekeepers", "Gov", "Democracy"
- }
sound = "b_police_station"
sound_alt = "b_generic"
helptext = _("\
@@ -747,11 +571,6 @@
build_cost = 80
upkeep = 3
sabotage = 100
-effect =
- { "name"
- "Sea_Veteran"
- "Sea_Regen"
- }
sound = "b_port_facility"
sound_alt = "b_generic"
helptext = _("\
@@ -773,11 +592,6 @@
build_cost = 160
upkeep = 4
sabotage = 100
-effect =
- { "name", "value", "equiv", "req_type", "req"
- "Prod_Bonus", 25, "Generators", "Building", "Factory"
- "Prod_Bonus", 25, "Generators", "Building", "Mfg. Plant"
- }
sound = "b_power_plant"
sound_alt = "b_generic"
; /* xgettext:no-c-format */
@@ -808,10 +622,6 @@
build_cost = 200
upkeep = 2
sabotage = 100
-effect =
- { "name", "value", "equiv"
- "Pollu_Prod_Pct", -66, "Janitors"
- }
sound = "b_recycling_center"
sound_alt = "b_generic"
; /* xgettext:no-c-format */
@@ -833,10 +643,6 @@
build_cost = 160
upkeep = 3
sabotage = 100
-effect =
- { "name", "value", "equiv", "req_type", "req"
- "Science_Bonus", 50, "Labs", "Building", "Library"
- }
sound = "b_research_lab"
sound_alt = "b_generic"
helptext = _("\
@@ -859,10 +665,6 @@
build_cost = 100
upkeep = 2
sabotage = 100
-effect =
- { "name", "value"
- "Air_Defend", 100
- }
sound = "b_sam_battery"
sound_alt = "b_generic"
helptext = _("\
@@ -883,11 +685,6 @@
build_cost = 200
upkeep = 4
sabotage = 100
-effect =
- { "name", "value"
- "Nuke_Proof"
- "Missile_Defend", 100
- }
sound = "b_sdi_defense"
sound_alt = "b_generic"
helptext = _("\
@@ -911,10 +708,6 @@
build_cost = 120
upkeep = 2
sabotage = 100
-effect =
- { "name", "req_type", "req"
- "Size_Unlimit", "Building", "Aqueduct"
- }
sound = "b_sewer_system"
sound_alt = "b_generic"
helptext = _("\
@@ -968,10 +761,6 @@
build_cost = 160
upkeep = 0
sabotage = 100
-effect =
- { "name"
- "SS_Component"
- }
sound = "b_space_component"
sound_alt = "b_generic"
helptext = _("\
@@ -996,10 +785,6 @@
build_cost = 320
upkeep = 0
sabotage = 100
-effect =
- { "name"
- "SS_Module"
- }
sound = "b_space_module"
sound_alt = "b_generic"
helptext = _("\
@@ -1033,10 +818,6 @@
build_cost = 80
upkeep = 0
sabotage = 100
-effect =
- { "name"
- "SS_Structural"
- }
sound = "b_space_structural"
sound_alt = "b_generic"
helptext = _("\
@@ -1061,11 +842,6 @@
build_cost = 160
upkeep = 4
sabotage = 100
-effect =
- { "name", "value", "req_type", "req"
- "Tax_Bonus", 50, "Building", "Bank"
- "Luxury_Bonus", 50, "Building", "Bank"
- }
sound = "b_stock_exchange"
sound_alt = "b_generic"
; /* xgettext:no-c-format */
@@ -1087,10 +863,6 @@
build_cost = 160
upkeep = 3
sabotage = 100
-effect =
- { "name", "value", "req_type", "req"
- "Trade_Per_Tile", 50, "Special", "Road"
- }
sound = "b_super_highways"
sound_alt = "b_generic"
; /* xgettext:no-c-format */
@@ -1114,10 +886,6 @@
build_cost = 120
upkeep = 3
sabotage = 100
-effect =
- { "name", "value", "req_type", "req"
- "Food_Per_Tile", 50, "Special", "Farmland"
- }
sound = "b_supermarket"
sound_alt = "b_generic"
; /* xgettext:no-c-format */
@@ -1140,11 +908,6 @@
build_cost = 40
upkeep = 1
sabotage = 100
-effect =
- { "name", "value", "req_type", "req"
- "Make_Content", 1
- "Make_Content", 1, "Tech", "Mysticism"
- }
sound = "b_temple"
sound_alt = "b_generic"
helptext = _("\
@@ -1166,10 +929,6 @@
build_cost = 160
upkeep = 3
sabotage = 100
-effect =
- { "name", "value", "req_type", "req"
- "Science_Bonus", 50, "Building", "Library"
- }
sound = "b_university"
sound_alt = "b_generic"
; /* xgettext:no-c-format */
@@ -1191,11 +950,6 @@
build_cost = 600
upkeep = 0
sabotage = 0
-effect =
- { "name", "range", "survives"
- "Reveal_Map", "Player", 0
- "Enable_Space", "World", 1
- }
sound = "w_apollo_program"
sound_alt = "w_generic"
helptext = _("\
@@ -1217,10 +971,6 @@
build_cost = 400
upkeep = 0
sabotage = 0
-effect =
- { "name", "range", "value"
- "Upkeep_Free", "Player", 1
- }
sound = "w_asmiths_trading_co"
sound_alt = "w_generic"
helptext = _("\
@@ -1241,10 +991,6 @@
build_cost = 200
upkeep = 0
sabotage = 0
-effect =
- { "name", "value"
- "Trade_Inc_Tile", 1
- }
sound = "w_colossus"
sound_alt = "w_generic"
helptext = _("\
@@ -1265,10 +1011,6 @@
build_cost = 300
upkeep = 0
sabotage = 0
-effect =
- { "name", "value"
- "Science_Bonus", 50
- }
sound = "w_copernicus_observatory"
sound_alt = "w_generic"
; /* xgettext:no-c-format */
@@ -1289,10 +1031,6 @@
build_cost = 600
upkeep = 0
sabotage = 0
-effect =
- { "name", "range", "value"
- "Force_Content", "Player", 1
- }
sound = "w_cure_for_cancer"
sound_alt = "w_generic"
helptext = _("\
@@ -1315,10 +1053,6 @@
build_cost = 300
upkeep = 0
sabotage = 0
-effect =
- { "name", "range", "value"
- "Give_Imm_Tech", "Player", 2
- }
sound = "w_darwins_voyage"
sound_alt = "w_generic"
helptext = _("\
@@ -1363,10 +1097,6 @@
build_cost = 300
upkeep = 0
sabotage = 0
-effect =
- { "name", "range", "value"
- "Tech_Parasite", "Player", 2
- }
sound = "w_great_library"
sound_alt = "w_generic"
helptext = _("\
@@ -1387,11 +1117,6 @@
build_cost = 300
upkeep = 0
sabotage = 0
-effect =
- { "name", "range", "value", "equiv"
- "Land_Defend", "Player", 200, "Defenders"
- "Unit_No_Lose_Pop", "Player"
- }
sound = "w_great_wall"
sound_alt = "w_generic"
helptext = _("\
@@ -1414,11 +1139,6 @@
build_cost = 200
upkeep = 0
sabotage = 0
-effect =
- { "name", "range", "value"
- "Make_Happy", "Player", 1
- "Make_Happy", "City", 2
- }
sound = "w_hanging_gardens"
sound_alt = "w_generic"
helptext = _("\
@@ -1442,12 +1162,6 @@
build_cost = 600
upkeep = 0
sabotage = 0
-effect =
- { "name", "range", "value", "equiv", "req_type", "req"
- "Prod_Bonus", "Player", 25, "Generators", "Building", "Factory"
- "Prod_Bonus", "Player", 25, "Generators", "Building", "Mfg. Plant"
- "Pollu_Prod_Pct", "Player", -50, "Janitors"
- }
sound = "w_hoover_dam"
sound_alt = "w_generic"
helptext = _("\
@@ -1468,10 +1182,6 @@
build_cost = 400
upkeep = 0
sabotage = 0
-effect =
- { "name", "value"
- "Science_Bonus", 100
- }
sound = "w_isaac_newtons_college"
sound_alt = "w_generic"
; /* xgettext:no-c-format */
@@ -1492,10 +1202,6 @@
build_cost = 400
upkeep = 0
sabotage = 0
-effect =
- { "name", "range", "value"
- "Force_Content", "Player", 2
- }
sound = "w_js_bachs_cathedral"
sound_alt = "w_generic"
helptext = _("\
@@ -1515,10 +1221,6 @@
build_cost = 300
upkeep = 0
sabotage = 0
-effect =
- { "name", "value"
- "Prod_Add_Tile", 1
- }
sound = "w_king_richards_crusade"
sound_alt = "w_generic"
helptext = _("\
@@ -1539,10 +1241,6 @@
build_cost = 400
upkeep = 0
sabotage = 0
-effect =
- { "name", "range", "value"
- "Upgrade_Unit", "Player", 1
- }
sound = "w_leonardos_workshop"
sound_alt = "w_generic"
helptext = _("\
@@ -1562,12 +1260,6 @@
build_cost = 200
upkeep = 0
sabotage = 0
-effect =
- { "name", "range", "value"
- "Sea_Move", "Player", 1
- "No_Sink_Deep", "Player"
- "Sea_Veteran", "Player"
- }
sound = "w_lighthouse"
sound_alt = "w_generic"
helptext = _("\
@@ -1589,10 +1281,6 @@
build_cost = 400
upkeep = 0
sabotage = 0
-effect =
- { "name", "range", "value"
- "Sea_Move", "Player", 2
- }
sound = "w_magellans_expedition"
sound_alt = "w_generic"
helptext = _("\
@@ -1612,10 +1300,6 @@
build_cost = 600
upkeep = 0
sabotage = 0
-effect =
- { "name", "range", "survives"
- "Enable_Nuke", "World", 1
- }
sound = "w_manhattan_project"
sound_alt = "w_generic"
;helptext is set in client/helpdata.c:helptext_wonder()
@@ -1634,10 +1318,6 @@
build_cost = 200
upkeep = 0
sabotage = 0
-effect =
- { "name", "range"
- "Have_Embassies", "Player"
- }
sound = "w_marco_polos_embassy"
sound_alt = "w_generic"
helptext = _("\
@@ -1657,12 +1337,6 @@
build_cost = 400
upkeep = 0
sabotage = 0
-effect =
- { "name", "range", "value", "equiv", "req_type", "req"
- "Make_Content", "Player", 3, "Cathedrals"
- "Make_Content", "Player", 1, "Cathedrals", "Tech", "Theology"
- "Make_Content", "Player", -1, "Cathedrals", "Tech", "Communism"
- }
sound = "w_michelangelos_chapel"
sound_alt = "w_generic"
helptext = _("\
@@ -1687,11 +1361,6 @@
build_cost = 300
upkeep = 0
sabotage = 0
-effect =
- { "name", "range", "value", "req_type", "req"
-; Note this is not exactly the same as doubling the effect of temples
- "Make_Content", "Player", 2, "Building", "Temple"
- }
sound = "w_oracle"
sound_alt = "w_generic"
helptext = _("\
@@ -1711,10 +1380,6 @@
build_cost = 200
upkeep = 0
sabotage = 0
-effect =
- { "name", "range"
- "Growth_Food", "Player"
- }
sound = "w_pyramids"
sound_alt = "w_generic"
helptext = _("\
@@ -1736,10 +1401,6 @@
build_cost = 600
upkeep = 0
sabotage = 0
-effect =
- { "name", "range", "value", "equiv", "req_type", "req"
- "Science_Bonus", "Player", 50, "Labs", "Building", "Library"
- }
sound = "w_seti_program"
sound_alt = "w_generic"
helptext = _("\
@@ -1760,10 +1421,6 @@
build_cost = 300
upkeep = 0
sabotage = 0
-effect =
- { "name"
- "No_Unhappy"
- }
sound = "w_shakespeares_theatre"
sound_alt = "w_generic"
helptext = _("\
@@ -1783,11 +1440,6 @@
build_cost = 400
upkeep = 0
sabotage = 0
-effect =
- { "name", "range"
- "Any_Government", "Player"
- "No_Anarchy", "Player"
- }
sound = "w_statue_of_liberty"
sound_alt = "w_generic"
helptext = _("\
@@ -1809,11 +1461,6 @@
build_cost = 300
upkeep = 0
sabotage = 0
-effect =
- { "name", "range", "value"
- "Land_Veteran", "Player"
- "Land_Vet_Combat", "Player", 50
- }
sound = "w_sun_tzus_war_academy"
sound_alt = "w_generic"
helptext = _("\
@@ -1835,10 +1482,6 @@
build_cost = 600
upkeep = 0
sabotage = 0
-effect =
- { "name", "range", "value"
- "Unit_Recover", "Player", 2
- }
sound = "w_united_nations"
sound_alt = "w_generic"
helptext = _("\
@@ -1866,11 +1509,6 @@
build_cost = 600
upkeep = 0
sabotage = 0
-effect =
- { "name", "range", "value", "equiv", "req_type", "req"
- "Make_Content_Mil", "Player", 1, "Peacekeepers", "Gov", "Republic"
- "Make_Content_Mil", "Player", 2, "Peacekeepers", "Gov", "Democracy"
- }
sound = "w_womens_suffrage"
sound_alt = "w_generic"
helptext = _("\
@@ -1901,10 +1539,6 @@
build_cost = 999
upkeep = 0
sabotage = 0
-effect =
- { "name"
- "Prod_To_Gold"
- }
; FIXME: this is the real helptext; restore when have a subordnate analogue
; /* (ignore for gettext until fixed)
;helptext = _("\
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