Complete.Org: Mailing Lists: Archives: freeciv-dev: March 2005:
[Freeciv-Dev] Re: (PR#12548) Save AI unit info
Home

[Freeciv-Dev] Re: (PR#12548) Save AI unit info

[Top] [All Lists]

[Date Prev][Date Next][Thread Prev][Thread Next][Date Index] [Thread Index]
To: per@xxxxxxxxxxx
Subject: [Freeciv-Dev] Re: (PR#12548) Save AI unit info
From: "Jason Short" <jdorje@xxxxxxxxxxxxxxxxxxxxx>
Date: Sat, 19 Mar 2005 15:44:09 -0800
Reply-to: bugs@xxxxxxxxxxx

<URL: http://bugs.freeciv.org/Ticket/Display.html?id=12548 >

Per I. Mathisen wrote:
> <URL: http://bugs.freeciv.org/Ticket/Display.html?id=12548 >
> 
> On Sat, 19 Mar 2005, Per I. Mathisen wrote:
> 
>>This patch saves passenger and bodyguard AI info to the savegame. This
>>should fix a bug that makes AI ferries go pick up new passengers instead
>>of completing their journeys when loading a game, resulting in the ferries
>>dumping their current cargo at a pretty random location.
> 
> 
> An alternative is to change ai/aiferry.c like this:

I'd say do both.

-jason





[Prev in Thread] Current Thread [Next in Thread]