[Freeciv-Dev] (PR#12080) L(oaded) icon update
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<URL: http://bugs.freeciv.org/Ticket/Display.html?id=12080 >
> [chrisk - Tue Mar 15 17:23:02 2005]:
>
>
> PR#12080 contains several problems with the icon update.
>
> The first has been fixed.
>
> I have changed status from 'fixed' to 'open'.
>
> Here is another reproducible problem. I load savegame up to RT:
>
> Open city of Minneapolis. You see two sentried units. Using 'load'
> command from the context menue will *not* show the 'L' icon.
Good report. I believe this patch fixes the problem (for both branches).
-jason
Index: client/packhand.c
===================================================================
RCS file: /home/freeciv/CVS/freeciv/client/packhand.c,v
retrieving revision 1.478
diff -u -r1.478 packhand.c
--- client/packhand.c 15 Mar 2005 16:11:40 -0000 1.478
+++ client/packhand.c 16 Mar 2005 19:43:15 -0000
@@ -961,7 +961,6 @@
if (punit) {
ret = TRUE;
punit->activity_count = packet_unit->activity_count;
- punit->transported_by = packet_unit->transported_by;
punit->occupy = packet_unit->occupy;
if (punit->ai.control != packet_unit->ai.control) {
punit->ai.control = packet_unit->ai.control;
@@ -1046,6 +1045,7 @@
refresh_unit_city_dialogs(ptrans);
}
}
+ punit->transported_by = packet_unit->transported_by;
} /*** End of Change in activity or activity's target. ***/
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