[Freeciv-Dev] (PR#12776) Bug? MOVE_COST_AIR is 1.
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<URL: http://bugs.freeciv.org/Ticket/Display.html?id=12776 >
in unit.h MOVE_COST_AIR is defined as 1. But looking at
server/gotohand.c (the only user) it looks like it should be SINGLE_MOVE.
In the actual server (non-AI) code I guess air moves are already
special-cased as SINGLE_MOVE.
If this is a bug it seems like a very major one that would cause AI
fighters to crash and burn.
-jason
- [Freeciv-Dev] (PR#12776) Bug? MOVE_COST_AIR is 1.,
Jason Short <=
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