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[Freeciv-Dev] (PR#12776) Bug? MOVE_COST_AIR is 1.
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[Freeciv-Dev] (PR#12776) Bug? MOVE_COST_AIR is 1.

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Subject: [Freeciv-Dev] (PR#12776) Bug? MOVE_COST_AIR is 1.
From: "Jason Short" <jdorje@xxxxxxxxxxxxxxxxxxxxx>
Date: Tue, 12 Apr 2005 09:43:39 -0700
Reply-to: bugs@xxxxxxxxxxx

<URL: http://bugs.freeciv.org/Ticket/Display.html?id=12776 >

in unit.h MOVE_COST_AIR is defined as 1.  But looking at 
server/gotohand.c (the only user) it looks like it should be SINGLE_MOVE.

In the actual server (non-AI) code I guess air moves are already 
special-cased as SINGLE_MOVE.

If this is a bug it seems like a very major one that would cause AI 
fighters to crash and burn.

-jason





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